Created by: YGO Mod (20517634)

Created On: 10/25/2022

Main: 37 Extra: 15

3 cardGishki Beast 3 cardGishki Beast
Gishki Beast
WATER 4
Gishki Beast
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.


3 cardGishki Marker 3 cardGishki Marker
Gishki Marker
WATER 4
Gishki Marker
  • ATK:

  • 1600

  • DEF:

  • 1200


When this card is Summoned: You can target 1 "Gishki" Ritual Monster or "Gishki" Ritual Spell Card in your Graveyard; add that target to your hand.


3 cardGolden Ladybug 3 cardGolden Ladybug
Golden Ladybug
LIGHT 1
Golden Ladybug
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.


3 cardWarrior of Atlantis 3 cardWarrior of Atlantis
Warrior of Atlantis
WATER 4
Warrior of Atlantis
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.


3 cardEvigishki Gustkraken 3 cardEvigishki Gustkraken
Evigishki Gustkraken
WATER 6
Evigishki Gustkraken
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.


3 cardGishki Psychelone 3 cardGishki Psychelone
Gishki Psychelone
WATER 4
Gishki Psychelone
  • ATK:

  • 2150

  • DEF:

  • 1650


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.


3 cardA Legendary Ocean 3 cardA Legendary Ocean
A Legendary Ocean
Spell Field
A Legendary Ocean

    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.


    3 cardCauldron of the Old Man 3 cardCauldron of the Old Man
    Cauldron of the Old Man
    Spell Continuous
    Cauldron of the Old Man

      When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


      3 cardD.D. Designator 3 cardD.D. Designator
      D.D. Designator
      Spell Normal
      D.D. Designator

        Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove that 1 card from play. If they do not have the declared card in their hand, remove 1 random card in your hand from play.


        3 cardGishki Photomirror 3 cardGishki Photomirror
        Gishki Photomirror
        Spell Normal
        Gishki Photomirror

          This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).


          1 cardHarpie's Feather Duster
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            3 cardPreparation of Rites 3 cardPreparation of Rites
            Preparation of Rites
            Spell Normal
            Preparation of Rites

              Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


              3 cardMind Crush 3 cardMind Crush
              Mind Crush
              Trap Normal
              Mind Crush

                Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.


                1 cardAbyss Dweller
                1 cardAbyss Dweller
                Abyss Dweller
                WATER
                Abyss Dweller
                • ATK:

                • 1700

                • DEF:

                • 1400


                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                Number 101: Silent Honor ARK
                WATER
                Number 101: Silent Honor ARK
                • ATK:

                • 2100

                • DEF:

                • 1000


                2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                2 cardNumber 17: Leviathan Dragon 2 cardNumber 17: Leviathan Dragon
                Number 17: Leviathan Dragon
                WATER
                Number 17: Leviathan Dragon
                • ATK:

                • 2000

                • DEF:

                • 0


                2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                3 cardNumber 4: Stealth Kragen 3 cardNumber 4: Stealth Kragen
                Number 4: Stealth Kragen
                WATER
                Number 4: Stealth Kragen
                • ATK:

                • 1900

                • DEF:

                • 1500


                2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                1 cardNumber 47: Nightmare Shark 1 cardNumber 47: Nightmare Shark
                Number 47: Nightmare Shark
                WATER
                Number 47: Nightmare Shark
                • ATK:

                • 2000

                • DEF:

                • 2000


                2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                3 cardNumber 71: Rebarian Shark 3 cardNumber 71: Rebarian Shark
                Number 71: Rebarian Shark
                WATER
                Number 71: Rebarian Shark
                • ATK:

                • 0

                • DEF:

                • 2000


                2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                3 cardStealth Kragen Spawn 3 cardStealth Kragen Spawn
                Stealth Kragen Spawn
                WATER
                Stealth Kragen Spawn
                • ATK:

                • 1900

                • DEF:

                • 1500


                2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                1 cardSuper Quantal Mech Beast Grampulse 1 cardSuper Quantal Mech Beast Grampulse
                Super Quantal Mech Beast Grampulse
                WATER
                Super Quantal Mech Beast Grampulse
                • ATK:

                • 1800

                • DEF:

                • 2800


                2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.




                More OCG Info

                Gishki Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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