Created by: YGO Mod (20517634)

Created On: 06/23/2024

Need 8 UR

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Chain Strike
UR Rarity
One Day of Peace
UR Rarity
Triple Tactics Thrust

Main: 40 Extra: 15

SR Rarity
1 cardLava Golem
SR Rarity
1 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
1 cardMichion, the Timelord
N Rarity
1 cardMichion, the Timelord
Michion, the Timelord
FIRE 10
Michion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


UR Rarity
2 cardGhost Mourner & Moonlit Chill
UR Rarity
2 cardGhost Mourner & Moonlit Chill
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


SR Rarity
3 cardMahaama the Fairy Dragon
SR Rarity
3 cardMahaama the Fairy Dragon
Mahaama the Fairy Dragon
LIGHT 5
Mahaama the Fairy Dragon
  • ATK:

  • 0

  • DEF:

  • 2500


During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.


UR Rarity
1 cardChain Strike
UR Rarity
1 cardChain Strike
Chain Strike
Spell Quick
Chain Strike

    Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


    UR Rarity
    1 cardOne Day of Peace
    UR Rarity
    1 cardOne Day of Peace
    One Day of Peace
    Spell Normal
    One Day of Peace

      Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


      SR Rarity
      1 cardPot of Desires
      SR Rarity
      1 cardPot of Desires
      Pot of Desires
      Spell Normal
      Pot of Desires

        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




        Tag(s):

        SR Rarity
        1 cardPot of Duality
        SR Rarity
        1 cardPot of Duality
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




          Tag(s):

          SR Rarity
          1 cardPot of Extravagance
          SR Rarity
          1 cardPot of Extravagance
          Pot of Extravagance
          Spell Normal
          Pot of Extravagance

            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




            Tag(s):

            SR Rarity
            1 cardPot of Prosperity
            SR Rarity
            1 cardPot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




              Tag(s):

              UR Rarity
              1 cardTriple Tactics Thrust
              UR Rarity
              1 cardTriple Tactics Thrust
              Triple Tactics Thrust
              Spell Normal
              Triple Tactics Thrust

                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                R Rarity
                3 cardBad Luck Blast
                R Rarity
                3 cardBad Luck Blast
                Bad Luck Blast
                Trap Normal
                Bad Luck Blast

                  Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" per turn.


                  R Rarity
                  1 cardBoo-Boo Game
                  R Rarity
                  1 cardBoo-Boo Game
                  Boo-Boo Game
                  Trap Normal
                  Boo-Boo Game

                    During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except "Boo-Boo Game"; Set them to your field. They can be activated this turn. You can only use this effect of "Boo-Boo Game" once per turn.


                    SR Rarity
                    3 cardCeasefire
                    SR Rarity
                    3 cardCeasefire
                    Ceasefire
                    Trap Normal
                    Ceasefire

                      If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                      SR Rarity
                      3 cardGravedigger's Trap Hole
                      SR Rarity
                      3 cardGravedigger's Trap Hole
                      Gravedigger's Trap Hole
                      Trap Normal
                      Gravedigger's Trap Hole

                        When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                        SR Rarity
                        3 cardJust Desserts
                        SR Rarity
                        3 cardJust Desserts
                        Just Desserts
                        Trap Normal
                        Just Desserts

                          Inflict 500 damage to your opponent for each monster they control.


                          R Rarity
                          2 cardRing of Destruction
                          R Rarity
                          2 cardRing of Destruction
                          Ring of Destruction
                          Trap Normal
                          Ring of Destruction

                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                            R Rarity
                            3 cardSecret Barrel
                            R Rarity
                            3 cardSecret Barrel
                            Secret Barrel
                            Trap Normal
                            Secret Barrel

                              Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                              R Rarity
                              3 cardSecret Blast
                              R Rarity
                              3 cardSecret Blast
                              Secret Blast
                              Trap Normal
                              Secret Blast

                                Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.


