Created by: test (054123)

Created On: 06/23/2024

Need 13 UR

UR Rarity
Kurikara Divincarnate1 card
UR Rarity
Lord of the Heavenly Prison1 card
UR Rarity
Beelzeus of the Diabolic Dragons1 card
UR Rarity
Crimson Dragon1 card
UR Rarity
Hot Red Dragon Archfiend Abyss1 card
UR Rarity
Hot Red Dragon Archfiend King Calamity1 card
UR Rarity
Red Nova Dragon1 card
UR Rarity
Red Supernova Dragon1 card
UR Rarity
Scarred Dragon Archfiend1 card
UR Rarity
Tyrant Red Dragon Archfiend1 card
UR Rarity
Vision Resonator1 card
UR Rarity
Crimson Gaia1 card
UR Rarity
Monster Reborn1 card

Main: 40 Extra: 15 Side: 3

R Rarity
1 cardBattle Fader
R Rarity
1 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


SR Rarity
1 cardBone Archfiend
SR Rarity
1 cardBone Archfiend
Bone Archfiend
DARK 4
Bone Archfiend
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.


SR Rarity
1 cardCursed Fire King Doom Burst
SR Rarity
1 cardCursed Fire King Doom Burst
Cursed Fire King Doom Burst
FIRE 3
Cursed Fire King Doom Burst
  • ATK:

  • 1600

  • DEF:

  • 800


If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-up monster your opponent controls; it loses 400 ATK until the end of this turn. You can only use each of the following effects of "Cursed Fire King Doom Burst" once per turn. If you control a Fiend Tuner: You can Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it loses 600 ATK until the end of this turn.


UR Rarity
1 cardKurikara Divincarnate
UR Rarity
1 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


UR Rarity
1 cardLord of the Heavenly Prison
UR Rarity
1 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


R Rarity
1 cardRed Familiar
R Rarity
1 cardRed Familiar
Red Familiar
DARK 4
Red Familiar
  • ATK:

  • 1600

  • DEF:

  • 0


You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.


N Rarity
1 cardRed Gardna
N Rarity
1 cardRed Gardna
Red Gardna
FIRE 4
Red Gardna
  • ATK:

  • 0

  • DEF:

  • 2000


During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.


R Rarity
1 cardRed Lotus King, Flame Crime
R Rarity
1 cardRed Lotus King, Flame Crime
Red Lotus King, Flame Crime
FIRE 3
Red Lotus King, Flame Crime
  • ATK:

  • 1700

  • DEF:

  • 300


During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.


R Rarity
1 cardRed Mirror
R Rarity
1 cardRed Mirror
Red Mirror
FIRE 1
Red Mirror
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn.


SR Rarity
1 cardRed Sprinter
SR Rarity
1 cardRed Sprinter
Red Sprinter
FIRE 4
Red Sprinter
  • ATK:

  • 1700

  • DEF:

  • 1200


When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner from your hand or Graveyard. You can only use this effect of "Red Sprinter" once per turn.


N Rarity
1 cardRed Warg
N Rarity
1 cardRed Warg
Red Warg
FIRE 6
Red Warg
  • ATK:

  • 1400

  • DEF:

  • 2200


When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.


N Rarity
1 cardSpeedroid Menko
N Rarity
1 cardSpeedroid Menko
Speedroid Menko
WIND 4
Speedroid Menko
  • ATK:

  • 100

  • DEF:

  • 2000


When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.


R Rarity
1 cardWandering King Wildwind
R Rarity
1 cardWandering King Wildwind
Wandering King Wildwind
DARK 4
Wandering King Wildwind
  • ATK:

  • 1700

  • DEF:

  • 1300


If you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If you attempt this, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 Fiend-Type Tuner with 1500 or less ATK from your Deck to your hand.


