Created by: YGO Mod (20517634)

Created On: 05/16/2024

Need 26 UR

UR Rarity
Alpha, the Master of Beasts1 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Gladiator Beast Domitianus1 card
UR Rarity
Gladiator Beast Gyzarus1 card
UR Rarity
Gladiator Beast Heraklinos1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Salamangreat Almiraj1 card
UR Rarity
Test Panther1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Effect Veiler1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Daigusto Emeral1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Dark Ruler No More1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Fusion Deployment1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Onslaught of the Fire Kings1 card
UR Rarity
Raigeki1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Red Reboot1 card

Main: 42 Extra: 15

UR Rarity
1 cardAlpha, the Master of Beasts
UR Rarity
1 cardAlpha, the Master of Beasts
Alpha, the Master of Beasts
EARTH 8
Alpha, the Master of Beasts
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


R Rarity
1 cardGladiator Beast Attorix
R Rarity
1 cardGladiator Beast Attorix
Gladiator Beast Attorix
EARTH 4
Gladiator Beast Attorix
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix".


R Rarity
1 cardGladiator Beast Augustus
R Rarity
1 cardGladiator Beast Augustus
Gladiator Beast Augustus
DARK 8
Gladiator Beast Augustus
  • ATK:

  • 2600

  • DEF:

  • 1000


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus".


SR Rarity
1 cardGladiator Beast Bestiari
SR Rarity
1 cardGladiator Beast Bestiari
Gladiator Beast Bestiari
WIND 4
Gladiator Beast Bestiari
  • ATK:

  • 1500

  • DEF:

  • 800


If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".


R Rarity
1 cardGladiator Beast Darius
R Rarity
1 cardGladiator Beast Darius
Gladiator Beast Darius
EARTH 4
Gladiator Beast Darius
  • ATK:

  • 1700

  • DEF:

  • 300


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".


SR Rarity
1 cardGladiator Beast Equeste
SR Rarity
1 cardGladiator Beast Equeste
Gladiator Beast Equeste
WIND 4
Gladiator Beast Equeste
  • ATK:

  • 1600

  • DEF:

  • 1200


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".


R Rarity
1 cardGladiator Beast Laquari
R Rarity
1 cardGladiator Beast Laquari
Gladiator Beast Laquari
FIRE 4
Gladiator Beast Laquari
  • ATK:

  • 1800

  • DEF:

  • 400


If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".


R Rarity
1 cardGladiator Beast Murmillo
R Rarity
1 cardGladiator Beast Murmillo
Gladiator Beast Murmillo
WATER 3
Gladiator Beast Murmillo
  • ATK:

  • 800

  • DEF:

  • 400


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".


N Rarity
1 cardGladiator Beast Noxious
N Rarity
1 cardGladiator Beast Noxious
Gladiator Beast Noxious
DARK 5
Gladiator Beast Noxious
  • ATK:

  • 0

  • DEF:

  • 1000


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious".


N Rarity
1 cardGladiator Beast Retiari
N Rarity
1 cardGladiator Beast Retiari
Gladiator Beast Retiari
WATER 3
Gladiator Beast Retiari
  • ATK:

  • 1200

  • DEF:

  • 800


When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari".


R Rarity
1 cardGladiator Beast Sagittarii
R Rarity
1 cardGladiator Beast Sagittarii
Gladiator Beast Sagittarii
WIND 3
Gladiator Beast Sagittarii
  • ATK:

  • 1400

  • DEF:

  • 1000


If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can discard 1 "Gladiator Beast" card; draw 2 cards. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Sagittarii".


N Rarity
1 cardGladiator Beast Secutor
N Rarity
1 cardGladiator Beast Secutor
Gladiator Beast Secutor
WIND 4
Gladiator Beast Secutor
  • ATK:

  • 400

  • DEF:

  • 300


If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".


SR Rarity
1 cardGladiator Beast Vespasius
SR Rarity
1 cardGladiator Beast Vespasius
Gladiator Beast Vespasius
WATER 7
Gladiator Beast Vespasius
  • ATK:

  • 2300

  • DEF:

  • 0


At the start of the Damage Step, if your "Gladiator Beast" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of "Gladiator Beast Vespasius" once per turn. While you control this card, Special Summoned by the effect of a "Gladiator Beast" monster, all monsters you control gain 500 ATK. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Vespasius".


