Created by: YGO Mod (20517634)
Created On: 06/25/2024
Main: 55 Extra: 14
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magical Musketeer Caspar](https://ygovietnamcdn.azureedge.net/storage/Card/32841045.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magical Musketeer Caspar](https://ygovietnamcdn.azureedge.net/storage/Card/32841045.jpg)
![Magical Musketeer Caspar](https://ygovietnamcdn.azureedge.net/storage/Card/32841045.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Magical Musketeer Caspar
ATK:
1200
DEF:
2000
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magical Musketeer Doc](https://ygovietnamcdn.azureedge.net/storage/Card/68246154.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magical Musketeer Doc](https://ygovietnamcdn.azureedge.net/storage/Card/68246154.jpg)
![Magical Musketeer Doc](https://ygovietnamcdn.azureedge.net/storage/Card/68246154.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Magical Musketeer Doc
ATK:
1400
DEF:
1200
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magical Musketeer Starfire](https://ygovietnamcdn.azureedge.net/storage/Card/31629407.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magical Musketeer Starfire](https://ygovietnamcdn.azureedge.net/storage/Card/31629407.jpg)
![Magical Musketeer Starfire](https://ygovietnamcdn.azureedge.net/storage/Card/31629407.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Magical Musketeer Starfire
ATK:
1300
DEF:
1700
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![The Fiendsmith](https://ygovietnamcdn.azureedge.net/storage/Card/60764609.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![The Fiendsmith](https://ygovietnamcdn.azureedge.net/storage/Card/60764609.jpg)
![The Fiendsmith](https://ygovietnamcdn.azureedge.net/storage/Card/60764609.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
The Fiendsmith
ATK:
1800
DEF:
2400
You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "The Fiendsmith" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dark Ruler No More](https://ygovietnamcdn.azureedge.net/storage/Card/54693926.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dark Ruler No More](https://ygovietnamcdn.azureedge.net/storage/Card/54693926.jpg)
![Dark Ruler No More](https://ygovietnamcdn.azureedge.net/storage/Card/54693926.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Dark Ruler No More
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Sanctus](https://ygovietnamcdn.azureedge.net/storage/Card/35552985.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Sanctus](https://ygovietnamcdn.azureedge.net/storage/Card/35552985.jpg)
![Fiendsmith Sanctus](https://ygovietnamcdn.azureedge.net/storage/Card/35552985.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Fiendsmith Sanctus
If you control no face-up monsters, or all face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 "Fiendsmith Token" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up "Fiendsmith" monster(s) you control is destroyed by an opponent's card effect while this card is in your GY: You can Set this card. You can only use each effect of "Fiendsmith Sanctus" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Fiendsmith Tractus](https://ygovietnamcdn.azureedge.net/storage/Card/98567237.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Fiendsmith Tractus](https://ygovietnamcdn.azureedge.net/storage/Card/98567237.jpg)
![Fiendsmith Tractus](https://ygovietnamcdn.azureedge.net/storage/Card/98567237.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Fiendsmith Tractus
Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Fiendsmith Tractus" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Herald of the Abyss](https://ygovietnamcdn.azureedge.net/storage/Card/94016752.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Herald of the Abyss](https://ygovietnamcdn.azureedge.net/storage/Card/94016752.jpg)
![Herald of the Abyss](https://ygovietnamcdn.azureedge.net/storage/Card/94016752.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Herald of the Abyss
Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Pot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Musket - Crooked Crown](https://ygovietnamcdn.azureedge.net/storage/Card/47810543.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Musket - Crooked Crown](https://ygovietnamcdn.azureedge.net/storage/Card/47810543.jpg)
![Magical Musket - Crooked Crown](https://ygovietnamcdn.azureedge.net/storage/Card/47810543.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Magical Musket - Crooked Crown
You can only control 1 "Magical Musket - Crooked Crown". During the Main Phase: You can Special Summon 1 "Magical Musket" monster from your hand, and if you do, if your opponent's Main Monster Zone in that monster's current column is unused, that zone cannot be used until the end of this turn (even if this card leaves the field). You can only use this effect of "Magical Musket - Crooked Crown" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Musket - Fiendish Deal](https://ygovietnamcdn.azureedge.net/storage/Card/92534075.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Musket - Fiendish Deal](https://ygovietnamcdn.azureedge.net/storage/Card/92534075.jpg)
![Magical Musket - Fiendish Deal](https://ygovietnamcdn.azureedge.net/storage/Card/92534075.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Magical Musket - Fiendish Deal
