Created by: YGO Mod (20517634)

Created On: 05/22/2024

Need 25 UR

UR Rarity
Big-Winged Berfomet2 card
UR Rarity
Mirror Swordknight3 card
UR Rarity
Chimera the King of Phantom Beasts2 card
UR Rarity
Despian Quaeritis1 card
UR Rarity
Grapha, Dragon Overlord of Dark World1 card
UR Rarity
Guardian Chimera1 card
UR Rarity
Masquerade the Blazing Dragon2 card
UR Rarity
Predaplant Verte Anaconda1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler3 card
UR Rarity
Foolish Burial1 card
UR Rarity
Super Polymerization1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 14

SR Rarity
2 cardAluber the Jester of Despia
SR Rarity
2 cardAluber the Jester of Despia
Aluber the Jester of Despia
DARK 4
Aluber the Jester of Despia
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


UR Rarity
2 cardBig-Winged Berfomet
UR Rarity
2 cardBig-Winged Berfomet
Big-Winged Berfomet
DARK 5
Big-Winged Berfomet
  • ATK:

  • 1400

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 "Chimera Fusion" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of "Big-Winged Berfomet" once per turn.


SR Rarity
3 cardCornfield Coatl
SR Rarity
3 cardCornfield Coatl
Cornfield Coatl
WIND 4
Cornfield Coatl
  • ATK:

  • 500

  • DEF:

  • 1700


If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.


N Rarity
1 cardDespian Tragedy
N Rarity
1 cardDespian Tragedy
Despian Tragedy
DARK 1
Despian Tragedy
  • ATK:

  • 400

  • DEF:

  • 400


If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.


SR Rarity
1 cardDramaturge of Despia
SR Rarity
1 cardDramaturge of Despia
Dramaturge of Despia
DARK 8
Dramaturge of Despia
  • ATK:

  • 3000

  • DEF:

  • 1500


If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.


N Rarity
2 cardEdge Imp Chain
N Rarity
2 cardEdge Imp Chain
Edge Imp Chain
DARK 4
Edge Imp Chain
  • ATK:

  • 1200

  • DEF:

  • 1800


When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


SR Rarity
3 cardGazelle the King of Mythical Claws
SR Rarity
3 cardGazelle the King of Mythical Claws
Gazelle the King of Mythical Claws
EARTH 4
Gazelle the King of Mythical Claws
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn.


UR Rarity
3 cardMirror Swordknight
UR Rarity
3 cardMirror Swordknight
Mirror Swordknight
LIGHT 4
Mirror Swordknight
  • ATK:

  • 1900

  • DEF:

  • 300


If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


N Rarity
1 cardBranded Opening
N Rarity
1 cardBranded Opening
Branded Opening
Spell Quick
Branded Opening

    Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


    SR Rarity
    3 cardChimera Fusion
    SR Rarity
    3 cardChimera Fusion
    Chimera Fusion
    Spell Quick
    Chimera Fusion

      During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects; ● Add this card to your hand. ● Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY. You can only use this effect of "Chimera Fusion" once per turn.


      N Rarity
      1 cardDespia, Theater of the Branded
      N Rarity
      1 cardDespia, Theater of the Branded
      Despia, Theater of the Branded
      Spell Field
      Despia, Theater of the Branded

        During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn.


        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          SR Rarity
          3 cardFrightfur Patchwork
          SR Rarity
          3 cardFrightfur Patchwork
          Frightfur Patchwork
          Spell Normal
          Frightfur Patchwork

            Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


            N Rarity
            3 cardPolymerization
            N Rarity
            3 cardPolymerization
            Polymerization
            Spell Normal
            Polymerization

              Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


              UR Rarity
              1 cardSuper Polymerization
              UR Rarity
              1 cardSuper Polymerization
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                Tag(s):

                UR Rarity
                1 cardTriple Tactics Talent
                UR Rarity
                1 cardTriple Tactics Talent
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                  Tag(s):

                  UR Rarity
                  3 cardInfinite Impermanence
                  UR Rarity
                  3 cardInfinite Impermanence
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                    SR Rarity
                    2 cardBerfomet the Mythical King of Phantom Beasts
                    SR Rarity
                    2 cardBerfomet the Mythical King of Phantom Beasts
                    Berfomet the Mythical King of Phantom Beasts
                    WIND 6
                    Berfomet the Mythical King of Phantom Beasts
                    • ATK:

                    • 2400

                    • DEF:

                    • 600


                    2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.


                    SR Rarity
                    1 cardChimera the Illusion Beast
                    SR Rarity
                    1 cardChimera the Illusion Beast
                    Chimera the Illusion Beast
                    DARK 8
                    Chimera the Illusion Beast
                    • ATK:

                    • 3100

                    • DEF:

                    • 2800


                    "Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects.


                    UR Rarity
                    2 cardChimera the King of Phantom Beasts
                    UR Rarity
                    2 cardChimera the King of Phantom Beasts
                    Chimera the King of Phantom Beasts
                    WIND 6
                    Chimera the King of Phantom Beasts
                    • ATK:

                    • 2100

                    • DEF:

                    • 1800


                    1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.


                    UR Rarity
                    1 cardDespian Quaeritis
                    UR Rarity
                    1 cardDespian Quaeritis
                    Despian Quaeritis
                    LIGHT 8
                    Despian Quaeritis
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


                    UR Rarity
                    1 cardGrapha, Dragon Overlord of Dark World
                    UR Rarity
                    1 cardGrapha, Dragon Overlord of Dark World
                    Grapha, Dragon Overlord of Dark World
                    DARK 10
                    Grapha, Dragon Overlord of Dark World
                    • ATK:

                    • 3200

                    • DEF:

                    • 2300


                    "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                    UR Rarity
                    1 cardGuardian Chimera
                    UR Rarity
                    1 cardGuardian Chimera
                    Guardian Chimera
                    DARK 9
                    Guardian Chimera
                    • ATK:

                    • 3300

                    • DEF:

                    • 3300


                    3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                    R Rarity
                    1 cardMagnum the Reliever
                    R Rarity
                    1 cardMagnum the Reliever
                    Magnum the Reliever
                    LIGHT 8
                    Magnum the Reliever
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    1 monster Special Summoned from the Extra Deck + 1 monster in the hand You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn.


                    UR Rarity
                    2 cardMasquerade the Blazing Dragon
                    UR Rarity
                    2 cardMasquerade the Blazing Dragon
                    Masquerade the Blazing Dragon
                    DARK 8
                    Masquerade the Blazing Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


                    SR Rarity
                    1 cardPredaplant Dragostapelia
                    SR Rarity
                    1 cardPredaplant Dragostapelia
                    Predaplant Dragostapelia
                    DARK 8
                    Predaplant Dragostapelia
                    • ATK:

                    • 2700

                    • DEF:

                    • 1900


                    1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                    SR Rarity
                    1 cardStarving Venom Fusion Dragon
                    SR Rarity
                    1 cardStarving Venom Fusion Dragon
                    Starving Venom Fusion Dragon
                    DARK 8
                    Starving Venom Fusion Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                    UR Rarity
                    1 cardPredaplant Verte Anaconda
                    UR Rarity
                    1 cardPredaplant Verte Anaconda
                    Predaplant Verte Anaconda
                    DARK
                    Predaplant Verte Anaconda
                    • ATK:

                    • 500

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.




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