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


SR Rarity
1 cardSanta Claws
SR Rarity
1 cardSanta Claws
Santa Claws
LIGHT 6
Santa Claws
  • ATK:

  • 1200

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


R Rarity
1 cardTest Tiger
R Rarity
1 cardTest Tiger
Test Tiger
EARTH 3
Test Tiger
  • ATK:

  • 600

  • DEF:

  • 300


If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
1 cardPSY-Framegear Gamma
SR Rarity
1 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      UR Rarity
      1 cardDark Ruler No More
      UR Rarity
      1 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        SR Rarity
        1 cardFire Formation - Tenki
        SR Rarity
        1 cardFire Formation - Tenki
        Fire Formation - Tenki
        Spell Continuous
        Fire Formation - Tenki

          When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


          R Rarity
          1 cardForbidden Chalice
          R Rarity
          1 cardForbidden Chalice
          Forbidden Chalice
          Spell Quick
          Forbidden Chalice

            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


            UR Rarity
            1 cardForbidden Droplet
            UR Rarity
            1 cardForbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              SR Rarity
              1 cardForbidden Lance
              SR Rarity
              1 cardForbidden Lance
              Forbidden Lance
              Spell Quick
              Forbidden Lance

                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                UR Rarity
                1 cardFusion Deployment
                UR Rarity
                1 cardFusion Deployment
                Fusion Deployment
                Spell Normal
                Fusion Deployment

                  Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


                  SR Rarity
                  1 cardGladiator Beast United
                  SR Rarity
                  1 cardGladiator Beast United
                  Gladiator Beast United
                  Spell Quick
                  Gladiator Beast United

                    During the Battle Phase: Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on a "Gladiator Beast" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You can only activate 1 "Gladiator Beast United" per turn. You cannot declare attacks the turn you activate this card, except with "Gladiator Beast" monsters.


                    R Rarity
                    1 cardGladiator Beast's Comeback
                    R Rarity
                    1 cardGladiator Beast's Comeback
                    Gladiator Beast's Comeback
                    Spell Normal
                    Gladiator Beast's Comeback

                      Special Summon 1 "Gladiator Beast" monster from your hand or GY, with a different Type from the monsters you control. It cannot be destroyed by battle.


                      SR Rarity
                      1 cardGladiator Proving Ground
                      SR Rarity
                      1 cardGladiator Proving Ground
                      Gladiator Proving Ground
                      Spell Normal
                      Gladiator Proving Ground

                        Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.


                        R Rarity
                        1 cardGladiator Rejection
                        R Rarity
                        1 cardGladiator Rejection
                        Gladiator Rejection
                        Spell Continuous
                        Gladiator Rejection

                          Your opponent cannot target "Gladiator Beast" monsters you control with card effects, except during the Battle Phase. If a "Gladiator Beast" monster(s) is Special Summoned from your Main Deck (except during the Damage Step): You can Special Summon 1 "Gladiator Beast" monster from your Deck with a different Type from the monsters you control, in Defense Position. You can only use this effect of "Gladiator Rejection" once per turn.


                          UR Rarity
                          1 cardHarpie's Feather Duster
                          UR Rarity
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            N Rarity
                            1 cardIndomitable Gladiator Beast
                            N Rarity
                            1 cardIndomitable Gladiator Beast
                            Indomitable Gladiator Beast
                            Spell Quick
                            Indomitable Gladiator Beast

                              Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" cards from your Graveyard to the Deck to return this card to your hand.


                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                UR Rarity
                                1 cardOnslaught of the Fire Kings
                                UR Rarity
                                1 cardOnslaught of the Fire Kings
                                Onslaught of the Fire Kings
                                Spell Normal
                                Onslaught of the Fire Kings

                                  If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck. Its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.


                                  N Rarity
                                  1 cardPianissimo
                                  N Rarity
                                  1 cardPianissimo
                                  Pianissimo
                                  Spell Quick
                                  Pianissimo

                                    Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects.


                                    UR Rarity
                                    1 cardRaigeki
                                    UR Rarity
                                    1 cardRaigeki
                                    Raigeki
                                    Spell Normal
                                    Raigeki

                                      Destroy all monsters your opponent controls.




                                      Tag(s):

                                      UR Rarity
                                      1 cardTriple Tactics Talent
                                      UR Rarity
                                      1 cardTriple Tactics Talent
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                        Tag(s):

                                        UR Rarity
                                        1 cardTriple Tactics Thrust
                                        UR Rarity
                                        1 cardTriple Tactics Thrust
                                        Triple Tactics Thrust
                                        Spell Normal
                                        Triple Tactics Thrust

                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                          UR Rarity
                                          1 cardInfinite Impermanence
                                          UR Rarity
                                          1 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                            UR Rarity
                                            1 cardRed Reboot
                                            UR Rarity
                                            1 cardRed Reboot
                                            Red Reboot
                                            Trap Counter
                                            Red Reboot

                                              When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                              SR Rarity
                                              1 cardGladiator Beast Andabata
                                              SR Rarity
                                              1 cardGladiator Beast Andabata
                                              Gladiator Beast Andabata
                                              DARK 8
                                              Gladiator Beast Andabata
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 2800


                                              "Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.


