Created by: YGO Mod (20517634)

Created On: 11/08/2022

Main: 38 Extra: 17

1 cardGadarla, the Mystery Dust Kaiju 1 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


3 cardKashtira Fenrir 3 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


3 cardKashtira Unicorn
3 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


1 cardKuraz the Light Monarch 1 cardKuraz the Light Monarch
Kuraz the Light Monarch
LIGHT 6
Kuraz the Light Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardPlanet Pathfinder 1 cardPlanet Pathfinder
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


2 cardScareclaw Kashtira 2 cardScareclaw Kashtira
Scareclaw Kashtira
EARTH 7
Scareclaw Kashtira
  • ATK:

  • 0

  • DEF:

  • 2600


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


1 cardSauravis, the Ancient and Ascended 1 cardSauravis, the Ancient and Ascended
Sauravis, the Ancient and Ascended
LIGHT 7
Sauravis, the Ancient and Ascended
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardGhost Mourner & Moonlit Chill 1 cardGhost Mourner & Moonlit Chill
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


1 cardKashtira Birth 1 cardKashtira Birth
Kashtira Birth
Spell Continuous
Kashtira Birth

    You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


    3 cardKashtiratheosis 3 cardKashtiratheosis
    Kashtiratheosis
    Spell Normal
    Kashtiratheosis

      Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


      2 cardPot of Prosperity
      2 cardPot of Prosperity
      Pot of Prosperity
      Spell Normal
      Pot of Prosperity

        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




        Tag(s):

        3 cardPressured Planet Wraitsoth
        3 cardPressured Planet Wraitsoth
        Pressured Planet Wraitsoth
        Spell Field
        Pressured Planet Wraitsoth

          When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


          3 cardSmall World 3 cardSmall World
          Small World
          Spell Normal
          Small World

            Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


            1 cardTerraforming
            1 cardTerraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.




              Tag(s):

              2 cardInfinite Impermanence 2 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                1 cardKashtira Big Bang 1 cardKashtira Big Bang
                Kashtira Big Bang
                Trap Normal
                Kashtira Big Bang

                  If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.


                  1 cardDonner, Dagger Fur Hire 1 cardDonner, Dagger Fur Hire
                  Donner, Dagger Fur Hire
                  EARTH
                  Donner, Dagger Fur Hire
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Bottom

                  Bottom-Right


                  2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                  1 cardSecurity Dragon 1 cardSecurity Dragon
                  Security Dragon
                  LIGHT
                  Security Dragon
                  • ATK:

                  • 1100

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                  1 cardWynn the Wind Charmer, Verdant 1 cardWynn the Wind Charmer, Verdant
                  Wynn the Wind Charmer, Verdant
                  WIND
                  Wynn the Wind Charmer, Verdant
                  • ATK:

                  • 1850

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                  1 cardBaronne de Fleur
                  1 cardBaronne de Fleur
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  1 cardDark Armed, the Dragon of Annihilation 1 cardDark Armed, the Dragon of Annihilation
                  Dark Armed, the Dragon of Annihilation
                  DARK
                  Dark Armed, the Dragon of Annihilation
                  • ATK:

                  • 2800

                  • DEF:

                  • 1000


                  2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  LIGHT
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                  Tag(s):

                  1 cardFirewall eXceed Dragon 1 cardFirewall eXceed Dragon
                  Firewall eXceed Dragon
                  DARK
                  Firewall eXceed Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.


                  4 cardKashtira Arise-Heart
                  4 cardKashtira Arise-Heart
                  Kashtira Arise-Heart
                  DARK
                  Kashtira Arise-Heart
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                  2 cardKashtira Shangri-Ira 2 cardKashtira Shangri-Ira
                  Kashtira Shangri-Ira
                  FIRE
                  Kashtira Shangri-Ira
                  • ATK:

                  • 0

                  • DEF:

                  • 3000


                  2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                  1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                  Mecha Phantom Beast Dracossack
                  WIND
                  Mecha Phantom Beast Dracossack
                  • ATK:

                  • 2600

                  • DEF:

                  • 2200


                  2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                  1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                  Number 11: Big Eye
                  DARK
                  Number 11: Big Eye
                  • ATK:

                  • 2600

                  • DEF:

                  • 2000


                  2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                  1 cardNumber 42: Galaxy Tomahawk
                  1 cardNumber 42: Galaxy Tomahawk
                  Number 42: Galaxy Tomahawk
                  WIND
                  Number 42: Galaxy Tomahawk
                  • ATK:

                  • 0

                  • DEF:

                  • 3000


                  2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.


                  1 cardNumber 89: Diablosis the Mind Hacker
                  1 cardNumber 89: Diablosis the Mind Hacker
                  Number 89: Diablosis the Mind Hacker
                  DARK
                  Number 89: Diablosis the Mind Hacker
                  • ATK:

                  • 2800

                  • DEF:

                  • 1200


                  2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.




                  More OCG Info

                  Kashtira Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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