Created by: YGO Mod (20517634)

Created On: 05/19/2024

Need 26 UR

UR Rarity
Kashtira Fenrir1 card
UR Rarity
Kashtira Riseheart1 card
UR Rarity
Mannadium Riumheart1 card
UR Rarity
Scareclaw Reichheart1 card
UR Rarity
Tearlaments Reinoheart1 card
UR Rarity
Tearlaments Scheiren1 card
UR Rarity
Veda Kalanta1 card
UR Rarity
Tearlaments Kaleido-Heart1 card
UR Rarity
Tearlaments Rulkallos1 card
UR Rarity
Vicious Astraloud1 card
UR Rarity
Scareclaw Light-Heart1 card
UR Rarity
Scareclaw Tri-Heart1 card
UR Rarity
Ancient Fairy Dragon1 card
UR Rarity
Mannadium Prime-Heart1 card
UR Rarity
Visas Amritara1 card
UR Rarity
Visas Starfrost1 card
UR Rarity
Kashtira Arise-Heart1 card
UR Rarity
Card Destruction1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Peaceful Planet Calarium1 card
UR Rarity
Pressured Planet Wraitsoth1 card
UR Rarity
Primeval Planet Perlereino1 card
UR Rarity
Primitive Planet Reichphobia1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Trivikarma1 card

Main: 40 Extra: 15

UR Rarity
1 cardKashtira Fenrir
UR Rarity
1 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


UR Rarity
1 cardKashtira Riseheart
UR Rarity
1 cardKashtira Riseheart
Kashtira Riseheart
FIRE 4
Kashtira Riseheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


UR Rarity
1 cardMannadium Riumheart
UR Rarity
1 cardMannadium Riumheart
Mannadium Riumheart
LIGHT 4
Mannadium Riumheart
  • ATK:

  • 1500

  • DEF:

  • 2100


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn.


N Rarity
1 cardScareclaw Acro
N Rarity
1 cardScareclaw Acro
Scareclaw Acro
EARTH 3
Scareclaw Acro
  • ATK:

  • 0

  • DEF:

  • 2000


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.


N Rarity
1 cardScareclaw Astra
N Rarity
1 cardScareclaw Astra
Scareclaw Astra
EARTH 3
Scareclaw Astra
  • ATK:

  • 0

  • DEF:

  • 1300


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.


N Rarity
1 cardScareclaw Belone
N Rarity
1 cardScareclaw Belone
Scareclaw Belone
EARTH 3
Scareclaw Belone
  • ATK:

  • 0

  • DEF:

  • 1700


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.


SR Rarity
1 cardScareclaw Kashtira
SR Rarity
1 cardScareclaw Kashtira
Scareclaw Kashtira
EARTH 7
Scareclaw Kashtira
  • ATK:

  • 0

  • DEF:

  • 2600


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


UR Rarity
1 cardScareclaw Reichheart
UR Rarity
1 cardScareclaw Reichheart
Scareclaw Reichheart
DARK 4
Scareclaw Reichheart
  • ATK:

  • 1500

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.


N Rarity
1 cardTearlaments Havnis
N Rarity
1 cardTearlaments Havnis
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


SR Rarity
1 cardTearlaments Kashtira
SR Rarity
1 cardTearlaments Kashtira
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


UR Rarity
1 cardTearlaments Reinoheart
UR Rarity
1 cardTearlaments Reinoheart
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


UR Rarity
1 cardTearlaments Scheiren
UR Rarity
1 cardTearlaments Scheiren
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


UR Rarity
1 cardVeda Kalanta
UR Rarity
1 cardVeda Kalanta
Veda Kalanta
DARK 8
Veda Kalanta
  • ATK:

  • 2500

  • DEF:

  • 2100


If a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on the field (except during the Damage Step): You can Special Summon this card from your hand, then you can add 1 "Clear New World" from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect (except during the Damage Step): You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, until the end of this turn. You can only use each effect of "Veda Kalanta" once per turn.


R Rarity
1 cardMannadium Fearless
R Rarity
1 cardMannadium Fearless
Mannadium Fearless
EARTH 2
Mannadium Fearless
  • ATK:

  • 0

  • DEF:

  • 2000


If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Fearless" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Fearless" from your Deck, also during the Battle Phase this turn, Synchro Monsters you control gain 500 ATK.


R Rarity
1 cardMannadium Meek
R Rarity
1 cardMannadium Meek
Mannadium Meek
WATER 2
Mannadium Meek
  • ATK:

  • 0

  • DEF:

  • 1800


If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2.


R Rarity
1 cardMannadium Torrid
R Rarity
1 cardMannadium Torrid
Mannadium Torrid
FIRE 2
Mannadium Torrid
  • ATK:

  • 0

  • DEF:

  • 1500


If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Torrid" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium" Tuner from your Deck. You can only use this effect of "Mannadium Torrid" once per turn.


SR Rarity
1 cardVisas Samsara
SR Rarity
1 cardVisas Samsara
Visas Samsara
LIGHT 4
Visas Samsara
  • ATK:

  • 1500

  • DEF:

  • 2100


This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.