                                              UR Rarity
                                              1 cardGladiator Beast Domitianus
                                              UR Rarity
                                              1 cardGladiator Beast Domitianus
                                              Gladiator Beast Domitianus
                                              DARK 10
                                              Gladiator Beast Domitianus
                                              • ATK:

                                              • 3500

                                              • DEF:

                                              • 1200


                                              "Gladiator Beast Vespasius" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.


                                              N Rarity
                                              1 cardGladiator Beast Essedarii
                                              N Rarity
                                              1 cardGladiator Beast Essedarii
                                              Gladiator Beast Essedarii
                                              EARTH 5
                                              Gladiator Beast Essedarii
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1400


                                              2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".)


                                              UR Rarity
                                              1 cardGladiator Beast Gyzarus
                                              UR Rarity
                                              1 cardGladiator Beast Gyzarus
                                              Gladiator Beast Gyzarus
                                              DARK 6
                                              Gladiator Beast Gyzarus
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1500


                                              "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".


                                              UR Rarity
                                              1 cardGladiator Beast Heraklinos
                                              UR Rarity
                                              1 cardGladiator Beast Heraklinos
                                              Gladiator Beast Heraklinos
                                              FIRE 8
                                              Gladiator Beast Heraklinos
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2800


                                              "Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                              SR Rarity
                                              1 cardGladiator Beast Nerokius
                                              SR Rarity
                                              1 cardGladiator Beast Nerokius
                                              Gladiator Beast Nerokius
                                              DARK 8
                                              Gladiator Beast Nerokius
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 1900


                                              3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.


                                              SR Rarity
                                              1 cardGladiator Beast Tamer Editor
                                              SR Rarity
                                              1 cardGladiator Beast Tamer Editor
                                              Gladiator Beast Tamer Editor
                                              DARK 8
                                              Gladiator Beast Tamer Editor
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 3000


                                              2 Level 5 or higher "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.


                                              UR Rarity
                                              1 cardApollousa, Bow of the Goddess
                                              UR Rarity
                                              1 cardApollousa, Bow of the Goddess
                                              Apollousa, Bow of the Goddess
                                              WIND
                                              Apollousa, Bow of the Goddess
                                              • ATK:

                                              • -1

                                              • LINK-4

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                                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                              R Rarity
                                              1 cardCross-Sheep
                                              R Rarity
                                              1 cardCross-Sheep
                                              Cross-Sheep
                                              EARTH
                                              Cross-Sheep
                                              • ATK:

                                              • 700

                                              • LINK-2

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                                              2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                              SR Rarity
                                              1 cardGladiator Beast Dragases
                                              SR Rarity
                                              1 cardGladiator Beast Dragases
                                              Gladiator Beast Dragases
                                              WIND
                                              Gladiator Beast Dragases
                                              • ATK:

                                              • 2000

                                              • LINK-2

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                                              2 "Gladiator Beast" monsters If a "Gladiator Beast" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. You can only use this effect of "Gladiator Beast Dragases" once per turn.


                                              UR Rarity
                                              1 cardSalamangreat Almiraj
                                              UR Rarity
                                              1 cardSalamangreat Almiraj
                                              Salamangreat Almiraj
                                              FIRE
                                              Salamangreat Almiraj
                                              • ATK:

                                              • 0

                                              • LINK-1

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                                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                              UR Rarity
                                              1 cardTest Panther
                                              UR Rarity
                                              1 cardTest Panther
                                              Test Panther
                                              EARTH
                                              Test Panther
                                              • ATK:

                                              • 800

                                              • LINK-2

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                                              2 monsters including a "Gladiator Beast" monster If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 "Gladiator Beast" monster with a different original name from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use each effect of "Test Panther" once per turn.


                                              UR Rarity
                                              1 cardPSY-Framelord Omega
                                              UR Rarity
                                              1 cardPSY-Framelord Omega
                                              PSY-Framelord Omega
                                              LIGHT 8
                                              PSY-Framelord Omega
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2200


                                              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                              UR Rarity
                                              1 cardAbyss Dweller
                                              UR Rarity
                                              1 cardAbyss Dweller
                                              Abyss Dweller
                                              WATER
                                              Abyss Dweller
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 1400


                                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                              UR Rarity
                                              1 cardDaigusto Emeral
                                              UR Rarity
                                              1 cardDaigusto Emeral
                                              Daigusto Emeral
                                              WIND
                                              Daigusto Emeral
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 800


                                              2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.




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