"Magical Musket" monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 "Magical Musket" card from your Deck or GY to your hand, except "Magical Musket - Fiendish Deal". You can only activate 1 "Magical Musket - Fiendish Deal" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Dies Irae](https://ygovietnamcdn.azureedge.net/storage/Card/82135803.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Dies Irae](https://ygovietnamcdn.azureedge.net/storage/Card/82135803.jpg)
![Fiendsmith Dies Irae](https://ygovietnamcdn.azureedge.net/storage/Card/82135803.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Fiendsmith Dies Irae
ATK:
2800
DEF:
2400
"The Fiendsmith" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field up to the total Link Ratings of the Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith Dies Irae" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Lacrimosa](https://ygovietnamcdn.azureedge.net/storage/Card/46640168.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Lacrimosa](https://ygovietnamcdn.azureedge.net/storage/Card/46640168.jpg)
![Fiendsmith Lacrimosa](https://ygovietnamcdn.azureedge.net/storage/Card/46640168.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Fiendsmith Lacrimosa
ATK:
2400
DEF:
2400
2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith Lacrimosa" once per turn. If this card is Fusion Summoned: You can target 1 LIGHT Fiend monster in your GY or banishment; either add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Garura, Wings of Resonant Life](https://ygovietnamcdn.azureedge.net/storage/Card/11765832.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Garura, Wings of Resonant Life](https://ygovietnamcdn.azureedge.net/storage/Card/11765832.jpg)
![Garura, Wings of Resonant Life](https://ygovietnamcdn.azureedge.net/storage/Card/11765832.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mudragon of the Swamp](https://ygovietnamcdn.azureedge.net/storage/Card/54757758.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mudragon of the Swamp](https://ygovietnamcdn.azureedge.net/storage/Card/54757758.jpg)
![Mudragon of the Swamp](https://ygovietnamcdn.azureedge.net/storage/Card/54757758.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Requiem](https://ygovietnamcdn.azureedge.net/storage/Card/2463794.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Requiem](https://ygovietnamcdn.azureedge.net/storage/Card/2463794.jpg)
![Fiendsmith Requiem](https://ygovietnamcdn.azureedge.net/storage/Card/2463794.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Fiendsmith Requiem
ATK:
600
LINK-1
Link Arrow:
Bottom
1 LIGHT Fiend monster You can only Special Summon "Fiendsmith Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 non-Link LIGHT Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith Requiem" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Sequentia](https://ygovietnamcdn.azureedge.net/storage/Card/49867899.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fiendsmith Sequentia](https://ygovietnamcdn.azureedge.net/storage/Card/49867899.jpg)
![Fiendsmith Sequentia](https://ygovietnamcdn.azureedge.net/storage/Card/49867899.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Fiendsmith Sequentia
ATK:
1200
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 non-Link LIGHT Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with this effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith Sequentia" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Magical Musketeer Max](https://ygovietnamcdn.azureedge.net/storage/Card/71791814.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Magical Musketeer Max](https://ygovietnamcdn.azureedge.net/storage/Card/71791814.jpg)
![Magical Musketeer Max](https://ygovietnamcdn.azureedge.net/storage/Card/71791814.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Magical Musketeer Max
ATK:
1000
LINK-1
Link Arrow:
Bottom
1 Level 8 or lower "Magical Musket" monster If this card is Link Summoned: You can activate 1 of these effects; ● Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. ● Special Summon "Magical Musket" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls. You can only use this effect of "Magical Musketeer Max" once per turn. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![D/D/D Stone King Darius](https://ygovietnamcdn.azureedge.net/storage/Card/51497409.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![D/D/D Stone King Darius](https://ygovietnamcdn.azureedge.net/storage/Card/51497409.jpg)
![D/D/D Stone King Darius](https://ygovietnamcdn.azureedge.net/storage/Card/51497409.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
D/D/D Stone King Darius
ATK:
1900
DEF:
1000
2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![D/D/D Wave High King Caesar](https://ygovietnamcdn.azureedge.net/storage/Card/79559912.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![D/D/D Wave High King Caesar](https://ygovietnamcdn.azureedge.net/storage/Card/79559912.jpg)
![D/D/D Wave High King Caesar](https://ygovietnamcdn.azureedge.net/storage/Card/79559912.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
D/D/D Wave High King Caesar
ATK:
2800
DEF:
1800
2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![D/D/D Deviser King Deus Machinex](https://ygovietnamcdn.azureedge.net/storage/Card/46593546.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![D/D/D Deviser King Deus Machinex](https://ygovietnamcdn.azureedge.net/storage/Card/46593546.jpg)
![D/D/D Deviser King Deus Machinex](https://ygovietnamcdn.azureedge.net/storage/Card/46593546.jpg)
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D/D/D Deviser King Deus Machinex
ATK:
3000
DEF:
3000
[ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.