Created by: YGO Mod (20517634)

Created On: 05/23/2024

Main: 55 Extra: 15

3 cardDroll & Lock Bird
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


2 cardGimmick Puppet Bisque Doll 2 cardGimmick Puppet Bisque Doll
Gimmick Puppet Bisque Doll
DARK 8
Gimmick Puppet Bisque Doll
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn.


1 cardGimmick Puppet Cattle Scream 1 cardGimmick Puppet Cattle Scream
Gimmick Puppet Cattle Scream
DARK 8
Gimmick Puppet Cattle Scream
  • ATK:

  • 2000

  • DEF:

  • 2000


You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Gimmick Puppet Cattle Scream" once per turn. A "Gimmick Puppet" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position.


1 cardGimmick Puppet Dreary Doll 1 cardGimmick Puppet Dreary Doll
Gimmick Puppet Dreary Doll
DARK 8
Gimmick Puppet Dreary Doll
  • ATK:

  • 0

  • DEF:

  • 0


If this card is in your GY: You can banish 1 other "Gimmick Puppet" monster from your GY; Special Summon this card. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster.


3 cardGimmick Puppet Little Soldiers 3 cardGimmick Puppet Little Soldiers
Gimmick Puppet Little Soldiers
DARK 4
Gimmick Puppet Little Soldiers
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn.


3 cardGimmick Puppet Rouge Doll 3 cardGimmick Puppet Rouge Doll
Gimmick Puppet Rouge Doll
DARK 8
Gimmick Puppet Rouge Doll
  • ATK:

  • 400

  • DEF:

  • 1400


If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.


2 cardGimmick Puppet Terror Baby 2 cardGimmick Puppet Terror Baby
Gimmick Puppet Terror Baby
DARK 4
Gimmick Puppet Terror Baby
  • ATK:

  • 500

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardGhost Belle & Haunted Mansion 1 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


1 cardGhost Ogre & Snow Rabbit 1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardChicken Game
    1 cardChicken Game
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


      3 cardCondolence Puppet 3 cardCondolence Puppet
      Condolence Puppet
      Spell Normal
      Condolence Puppet

        Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of "Condolence Puppet" once per turn.


        1 cardCosmic Cyclone 1 cardCosmic Cyclone
        Cosmic Cyclone
        Spell Quick
        Cosmic Cyclone

          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


          1 cardCrossout Designator
          1 cardCrossout Designator
          Crossout Designator
          Spell Quick
          Crossout Designator

            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




            Tag(s):

            1 cardFoolish Burial
            1 cardFoolish Burial
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.




              Tag(s):

              1 cardForbidden Droplet 1 cardForbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                2 cardKaiser Colosseum
                2 cardKaiser Colosseum
                Kaiser Colosseum
                Spell Continuous
                Kaiser Colosseum

                  If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


                  1 cardLightning Storm 1 cardLightning Storm
                  Lightning Storm
                  Spell Normal
                  Lightning Storm

                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                    Tag(s):

                    3 cardMansion of the Dreadful Dolls 3 cardMansion of the Dreadful Dolls
                    Mansion of the Dreadful Dolls
                    Spell Field
                    Mansion of the Dreadful Dolls

                      When this card is activated: You can add 1 "Gimmick Puppet" monster from your Deck to your hand. "Gimmick Puppet" monsters you control cannot be destroyed by battle, and are unaffected by the activated effects of your opponent's monsters, except their Xyz Monsters. Once per turn: You can detach 1 material from an Xyz Monster you control, then target 1 "Gimmick Puppet" monster in your GY; Special Summon it to your opponent's field in Defense Position. You can only activate 1 "Mansion of the Dreadful Dolls" per turn.


                      3 cardPiri Reis Map 3 cardPiri Reis Map
                      Piri Reis Map
                      Spell Normal
                      Piri Reis Map

                        At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                        2 cardRank-Up-Magic Argent Chaos Force 2 cardRank-Up-Magic Argent Chaos Force
                        Rank-Up-Magic Argent Chaos Force
                        Spell Normal
                        Rank-Up-Magic Argent Chaos Force

                          Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.


                          1 cardSet Rotation
                          1 cardSet Rotation
                          Set Rotation
                          Spell Quick
                          Set Rotation

                            Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.


                            1 cardTerraforming
                            1 cardTerraforming
                            Terraforming
                            Spell Normal
                            Terraforming

                              Add 1 Field Spell from your Deck to your hand.




