Created by: khanh-sama (70643521)

Created On: 11/09/2022

Need 28 UR

UR Rarity
Red-Eyes Darkness Metal Dragon1 card
UR Rarity
Vampire Voivode1 card
UR Rarity
Five-Headed Dragon1 card
UR Rarity
Gladiator Beast Heraklinos1 card
UR Rarity
House Dragonmaid1 card
UR Rarity
Meteor Black Comet Dragon1 card
UR Rarity
Gorgon, Empress of the Evil Eyed1 card
UR Rarity
Traffic Ghost1 card
UR Rarity
Wind-Up Zenmaintenance1 card
UR Rarity
Blue-Eyes White Dragon1 card
UR Rarity
Red-Eyes Black Dragon1 card
UR Rarity
Blue-Eyes Chaos MAX Dragon1 card
UR Rarity
Fabled Valkyrus1 card
UR Rarity
Locomotion R-Genex1 card
UR Rarity
Magikey Fiend - Transfurlmine1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Ultimate Dragonic Utopia Ray1 card
UR Rarity
Bingo Machine, Go!!!1 card
UR Rarity
Branded Fusion1 card
UR Rarity
Dark Spirit's Mastery1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Solemn Judgment1 card

Main: 40 Extra: 15

SR Rarity
1 cardAncient Gear Golem - Ultimate Pound
SR Rarity
1 cardAncient Gear Golem - Ultimate Pound
Ancient Gear Golem - Ultimate Pound
EARTH 8
Ancient Gear Golem - Ultimate Pound
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.


SR Rarity
1 cardAvida, Rebuilder of Worlds
SR Rarity
1 cardAvida, Rebuilder of Worlds
Avida, Rebuilder of Worlds
LIGHT 11
Avida, Rebuilder of Worlds
  • ATK:

  • 3500

  • DEF:

  • 3500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by there being at least 8 or more Link Monsters with different names on the field and/or in the GYs. You cannot Special Summon other monsters the turn you Special Summon this card. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all other monsters that are banished, on the field, and in the GYs into the Decks. Neither player can activate cards or effects in response to this effect's activation.


SR Rarity
1 cardBrotherhood of the Fire Fist - Bear
SR Rarity
1 cardBrotherhood of the Fire Fist - Bear
Brotherhood of the Fire Fist - Bear
FIRE 4
Brotherhood of the Fire Fist - Bear
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.


SR Rarity
1 cardChaos Summoning Beast
SR Rarity
1 cardChaos Summoning Beast
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


SR Rarity
1 cardCharging Gaia the Fierce Knight
SR Rarity
1 cardCharging Gaia the Fierce Knight
Charging Gaia the Fierce Knight
LIGHT 7
Charging Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.


SR Rarity
1 cardDeep-Eyes White Dragon
SR Rarity
1 cardDeep-Eyes White Dragon
Deep-Eyes White Dragon
LIGHT 10
Deep-Eyes White Dragon
  • ATK:

  • 0

  • DEF:

  • 0


When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.


SR Rarity
1 cardDenko Sekka
SR Rarity
1 cardDenko Sekka
Denko Sekka
LIGHT 4
Denko Sekka
  • ATK:

  • 1700

  • DEF:

  • 1000


Cannot be Special Summoned. While you control no Set Spells/Traps, neither player can Set Spells/Traps nor activate Spell/Trap Cards that are Set on the field.


SR Rarity
1 cardDragon Spirit of White
SR Rarity
1 cardDragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
1 cardGhostrick Siren
SR Rarity
1 cardGhostrick Siren
Ghostrick Siren
DARK 4
Ghostrick Siren
  • ATK:

  • 800

  • DEF:

  • 1500


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. ● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position.


SR Rarity
1 cardInzektor Giga-Mantis
SR Rarity
1 cardInzektor Giga-Mantis
Inzektor Giga-Mantis
DARK 6
Inzektor Giga-Mantis
  • ATK:

  • 2400

  • DEF:

  • 0


You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.


SR Rarity
1 cardKaiser Glider - Golden Burst
SR Rarity
1 cardKaiser Glider - Golden Burst
Kaiser Glider - Golden Burst
LIGHT 6
Kaiser Glider - Golden Burst
  • ATK:

  • 2400

  • DEF:

  • 2200


(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn.


SR Rarity
1 cardRAM Clouder
SR Rarity
1 cardRAM Clouder
RAM Clouder
LIGHT 4
RAM Clouder
  • ATK:

  • 1800

  • DEF:

  • 1000


You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn.


UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


SR Rarity
1 cardRevealer of the Ice Barrier
SR Rarity
1 cardRevealer of the Ice Barrier
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


UR Rarity
1 cardVampire Voivode
UR Rarity
1 cardVampire Voivode
Vampire Voivode
DARK 8
Vampire Voivode
  • ATK:

  • 2800

  • DEF:

  • 2100


If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn.