UR Rarity
1 cardVisas Starfrost
UR Rarity
1 cardVisas Starfrost
Visas Starfrost
LIGHT 6
Visas Starfrost
  • ATK:

  • 2100

  • DEF:

  • 1500


If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied).


UR Rarity
1 cardCard Destruction
UR Rarity
1 cardCard Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


    R Rarity
    1 cardClear New World
    R Rarity
    1 cardClear New World
    Clear New World
    Spell Normal
    Clear New World

      Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 "Clear New World" per turn.


      UR Rarity
      1 cardFoolish Burial
      UR Rarity
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        SR Rarity
        1 cardFoolish Burial Goods
        SR Rarity
        1 cardFoolish Burial Goods
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


          SR Rarity
          1 cardMannadium Abscission
          SR Rarity
          1 cardMannadium Abscission
          Mannadium Abscission
          Spell Normal
          Mannadium Abscission

            Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn.


            UR Rarity
            1 cardMonster Reborn
            UR Rarity
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              UR Rarity
              1 cardPeaceful Planet Calarium
              UR Rarity
              1 cardPeaceful Planet Calarium
              Peaceful Planet Calarium
              Spell Field
              Peaceful Planet Calarium

                When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn.


                UR Rarity
                1 cardPressured Planet Wraitsoth
                UR Rarity
                1 cardPressured Planet Wraitsoth
                Pressured Planet Wraitsoth
                Spell Field
                Pressured Planet Wraitsoth

                  When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                  UR Rarity
                  1 cardPrimeval Planet Perlereino
                  UR Rarity
                  1 cardPrimeval Planet Perlereino
                  Primeval Planet Perlereino
                  Spell Field
                  Primeval Planet Perlereino

                    When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.


                    UR Rarity
                    1 cardPrimitive Planet Reichphobia
                    UR Rarity
                    1 cardPrimitive Planet Reichphobia
                    Primitive Planet Reichphobia
                    Spell Field
                    Primitive Planet Reichphobia

                      When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.


                      SR Rarity
                      1 cardRealm Elegy
                      SR Rarity
                      1 cardRealm Elegy
                      Realm Elegy
                      Spell Normal
                      Realm Elegy

                        Add 1 "Veda" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while "Visas Starfrost" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of "Realm Elegy" once per turn.


                        UR Rarity
                        1 cardReinforcement of the Army
                        UR Rarity
                        1 cardReinforcement of the Army
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                          R Rarity
                          1 cardScareclaw Arrival
                          R Rarity
                          1 cardScareclaw Arrival
                          Scareclaw Arrival
                          Spell Normal
                          Scareclaw Arrival

                            Target 1 "Scareclaw" monster or "Visas Starfrost" in your GY; Special Summon it in Defense Position. If a "Scareclaw" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Scareclaw Arrival" once per turn.


                            R Rarity
                            1 cardTearlaments Grief
                            R Rarity
                            1 cardTearlaments Grief
                            Tearlaments Grief
                            Spell Normal
                            Tearlaments Grief

                              Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.


                              R Rarity
                              1 cardTearlaments Heartbeat
                              R Rarity
                              1 cardTearlaments Heartbeat
                              Tearlaments Heartbeat
                              Spell Quick
                              Tearlaments Heartbeat

                                Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn.


                                R Rarity
                                1 cardLoka Samsara
                                R Rarity
                                1 cardLoka Samsara
                                Loka Samsara
                                Trap Normal
                                Loka Samsara

                                  Banish 1 face-up "Visas Starfrost" from your Monster Zone (until the End Phase); Special Summon 1 "Heart" monster with 3000 ATK from your Extra Deck, ignoring its Summoning conditions, but it can only activate its effects once while face-up on the field, also banish it face-down during the End Phase. If your opponent Special Summons a monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Loka Samsara" once per turn.


                                  N Rarity
                                  1 cardMannadium Breakheart
                                  N Rarity
                                  1 cardMannadium Breakheart
                                  Mannadium Breakheart
                                  Trap Normal
                                  Mannadium Breakheart

                                    Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn.


                                    R Rarity
                                    1 cardNew World Formation
                                    R Rarity
                                    1 cardNew World Formation
                                    New World Formation
                                    Trap Normal
                                    New World Formation

                                      Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention "Visas Starfrost", except "New World Formation"; shuffle them into the Deck. You can only use each effect of "New World Formation" once per turn.


                                      N Rarity
                                      1 cardScareclaw Twinsaw
                                      N Rarity
                                      1 cardScareclaw Twinsaw
                                      Scareclaw Twinsaw
                                      Trap Normal
                                      Scareclaw Twinsaw

                                        Tribute 1 "Scareclaw" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control "Visas Starfrost", banish those destroyed cards instead of sending them to the GY. If a Link-3 or higher monster is on the field: You can banish this card from your GY; for the rest of this turn, neither player can activate the effects of Link Monsters on the field. You can only activate 1 "Scareclaw Twinsaw" per turn.