                              Tag(s):

                              1 cardEvenly Matched 1 cardEvenly Matched
                              Evenly Matched
                              Trap Normal
                              Evenly Matched

                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  1 cardService Puppet Play 1 cardService Puppet Play
                                  Service Puppet Play
                                  Trap Normal
                                  Service Puppet Play

                                    Target monsters your opponent controls, up to the number of "Gimmick Puppet" Xyz Monsters you control; take control of those monsters until the End Phase. If this card is in your GY, except the turn it was sent there, and you control a "Gimmick Puppet" Xyz Monster: You can banish this card, then target 1 Xyz Monster in either GY; Special Summon it to either field in Defense Position. You can only use each effect of "Service Puppet Play" once per turn.


                                    2 cardGimmick Puppet Chimera Doll 2 cardGimmick Puppet Chimera Doll
                                    Gimmick Puppet Chimera Doll
                                    DARK
                                    Gimmick Puppet Chimera Doll
                                    • ATK:

                                    • 1500

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 "Gimmick Puppet" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are "Gimmick Puppet" monsters (min. 1), you can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Chimera Doll" once per turn.


                                    2 cardCXyz Gimmick Puppet Fanatix Machinix
                                    2 cardCXyz Gimmick Puppet Fanatix Machinix
                                    CXyz Gimmick Puppet Fanatix Machinix
                                    DARK
                                    CXyz Gimmick Puppet Fanatix Machinix
                                    • ATK:

                                    • 3100

                                    • DEF:

                                    • 1500


                                    3 Level 9 monsters If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of "CXyz Gimmick Puppet Fanatix Machinix" once per turn.


                                    2 cardGimmick Puppet Fantasix Machinix 2 cardGimmick Puppet Fantasix Machinix
                                    Gimmick Puppet Fantasix Machinix
                                    DARK
                                    Gimmick Puppet Fantasix Machinix
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 3100


                                    2 Level 8 monsters You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand, also, you can Normal Summon 1 Machine monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you Special Summon a "Gimmick Puppet" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your GY to either field in Defense Position, then you can add 1 "Rank-Up-Magic" Spell from your GY to your hand. You can only use each effect of "Gimmick Puppet Fantasix Machinix" once per turn.


                                    1 cardGimmick Puppet Gigantes Doll 1 cardGimmick Puppet Gigantes Doll
                                    Gimmick Puppet Gigantes Doll
                                    DARK
                                    Gimmick Puppet Gigantes Doll
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 2000


                                    2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.


                                    1 cardNumber 15: Gimmick Puppet Giant Grinder 1 cardNumber 15: Gimmick Puppet Giant Grinder
                                    Number 15: Gimmick Puppet Giant Grinder
                                    DARK
                                    Number 15: Gimmick Puppet Giant Grinder
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2500


                                    2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.


                                    2 cardNumber 40: Gimmick Puppet of Strings
                                    2 cardNumber 40: Gimmick Puppet of Strings
                                    Number 40: Gimmick Puppet of Strings
                                    DARK
                                    Number 40: Gimmick Puppet of Strings
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2000


                                    2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.


                                    1 cardNumber 88: Gimmick Puppet of Leo 1 cardNumber 88: Gimmick Puppet of Leo
                                    Number 88: Gimmick Puppet of Leo
                                    DARK
                                    Number 88: Gimmick Puppet of Leo
                                    • ATK:

                                    • 3200

                                    • DEF:

                                    • 2300


                                    3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.


                                    1 cardNumber C15: Gimmick Puppet Giant Hunter 1 cardNumber C15: Gimmick Puppet Giant Hunter
                                    Number C15: Gimmick Puppet Giant Hunter
                                    DARK
                                    Number C15: Gimmick Puppet Giant Hunter
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1500


                                    3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK.


                                    2 cardNumber C40: Gimmick Puppet of Dark Strings
                                    2 cardNumber C40: Gimmick Puppet of Dark Strings
                                    Number C40: Gimmick Puppet of Dark Strings
                                    DARK
                                    Number C40: Gimmick Puppet of Dark Strings
                                    • ATK:

                                    • 3300

                                    • DEF:

                                    • 2000


                                    3 Level 9 monsters When this card is Special Summoned: Destroy the monsters with String Counters, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.


                                    1 cardNumber C88: Gimmick Puppet Disaster Leo 1 cardNumber C88: Gimmick Puppet Disaster Leo
                                    Number C88: Gimmick Puppet Disaster Leo
                                    DARK
                                    Number C88: Gimmick Puppet Disaster Leo
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2500


                                    4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell Card targeting "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less, and this card has no Xyz Materials, you win the Duel.




                                    More OCG Info

                                    Gimmick Puppet Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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