SR Rarity
1 cardWattgiraffe
SR Rarity
1 cardWattgiraffe
Wattgiraffe
LIGHT 4
Wattgiraffe
  • ATK:

  • 1200

  • DEF:

  • 100


This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Your opponent cannot activate cards or effects until the end of this turn.


SR Rarity
1 cardYakusa, Lord of the Eight Thunders
SR Rarity
1 cardYakusa, Lord of the Eight Thunders
Yakusa, Lord of the Eight Thunders
LIGHT 8
Yakusa, Lord of the Eight Thunders
  • ATK:

  • 2000

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type. ● Ritual/Fusion: Draw 1 card. ● Synchro/Xyz: This card gains 1000 ATK. You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn.


SR Rarity
1 cardRed-Eyes Black Flare Dragon
SR Rarity
1 cardRed-Eyes Black Flare Dragon
Red-Eyes Black Flare Dragon
DARK 7
Red-Eyes Black Flare Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.


UR Rarity
1 cardBlue-Eyes White Dragon
UR Rarity
1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR Rarity
1 cardRed-Eyes Black Dragon
UR Rarity
1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


SR Rarity
1 cardDragodies, the Empowered Warrior
SR Rarity
1 cardDragodies, the Empowered Warrior
Dragodies, the Empowered Warrior
LIGHT 42
Dragodies, the Empowered Warrior
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). [ Monster Effect ] If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.


UR Rarity
1 cardBlue-Eyes Chaos MAX Dragon
UR Rarity
1 cardBlue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardSage with Eyes of Blue
SR Rarity
1 cardSage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


SR Rarity
1 cardValerifawn, Mystical Beast of the Forest
SR Rarity
1 cardValerifawn, Mystical Beast of the Forest
Valerifawn, Mystical Beast of the Forest
EARTH 2
Valerifawn, Mystical Beast of the Forest
  • ATK:

  • 400

  • DEF:

  • 900


You can discard 1 card, then target 1 Level 2 or lower Beast monster in your GY, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.


SR Rarity
1 cardA-Assault Core
SR Rarity
1 cardA-Assault Core
A-Assault Core
LIGHT 4
A-Assault Core
  • ATK:

  • 1900

  • DEF:

  • 200


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.


UR Rarity
1 cardBingo Machine, Go!!!
UR Rarity
1 cardBingo Machine, Go!!!
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


    UR Rarity
    1 cardBranded Fusion
    UR Rarity
    1 cardBranded Fusion
    Branded Fusion
    Spell Normal
    Branded Fusion

      Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


      SR Rarity
      1 cardCard of Demise
      SR Rarity
      1 cardCard of Demise
      Card of Demise
      Spell Normal
      Card of Demise

        Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


        UR Rarity
        1 cardDark Spirit's Mastery
        UR Rarity
        1 cardDark Spirit's Mastery
        Dark Spirit's Mastery
        Spell Normal
        Dark Spirit's Mastery

          Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.


          UR Rarity
          1 cardForbidden Droplet
          UR Rarity
          1 cardForbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            SR Rarity
            1 cardInferno Fire Blast
            SR Rarity
            1 cardInferno Fire Blast
            Inferno Fire Blast
            Spell Normal
            Inferno Fire Blast

              Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


              SR Rarity
              1 cardInto the Void
              SR Rarity
              1 cardInto the Void
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                UR Rarity
                1 cardLightning Storm
                UR Rarity
                1 cardLightning Storm
                Lightning Storm
                Spell Normal
                Lightning Storm

                  If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                  Tag(s):

                  UR Rarity
                  1 cardMonster Reborn
                  UR Rarity
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    SR Rarity
                    1 cardPendulum Call
                    SR Rarity
                    1 cardPendulum Call
                    Pendulum Call
                    Spell Normal
                    Pendulum Call

                      Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


                      UR Rarity
                      1 cardRaigeki
                      UR Rarity
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        UR Rarity
                        1 cardReinforcement of the Army
                        UR Rarity
                        1 cardReinforcement of the Army
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                          SR Rarity
                          1 cardUnexpected Dai
                          SR Rarity
                          1 cardUnexpected Dai
                          Unexpected Dai
                          Spell Normal
                          Unexpected Dai

                            If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                            UR Rarity
                            1 cardSolemn Judgment
                            UR Rarity
                            1 cardSolemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):

                              SR Rarity
                              1 cardBlue-Eyes Twin Burst Dragon
                              SR Rarity
                              1 cardBlue-Eyes Twin Burst Dragon
                              Blue-Eyes Twin Burst Dragon
                              LIGHT 10
                              Blue-Eyes Twin Burst Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                              UR Rarity
                              1 cardFive-Headed Dragon
                              UR Rarity
                              1 cardFive-Headed Dragon
                              Five-Headed Dragon
                              DARK 12
                              Five-Headed Dragon
                              • ATK:

                              • 5000

                              • DEF:

                              • 5000


                              5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                              UR Rarity
                              1 cardGladiator Beast Heraklinos
                              UR Rarity
                              1 cardGladiator Beast Heraklinos
                              Gladiator Beast Heraklinos
                              FIRE 8
                              Gladiator Beast Heraklinos
                              • ATK:

                              • 3000

                              • DEF:

                              • 2800


                              "Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.