R Rarity
1 cardZalamander Catalyzer
R Rarity
1 cardZalamander Catalyzer
Zalamander Catalyzer
FIRE 4
Zalamander Catalyzer
  • ATK:

  • 1600

  • DEF:

  • 200


You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


R Rarity
1 cardChain Resonator
R Rarity
1 cardChain Resonator
Chain Resonator
LIGHT 1
Chain Resonator
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".


R Rarity
1 cardCrimson Resonator
R Rarity
1 cardCrimson Resonator
Crimson Resonator
DARK 2
Crimson Resonator
  • ATK:

  • 800

  • DEF:

  • 300


If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.


R Rarity
1 cardRed Resonator
R Rarity
1 cardRed Resonator
Red Resonator
FIRE 2
Red Resonator
  • ATK:

  • 600

  • DEF:

  • 200


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.


SR Rarity
1 cardSoul Resonator
SR Rarity
1 cardSoul Resonator
Soul Resonator
FIRE 3
Soul Resonator
  • ATK:

  • 500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.


R Rarity
1 cardSynkron Resonator
R Rarity
1 cardSynkron Resonator
Synkron Resonator
DARK 1
Synkron Resonator
  • ATK:

  • 100

  • DEF:

  • 100


If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.


UR Rarity
1 cardVision Resonator
UR Rarity
1 cardVision Resonator
Vision Resonator
DARK 2
Vision Resonator
  • ATK:

  • 400

  • DEF:

  • 400


If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


N Rarity
1 cardAbsolute Powerforce
N Rarity
1 cardAbsolute Powerforce
Absolute Powerforce
Spell Quick
Absolute Powerforce

    Target 1 "Red Dragon Archfiend" you control; if it battles an opponent's monster this turn while you control it, apply these effects until the end of the Damage Step. ● It gains 1000 ATK. ● Your opponent cannot activate cards or effects. ● If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Any battle damage your opponent takes from that battle is doubled.


    SR Rarity
    1 cardBurning Soul
    SR Rarity
    1 cardBurning Soul
    Burning Soul
    Spell Quick
    Burning Soul

      If you control a Level 8 or higher Synchro Monster: Add 1 card from your GY to your hand, except "Burning Soul", then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn after this card resolves, your opponent cannot target Synchro Monsters on the field with card effects. You can only activate 1 "Burning Soul" per turn.


      UR Rarity
      1 cardCrimson Gaia
      UR Rarity
      1 cardCrimson Gaia
      Crimson Gaia
      Spell Continuous
      Crimson Gaia

        During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


        UR Rarity
        1 cardMonster Reborn
        UR Rarity
        1 cardMonster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          N Rarity
          1 cardRed Dragon Vase
          N Rarity
          1 cardRed Dragon Vase
          Red Dragon Vase
          Spell Normal
          Red Dragon Vase

            If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.


            SR Rarity
            1 cardResonator Call
            SR Rarity
            1 cardResonator Call
            Resonator Call
            Spell Normal
            Resonator Call

              Add 1 "Resonator" monster from your Deck to your hand.


              R Rarity
              1 cardResonator Command
              R Rarity
              1 cardResonator Command
              Resonator Command
              Spell Quick
              Resonator Command

                Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn.


                R Rarity
                1 cardResonator Engine
                R Rarity
                1 cardResonator Engine
                Resonator Engine
                Spell Normal
                Resonator Engine

                  Target 2 "Resonator" monsters in your Graveyard; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.


                  N Rarity
                  1 cardScarlet Security
                  N Rarity
                  1 cardScarlet Security
                  Scarlet Security
                  Spell Normal
                  Scarlet Security

                    If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.


                    R Rarity
                    1 cardSynchro Rumble
                    R Rarity
                    1 cardSynchro Rumble
                    Synchro Rumble
                    Spell Normal
                    Synchro Rumble

                      Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.


                      R Rarity
                      1 cardDestruction Jammer
                      R Rarity
                      1 cardDestruction Jammer
                      Destruction Jammer
                      Trap Counter
                      Destruction Jammer

                        Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.