                                SR Rarity
                                2 cardTrap Trick
                                SR Rarity
                                2 cardTrap Trick
                                Trap Trick
                                Trap Normal
                                Trap Trick

                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                  R Rarity
                                  1 cardBlue-Eyes Ultimate Dragon
                                  R Rarity
                                  1 cardBlue-Eyes Ultimate Dragon
                                  Blue-Eyes Ultimate Dragon
                                  LIGHT 12
                                  Blue-Eyes Ultimate Dragon
                                  • ATK:

                                  • 4500

                                  • DEF:

                                  • 3800


                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                  N Rarity
                                  1 cardDeepsea Shark
                                  N Rarity
                                  1 cardDeepsea Shark
                                  Deepsea Shark
                                  WATER 5
                                  Deepsea Shark
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  "Bottom Dweller" + "Tongyo"


                                  SR Rarity
                                  1 cardDoom Virus Dragon
                                  SR Rarity
                                  1 cardDoom Virus Dragon
                                  Doom Virus Dragon
                                  DARK 4
                                  Doom Virus Dragon
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1500


                                  Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.


                                  N Rarity
                                  1 cardFossil Machine Skull Buggy
                                  N Rarity
                                  1 cardFossil Machine Skull Buggy
                                  Fossil Machine Skull Buggy
                                  EARTH 4
                                  Fossil Machine Skull Buggy
                                  • ATK:

                                  • 1400

                                  • DEF:

                                  • 1200


                                  1 Rock monster in your GY + 1 Level 4 or lower monster Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn.


                                  R Rarity
                                  1 cardFusionist
                                  R Rarity
                                  1 cardFusionist
                                  Fusionist
                                  EARTH 3
                                  Fusionist
                                  • ATK:

                                  • 900

                                  • DEF:

                                  • 700


                                  "Petit Angel" + "Mystical Sheep #2"


                                  N Rarity
                                  2 cardGiltia the D. Knight
                                  N Rarity
                                  2 cardGiltia the D. Knight
                                  Giltia the D. Knight
                                  LIGHT 5
                                  Giltia the D. Knight
                                  • ATK:

                                  • 1850

                                  • DEF:

                                  • 1500


                                  "Guardian of the Labyrinth" + "Protector of the Throne"


                                  N Rarity
                                  1 cardGoddess Bow
                                  N Rarity
                                  1 cardGoddess Bow
                                  Goddess Bow
                                  LIGHT 4
                                  Goddess Bow
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1600


                                  Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.


                                  N Rarity
                                  1 cardKaminari Attack
                                  N Rarity
                                  1 cardKaminari Attack
                                  Kaminari Attack
                                  WIND 5
                                  Kaminari Attack
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1400


                                  "Ocubeam" + "Mega Thunderball"


                                  N Rarity
                                  1 cardMavelus
                                  N Rarity
                                  1 cardMavelus
                                  Mavelus
                                  WIND 4
                                  Mavelus
                                  • ATK:

                                  • 1300

                                  • DEF:

                                  • 900


                                  "Tyhone" + "Wings of Wicked Flame"


                                  N Rarity
                                  1 cardMusician King
                                  N Rarity
                                  1 cardMusician King
                                  Musician King
                                  LIGHT 5
                                  Musician King
                                  • ATK:

                                  • 1750

                                  • DEF:

                                  • 1500


                                  "Witch of the Black Forest" + "Lady of Faith"


                                  R Rarity
                                  1 cardPair Cycroid
                                  R Rarity
                                  1 cardPair Cycroid
                                  Pair Cycroid
                                  EARTH 5
                                  Pair Cycroid
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 1200


                                  2 Machine-Type monsters with the same name This card can attack your opponent directly.


                                  N Rarity
                                  1 cardPragtical
                                  N Rarity
                                  1 cardPragtical
                                  Pragtical
                                  EARTH 5
                                  Pragtical
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1500


                                  "Trakodon" + "Flame Viper"


                                  R Rarity
                                  1 cardReaper on the Nightmare
                                  R Rarity
                                  1 cardReaper on the Nightmare
                                  Reaper on the Nightmare
                                  DARK 5
                                  Reaper on the Nightmare
                                  • ATK:

                                  • 800

                                  • DEF:

                                  • 600


                                  "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                  N Rarity
                                  1 cardRocket Hermos Cannon
                                  N Rarity
                                  1 cardRocket Hermos Cannon
                                  Rocket Hermos Cannon
                                  LIGHT 4
                                  Rocket Hermos Cannon
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1300


                                  Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.




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