                              UR Rarity
                              1 cardHouse Dragonmaid
                              UR Rarity
                              1 cardHouse Dragonmaid
                              House Dragonmaid
                              LIGHT 9
                              House Dragonmaid
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.


                              UR Rarity
                              1 cardMeteor Black Comet Dragon
                              UR Rarity
                              1 cardMeteor Black Comet Dragon
                              Meteor Black Comet Dragon
                              DARK 8
                              Meteor Black Comet Dragon
                              • ATK:

                              • 3500

                              • DEF:

                              • 2000


                              1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                              SR Rarity
                              1 cardNeo Blue-Eyes Ultimate Dragon
                              SR Rarity
                              1 cardNeo Blue-Eyes Ultimate Dragon
                              Neo Blue-Eyes Ultimate Dragon
                              LIGHT 12
                              Neo Blue-Eyes Ultimate Dragon
                              • ATK:

                              • 4500

                              • DEF:

                              • 3800


                              "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                              UR Rarity
                              1 cardGorgon, Empress of the Evil Eyed
                              UR Rarity
                              1 cardGorgon, Empress of the Evil Eyed
                              Gorgon, Empress of the Evil Eyed
                              DARK
                              Gorgon, Empress of the Evil Eyed
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Bottom


                              2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.


                              UR Rarity
                              1 cardTraffic Ghost
                              UR Rarity
                              1 cardTraffic Ghost
                              Traffic Ghost
                              DARK
                              Traffic Ghost
                              • ATK:

                              • 1800

                              • LINK-3

                              Link Arrow:

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              3 monsters


                              UR Rarity
                              1 cardWind-Up Zenmaintenance
                              UR Rarity
                              1 cardWind-Up Zenmaintenance
                              Wind-Up Zenmaintenance
                              LIGHT
                              Wind-Up Zenmaintenance
                              • ATK:

                              • 1800

                              • LINK-2

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                              2 "Wind-Up" monsters If this card is destroyed and sent to the GY: You can target 1 "Wind-Up" Xyz Monster you control; attach this card to it as material. You can only use each of the following effects of "Wind-Up Zenmaintenance" once per turn. ● If this card is Link Summoned: You can add 1 "Wind-Up" card from your Deck to your hand. ● You can banish 1 face-up "Wind-Up" monster you control, face-down; Special Summon 1 monster from your Deck with the same name that card had on the field.


                              UR Rarity
                              1 cardFabled Valkyrus
                              UR Rarity
                              1 cardFabled Valkyrus
                              Fabled Valkyrus
                              LIGHT 8
                              Fabled Valkyrus
                              • ATK:

                              • 2900

                              • DEF:

                              • 1700


                              1 "Fabled" Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 Fiend monster; draw 1 card.


                              UR Rarity
                              1 cardLocomotion R-Genex
                              UR Rarity
                              1 cardLocomotion R-Genex
                              Locomotion R-Genex
                              DARK 9
                              Locomotion R-Genex
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 "Genex" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)


                              UR Rarity
                              1 cardMagikey Fiend - Transfurlmine
                              UR Rarity
                              1 cardMagikey Fiend - Transfurlmine
                              Magikey Fiend - Transfurlmine
                              FIRE 8
                              Magikey Fiend - Transfurlmine
                              • ATK:

                              • 2800

                              • DEF:

                              • 2800


                              1 "Magikey" Tuner + 1+ non-Tuner Normal Monsters This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Magikey Fiend - Transfurlmine" once per turn. If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 "Magikey" Spell/Trap directly from your Deck to your Spell & Trap Zone. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s).


                              UR Rarity
                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              UR Rarity
                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                              Tag(s):

                              UR Rarity
                              1 cardNumber 39: Utopia
                              UR Rarity
                              1 cardNumber 39: Utopia
                              Number 39: Utopia
                              LIGHT
                              Number 39: Utopia
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                              UR Rarity
                              1 cardUltimate Dragonic Utopia Ray
                              UR Rarity
                              1 cardUltimate Dragonic Utopia Ray
                              Ultimate Dragonic Utopia Ray
                              LIGHT
                              Ultimate Dragonic Utopia Ray
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" Monster Cards equipped to this card; negate their effects.




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