                        R Rarity
                        1 cardFiendish Chain
                        R Rarity
                        1 cardFiendish Chain
                        Fiendish Chain
                        Trap Continuous
                        Fiendish Chain

                          Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                          N Rarity
                          1 cardFiendish Golem
                          N Rarity
                          1 cardFiendish Golem
                          Fiendish Golem
                          Trap Normal
                          Fiendish Golem

                            Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.


                            N Rarity
                            1 cardKing's Synchro
                            N Rarity
                            1 cardKing's Synchro
                            King's Synchro
                            Trap Normal
                            King's Synchro

                              When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your Graveyard, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.)


                              N Rarity
                              1 cardRed Carpet
                              N Rarity
                              1 cardRed Carpet
                              Red Carpet
                              Trap Normal
                              Red Carpet

                                If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.


                                N Rarity
                                1 cardRed Cocoon
                                N Rarity
                                1 cardRed Cocoon
                                Red Cocoon
                                Trap Normal
                                Red Cocoon

                                  Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.


                                  SR Rarity
                                  1 cardRed Reign
                                  SR Rarity
                                  1 cardRed Reign
                                  Red Reign
                                  Trap Normal
                                  Red Reign

                                    If you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest Level, also the remaining face-up monsters on the field are unaffected by other card effects, except their own, until the end of this turn. If a DARK Dragon Synchro Monster is Synchro Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of "Red Reign" once per turn.


                                    SR Rarity
                                    1 cardRed Zone
                                    SR Rarity
                                    1 cardRed Zone
                                    Red Zone
                                    Trap Continuous
                                    Red Zone

                                      When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn.


                                      R Rarity
                                      1 cardScrap-Iron Sacred Statue
                                      R Rarity
                                      1 cardScrap-Iron Sacred Statue
                                      Scrap-Iron Sacred Statue
                                      Trap Normal
                                      Scrap-Iron Sacred Statue

                                        Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can only use each effect of "Scrap-Iron Sacred Statue" once per turn.


                                        N Rarity
                                        1 cardSynchro Barrier
                                        N Rarity
                                        1 cardSynchro Barrier
                                        Synchro Barrier
                                        Trap Normal
                                        Synchro Barrier

                                          Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.


                                          R Rarity
                                          1 cardChaos King Archfiend
                                          R Rarity
                                          1 cardChaos King Archfiend
                                          Chaos King Archfiend
                                          DARK 7
                                          Chaos King Archfiend
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 2600


                                          1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.


                                          SR Rarity
                                          1 cardCrimson Blader
                                          SR Rarity
                                          1 cardCrimson Blader
                                          Crimson Blader
                                          FIRE 8
                                          Crimson Blader
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2600


                                          1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                                          UR Rarity
                                          1 cardCrimson Dragon
                                          UR Rarity
                                          1 cardCrimson Dragon
                                          Crimson Dragon
                                          LIGHT 12
                                          Crimson Dragon
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                          R Rarity
                                          1 cardExploder Dragonwing
                                          R Rarity
                                          1 cardExploder Dragonwing
                                          Exploder Dragonwing
                                          DARK 7
                                          Exploder Dragonwing
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1600


                                          1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.


                                          UR Rarity
                                          1 cardHot Red Dragon Archfiend Abyss
                                          UR Rarity
                                          1 cardHot Red Dragon Archfiend Abyss
                                          Hot Red Dragon Archfiend Abyss
                                          DARK 9
                                          Hot Red Dragon Archfiend Abyss
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                                          SR Rarity
                                          1 cardHot Red Dragon Archfiend Bane
                                          SR Rarity
                                          1 cardHot Red Dragon Archfiend Bane
                                          Hot Red Dragon Archfiend Bane
                                          DARK 10
                                          Hot Red Dragon Archfiend Bane
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 3000


                                          1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.