                                        N Rarity
                                        1 cardTearlaments Metanoise
                                        N Rarity
                                        1 cardTearlaments Metanoise
                                        Tearlaments Metanoise
                                        Trap Normal
                                        Tearlaments Metanoise

                                          If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                          R Rarity
                                          1 cardTearlaments Sulliek
                                          R Rarity
                                          1 cardTearlaments Sulliek
                                          Tearlaments Sulliek
                                          Trap Continuous
                                          Tearlaments Sulliek

                                            If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                            UR Rarity
                                            1 cardTrivikarma
                                            UR Rarity
                                            1 cardTrivikarma
                                            Trivikarma
                                            Trap Normal
                                            Trivikarma

                                              Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.


                                              UR Rarity
                                              1 cardTearlaments Kaleido-Heart
                                              UR Rarity
                                              1 cardTearlaments Kaleido-Heart
                                              Tearlaments Kaleido-Heart
                                              DARK 9
                                              Tearlaments Kaleido-Heart
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                              SR Rarity
                                              1 cardTearlaments Kitkallos
                                              SR Rarity
                                              1 cardTearlaments Kitkallos
                                              Tearlaments Kitkallos
                                              DARK 5
                                              Tearlaments Kitkallos
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1200


                                              1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                              UR Rarity
                                              1 cardTearlaments Rulkallos
                                              UR Rarity
                                              1 cardTearlaments Rulkallos
                                              Tearlaments Rulkallos
                                              WATER 8
                                              Tearlaments Rulkallos
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                              UR Rarity
                                              1 cardVicious Astraloud
                                              UR Rarity
                                              1 cardVicious Astraloud
                                              Vicious Astraloud
                                              DARK 8
                                              Vicious Astraloud
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              "Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher).


                                              SR Rarity
                                              1 cardBarricadeborg Blocker
                                              SR Rarity
                                              1 cardBarricadeborg Blocker
                                              Barricadeborg Blocker
                                              DARK
                                              Barricadeborg Blocker
                                              • ATK:

                                              • 1000

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom


                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                              R Rarity
                                              1 cardCross-Sheep
                                              R Rarity
                                              1 cardCross-Sheep
                                              Cross-Sheep
                                              EARTH
                                              Cross-Sheep
                                              • ATK:

                                              • 700

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                              UR Rarity
                                              1 cardScareclaw Light-Heart
                                              UR Rarity
                                              1 cardScareclaw Light-Heart
                                              Scareclaw Light-Heart
                                              DARK
                                              Scareclaw Light-Heart
                                              • ATK:

                                              • 500

                                              • LINK-1

                                              Link Arrow:

                                              Left


                                              1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.


                                              UR Rarity
                                              1 cardScareclaw Tri-Heart
                                              UR Rarity
                                              1 cardScareclaw Tri-Heart
                                              Scareclaw Tri-Heart
                                              DARK
                                              Scareclaw Tri-Heart
                                              • ATK:

                                              • 3000

                                              • LINK-3

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.


                                              UR Rarity
                                              1 cardAncient Fairy Dragon
                                              UR Rarity
                                              1 cardAncient Fairy Dragon
                                              Ancient Fairy Dragon
                                              LIGHT 7
                                              Ancient Fairy Dragon
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 3000


                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                              UR Rarity
                                              1 cardMannadium Prime-Heart
                                              UR Rarity
                                              1 cardMannadium Prime-Heart
                                              Mannadium Prime-Heart
                                              LIGHT 10
                                              Mannadium Prime-Heart
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a "Mannadium" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your "Visas Starfrost", that is banished or in your GY.


                                              R Rarity
                                              1 cardMuddy Mudragon
                                              R Rarity
                                              1 cardMuddy Mudragon
                                              Muddy Mudragon
                                              DARK 6
                                              Muddy Mudragon
                                              • ATK:

                                              • 500

                                              • DEF:

                                              • 2200


                                              1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


                                              SR Rarity
                                              1 cardMannadium Trisukta
                                              SR Rarity
                                              1 cardMannadium Trisukta
                                              Mannadium Trisukta
                                              LIGHT 6
                                              Mannadium Trisukta
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1200


                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Mannadium Trisukta" once per turn.


                                              UR Rarity
                                              1 cardVisas Amritara
                                              UR Rarity
                                              1 cardVisas Amritara
                                              Visas Amritara
                                              LIGHT 8
                                              Visas Amritara
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2100


                                              1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.


                                              UR Rarity
                                              1 cardKashtira Arise-Heart
                                              UR Rarity
                                              1 cardKashtira Arise-Heart
                                              Kashtira Arise-Heart
                                              DARK
                                              Kashtira Arise-Heart
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                              SR Rarity
                                              1 cardKashtira Shangri-Ira
                                              SR Rarity
                                              1 cardKashtira Shangri-Ira
                                              Kashtira Shangri-Ira
                                              FIRE
                                              Kashtira Shangri-Ira
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 3000


                                              2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.




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