Created by: YGO Mod (20517634)

Created On: 11/02/2022

Main: 40 Extra: 15

3 cardFire Flint Lady 3 cardFire Flint Lady
Fire Flint Lady
FIRE 1
Fire Flint Lady
  • ATK:

  • 100

  • DEF:

  • 100


If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.


1 cardIgknight Champion 1 cardIgknight Champion
Igknight Champion
FIRE 8
Igknight Champion
  • ATK:

  • 2800

  • DEF:

  • 2300


While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck.


1 cardIgknight Lancer 1 cardIgknight Lancer
Igknight Lancer
FIRE 7
Igknight Lancer
  • ATK:

  • 2600

  • DEF:

  • 1800


While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck.


3 cardInfernoble Knight - Renaud 3 cardInfernoble Knight - Renaud
Infernoble Knight - Renaud
FIRE 1
Infernoble Knight - Renaud
  • ATK:

  • 500

  • DEF:

  • 500


If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.


3 cardIgnis Phoenix, the Dracoslayer 3 cardIgnis Phoenix, the Dracoslayer
Ignis Phoenix, the Dracoslayer
FIRE 47
Ignis Phoenix, the Dracoslayer
  • ATK:

  • 1700

  • DEF:

  • 1900


[ Pendulum Effect ] During your Main Phase: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then add 1 non-Pendulum "Dracoslayer" or "Igknight" monster from your Deck to your hand. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as an "Igknight" card.) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dracoslayer" or "Igknight" monster from your Deck, except "Ignis Phoenix, the Dracoslayer", and if you do, it is treated as a Tuner. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn.


2 cardIgknight Cavalier 2 cardIgknight Cavalier
Igknight Cavalier
FIRE 52
Igknight Cavalier
  • ATK:

  • 2400

  • DEF:

  • 1200


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.''


3 cardIgknight Crusader 3 cardIgknight Crusader
Igknight Crusader
FIRE 32
Igknight Crusader
  • ATK:

  • 1600

  • DEF:

  • 300


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length.''


2 cardIgknight Gallant 2 cardIgknight Gallant
Igknight Gallant
FIRE 62
Igknight Gallant
  • ATK:

  • 2100

  • DEF:

  • 2200


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.''


2 cardIgknight Margrave 2 cardIgknight Margrave
Igknight Margrave
FIRE 57
Igknight Margrave
  • ATK:

  • 1500

  • DEF:

  • 2500


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.''


3 cardIgknight Paladin 3 cardIgknight Paladin
Igknight Paladin
FIRE 42
Igknight Paladin
  • ATK:

  • 1400

  • DEF:

  • 1900


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up.''


3 cardIgknight Squire 3 cardIgknight Squire
Igknight Squire
FIRE 37
Igknight Squire
  • ATK:

  • 0

  • DEF:

  • 2000


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''The cold steel armor of this young squire cannot hide the keen, burning mind contained within.''


3 cardIgknight Templar 3 cardIgknight Templar
Igknight Templar
FIRE 47
Igknight Templar
  • ATK:

  • 1700

  • DEF:

  • 1300


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness.''


2 cardIgknight Veteran 2 cardIgknight Veteran
Igknight Veteran
FIRE 67
Igknight Veteran
  • ATK:

  • 1300

  • DEF:

  • 2700


[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. [ Monster Effect ] ''This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).''


1 cardHarpie's Feather Duster
1 cardHarpie's Feather Duster
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.




    Tag(s):

    1 cardMonster Reborn
    1 cardMonster Reborn
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.




      Tag(s):

      1 cardReinforcement of the Army
      1 cardReinforcement of the Army
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


        3 cardSummoner's Art 3 cardSummoner's Art
        Summoner's Art
        Spell Normal
        Summoner's Art

          Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


          1 cardArmed Dragon Thunderbolt 1 cardArmed Dragon Thunderbolt
          Armed Dragon Thunderbolt
          Trap Normal
          Armed Dragon Thunderbolt

            Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.


            2 cardIgknight Burst 2 cardIgknight Burst
            Igknight Burst
            Trap Continuous
            Igknight Burst

              Once per turn, during your Main Phase: You can destroy up to 3 other "Igknight" cards you control, then return an equal number of cards your opponent controls to the hand. If this card is sent to the Graveyard: You can add 1 face-up "Igknight" Pendulum Monster from your Extra Deck to your hand.


              3 cardDefender of the Labyrinth 3 cardDefender of the Labyrinth
              Defender of the Labyrinth
              EARTH
              Defender of the Labyrinth
              • ATK:

              • 1400

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Normal Monsters Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of "Defender of the Labyrinth" once per turn.


              3 cardDuelittle Chimera 3 cardDuelittle Chimera
              Duelittle Chimera
              FIRE
              Duelittle Chimera
              • ATK:

              • 1400

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 FIRE monsters All FIRE monsters on the field gain 500 ATK/DEF, also all WATER monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 FIRE monster in your GY; add it to your hand. You can only use this effect of "Duelittle Chimera" once per turn.


              3 cardFerocious Flame Swordsman 3 cardFerocious Flame Swordsman
              Ferocious Flame Swordsman
              FIRE
              Ferocious Flame Swordsman
              • ATK:

              • 1300

              • LINK-2

              Link Arrow:

              Left

              Bottom-Left


              2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


              1 cardHeavymetalfoes Electrumite
              1 cardHeavymetalfoes Electrumite
              Heavymetalfoes Electrumite
              FIRE
              Heavymetalfoes Electrumite
              • ATK:

              • 1800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


              3 cardIgnister Prominence, the Blasting Dracoslayer 3 cardIgnister Prominence, the Blasting Dracoslayer
              Ignister Prominence, the Blasting Dracoslayer
              FIRE 8
              Ignister Prominence, the Blasting Dracoslayer
              • ATK:

              • 2850

              • DEF:

              • 0


              1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


              2 cardOdd-Eyes Meteorburst Dragon 2 cardOdd-Eyes Meteorburst Dragon
              Odd-Eyes Meteorburst Dragon
              FIRE 7
              Odd-Eyes Meteorburst Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.




              More OCG Info

              Igknight Breakdown

               

               

               

               

               

               

               

               

               

               

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