                                          UR Rarity
                                          1 cardHot Red Dragon Archfiend King Calamity
                                          UR Rarity
                                          1 cardHot Red Dragon Archfiend King Calamity
                                          Hot Red Dragon Archfiend King Calamity
                                          DARK 12
                                          Hot Red Dragon Archfiend King Calamity
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 3500


                                          2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.


                                          SR Rarity
                                          1 cardRed Dragon Archfiend
                                          SR Rarity
                                          1 cardRed Dragon Archfiend
                                          Red Dragon Archfiend
                                          DARK 8
                                          Red Dragon Archfiend
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2000


                                          1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                          UR Rarity
                                          1 cardRed Nova Dragon
                                          UR Rarity
                                          1 cardRed Nova Dragon
                                          Red Nova Dragon
                                          DARK 12
                                          Red Nova Dragon
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 3000


                                          2 Tuners + "Red Dragon Archfiend" This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.


                                          UR Rarity
                                          1 cardRed Supernova Dragon
                                          UR Rarity
                                          1 cardRed Supernova Dragon
                                          Red Supernova Dragon
                                          DARK 12
                                          Red Supernova Dragon
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 3000


                                          3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                          SR Rarity
                                          1 cardRed Wyvern
                                          SR Rarity
                                          1 cardRed Wyvern
                                          Red Wyvern
                                          FIRE 6
                                          Red Wyvern
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2000


                                          1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.


                                          SR Rarity
                                          1 cardScarlight Red Dragon Archfiend
                                          SR Rarity
                                          1 cardScarlight Red Dragon Archfiend
                                          Scarlight Red Dragon Archfiend
                                          DARK 8
                                          Scarlight Red Dragon Archfiend
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                          UR Rarity
                                          1 cardScarred Dragon Archfiend
                                          UR Rarity
                                          1 cardScarred Dragon Archfiend
                                          Scarred Dragon Archfiend
                                          DARK 8
                                          Scarred Dragon Archfiend
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.


                                          SR Rarity
                                          1 cardStar Eater
                                          SR Rarity
                                          1 cardStar Eater
                                          Star Eater
                                          LIGHT 11
                                          Star Eater
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 2800


                                          1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.


                                          UR Rarity
                                          1 cardTyrant Red Dragon Archfiend
                                          UR Rarity
                                          1 cardTyrant Red Dragon Archfiend
                                          Tyrant Red Dragon Archfiend
                                          DARK 10
                                          Tyrant Red Dragon Archfiend
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 3000


                                          2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ● During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ● During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.


                                          UR Rarity
                                          1 cardBeelzeus of the Diabolic Dragons
                                          UR Rarity
                                          1 cardBeelzeus of the Diabolic Dragons
                                          Beelzeus of the Diabolic Dragons
                                          DARK 10
                                          Beelzeus of the Diabolic Dragons
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 4000


                                          1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.


                                          R Rarity
                                          1 cardCelestial Wolf Lord, Blue Sirius
                                          R Rarity
                                          1 cardCelestial Wolf Lord, Blue Sirius
                                          Celestial Wolf Lord, Blue Sirius
                                          DARK 6
                                          Celestial Wolf Lord, Blue Sirius
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1500


                                          1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.


                                          N Rarity
                                          1 cardMorph King Stygi-Gel
                                          N Rarity
                                          1 cardMorph King Stygi-Gel
                                          Morph King Stygi-Gel
                                          DARK 1
                                          Morph King Stygi-Gel
                                          • ATK:

                                          • 100

                                          • DEF:

                                          • 100


                                          If this card is Normal or Special Summoned: You can target 1 other face-up monster on the field; you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, for the rest of this turn, also change this card's Level to the Level of that target, and if you do, gain LP equal to that target's Level x 200. During your Main Phase: You can Special Summon 1 Fiend monster with a Level lower than this card from your hand. You can only use this effect of "Morph King Stygi-Gel" once per turn.




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