Created by: YGO Mod (20517634)

Created On: 11/07/2022

Master of Fusion

Need 19 UR

UR Rarity
D.D. Crow2 card
UR Rarity
Elemental HERO Stratos3 card
UR Rarity
Elemental HERO Great Tornado1 card
UR Rarity
Elemental HERO Sunrise3 card
UR Rarity
Masked HERO Blast1 card
UR Rarity
Masked HERO Koga1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Cosmic Cyclone3 card
UR Rarity
Miracle Fusion2 card
UR Rarity
Reinforcement of the Army1 card

Main: 21 Extra: 8

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
Elemental HERO Blazeman
SR Rarity
Elemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Blazeman
SR Rarity
Elemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Liquid Soldier
SR Rarity
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Liquid Soldier
SR Rarity
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Solid Soldier
SR Rarity
Elemental HERO Solid Soldier
Elemental HERO Solid Soldier
EARTH 4
Elemental HERO Solid Soldier
  • ATK:

  • 1300

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.


SR Rarity
Elemental HERO Solid Soldier
SR Rarity
Elemental HERO Solid Soldier
Elemental HERO Solid Soldier
EARTH 4
Elemental HERO Solid Soldier
  • ATK:

  • 1300

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.


SR Rarity
Elemental HERO Solid Soldier
SR Rarity
Elemental HERO Solid Soldier
Elemental HERO Solid Soldier
EARTH 4
Elemental HERO Solid Soldier
  • ATK:

  • 1300

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    UR Rarity
    Cosmic Cyclone
    UR Rarity
    Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      UR Rarity
      Cosmic Cyclone
      UR Rarity
      Cosmic Cyclone
      Cosmic Cyclone
      Spell Quick
      Cosmic Cyclone

        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


        SR Rarity
        Mask Change
        SR Rarity
        Mask Change
        Mask Change
        Spell Quick
        Mask Change

          Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


          UR Rarity
          Miracle Fusion
          UR Rarity
          Miracle Fusion
          Miracle Fusion
          Spell Normal
          Miracle Fusion

            Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


            UR Rarity
            Miracle Fusion
            UR Rarity
            Miracle Fusion
            Miracle Fusion
            Spell Normal
            Miracle Fusion

              Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


              R Rarity
              Polymerization
              R Rarity
              Polymerization
              Polymerization
              Spell Normal
              Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                R Rarity
                Polymerization
                R Rarity
                Polymerization
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    UR Rarity
                    Elemental HERO Great Tornado
                    UR Rarity
                    Elemental HERO Great Tornado
                    Elemental HERO Great Tornado
                    WIND 8
                    Elemental HERO Great Tornado
                    • ATK:

                    • 2800

                    • DEF:

                    • 2200


                    1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                    UR Rarity
                    Elemental HERO Sunrise
                    UR Rarity
                    Elemental HERO Sunrise
                    Elemental HERO Sunrise
                    LIGHT 7
                    Elemental HERO Sunrise
                    • ATK:

                    • 2500

                    • DEF:

                    • 1200


                    2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                    UR Rarity
                    Elemental HERO Sunrise
                    UR Rarity
                    Elemental HERO Sunrise
                    Elemental HERO Sunrise
                    LIGHT 7
                    Elemental HERO Sunrise
                    • ATK:

                    • 2500

                    • DEF:

                    • 1200


                    2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                    UR Rarity
                    Elemental HERO Sunrise
                    UR Rarity
                    Elemental HERO Sunrise
                    Elemental HERO Sunrise
                    LIGHT 7
                    Elemental HERO Sunrise
                    • ATK:

                    • 2500

                    • DEF:

                    • 1200


                    2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                    UR Rarity
                    Masked HERO Blast
                    UR Rarity
                    Masked HERO Blast
                    Masked HERO Blast
                    WIND 6
                    Masked HERO Blast
                    • ATK:

                    • 2200

                    • DEF:

                    • 1800


                    Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.


                    UR Rarity
                    Masked HERO Koga
                    UR Rarity
                    Masked HERO Koga
                    Masked HERO Koga
                    LIGHT 8
                    Masked HERO Koga
                    • ATK:

                    • 2500

                    • DEF:

                    • 1800


                    Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.


                    UR Rarity
                    Abyss Dweller
                    UR Rarity
                    Abyss Dweller
                    Abyss Dweller
                    WATER
                    Abyss Dweller
                    • ATK:

                    • 1700

                    • DEF:

                    • 1400


                    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                    UR Rarity
                    Dark Rebellion Xyz Dragon
                    UR Rarity
                    Dark Rebellion Xyz Dragon
                    Dark Rebellion Xyz Dragon
                    DARK
                    Dark Rebellion Xyz Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.




                    More Duel Links Info

                    Elemental Heros Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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