Created by: test (054123)

Created On: 11/11/2022

Need 2 UR

UR Rarity
Knightmare Gryphon
UR Rarity
Knightmare Unicorn

Extra: 4

SR Rarity
Knightmare Cerberus
SR Rarity
Knightmare Cerberus
Knightmare Cerberus
EARTH
Knightmare Cerberus
  • ATK:

  • 1600

  • LINK-2

Link Arrow:

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Left


2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


UR Rarity
Knightmare Gryphon
UR Rarity
Knightmare Gryphon
Knightmare Gryphon
LIGHT
Knightmare Gryphon
  • ATK:

  • 2500

  • LINK-4

Link Arrow:

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Left

Right

Bottom


2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


SR Rarity
Knightmare Phoenix
SR Rarity
Knightmare Phoenix
Knightmare Phoenix
FIRE
Knightmare Phoenix
  • ATK:

  • 1900

  • LINK-2

Link Arrow:

Top

Right


2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


UR Rarity
Knightmare Unicorn
UR Rarity
Knightmare Unicorn
Knightmare Unicorn
DARK
Knightmare Unicorn
  • ATK:

  • 2200

  • LINK-3

Link Arrow:

Left

Right

Bottom


2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.




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