Created by: YGO Mod (20517634)

Created On: 10/25/2022

Middle Age Mechs

Need 9 UR

UR Rarity
Code Talker1 card
UR Rarity
Ningirsu the World Chalice Warrior1 card
UR Rarity
Trickstar Foxglove Witch1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Compulsory Evacuation Device2 card
UR Rarity
Warning Point2 card

Main: 20 Extra: 8

R Rarity
Valkyrie Dritte
R Rarity
Valkyrie Dritte
Valkyrie Dritte
LIGHT 4
Valkyrie Dritte
  • ATK:

  • 1000

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters.


R Rarity
Valkyrie Dritte
R Rarity
Valkyrie Dritte
Valkyrie Dritte
LIGHT 4
Valkyrie Dritte
  • ATK:

  • 1000

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters.


SR Rarity
Valkyrie Sechste
SR Rarity
Valkyrie Sechste
Valkyrie Sechste
LIGHT 1
Valkyrie Sechste
  • ATK:

  • 0

  • DEF:

  • 2000


If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.


SR Rarity
Valkyrie Sechste
SR Rarity
Valkyrie Sechste
Valkyrie Sechste
LIGHT 1
Valkyrie Sechste
  • ATK:

  • 0

  • DEF:

  • 2000


If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.


SR Rarity
Valkyrie Sigrun
SR Rarity
Valkyrie Sigrun
Valkyrie Sigrun
LIGHT 9
Valkyrie Sigrun
  • ATK:

  • 2200

  • DEF:

  • 2400


If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.


SR Rarity
Valkyrie Sigrun
SR Rarity
Valkyrie Sigrun
Valkyrie Sigrun
LIGHT 9
Valkyrie Sigrun
  • ATK:

  • 2200

  • DEF:

  • 2400


If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.


SR Rarity
Valkyrie Sigrun
SR Rarity
Valkyrie Sigrun
Valkyrie Sigrun
LIGHT 9
Valkyrie Sigrun
  • ATK:

  • 2200

  • DEF:

  • 2400


If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.


R Rarity
Valkyrie Vierte
R Rarity
Valkyrie Vierte
Valkyrie Vierte
LIGHT 3
Valkyrie Vierte
  • ATK:

  • 1400

  • DEF:

  • 1400


During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn.


R Rarity
Valkyrie Vierte
R Rarity
Valkyrie Vierte
Valkyrie Vierte
LIGHT 3
Valkyrie Vierte
  • ATK:

  • 1400

  • DEF:

  • 1400


During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn.


R Rarity
Valkyrie Vierte
R Rarity
Valkyrie Vierte
Valkyrie Vierte
LIGHT 3
Valkyrie Vierte
  • ATK:

  • 1400

  • DEF:

  • 1400


During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn.


R Rarity
Valkyrie Zweite
R Rarity
Valkyrie Zweite
Valkyrie Zweite
LIGHT 5
Valkyrie Zweite
  • ATK:

  • 1600

  • DEF:

  • 1600


If this card is Summoned: You can target 1 monster your opponent controls; destroy it. After damage calculation, if this card battled: You can target 1 Continuous Spell in your GY; add it to your hand. You can only use each effect of "Valkyrie Zweite" once per turn.


UR Rarity
Monster Reborn
UR Rarity
Monster Reborn
Monster Reborn
Spell Normal
Monster Reborn

    Target 1 monster in either GY; Special Summon it.




    Tag(s):

    R Rarity
    Valkyrie's Embrace
    R Rarity
    Valkyrie's Embrace
    Valkyrie's Embrace
    Spell Normal
    Valkyrie's Embrace

      If all monsters you control are "Valkyrie" monsters: Target 1 Attack Position "Valkyrie" monster you control and 1 face-up monster your opponent controls; change your monster to Defense Position, and if you do, banish that opponent's monster. You cannot Special Summon monsters the turn you activate this card, except "Valkyrie" monsters. You can only activate 1 "Valkyrie's Embrace" per turn.


      R Rarity
      Apple of Enlightenment
      R Rarity
      Apple of Enlightenment
      Apple of Enlightenment
      Trap Normal
      Apple of Enlightenment

        Target cards in your opponent's GY, up to the number of "Valkyrie" monsters you control; banish them. If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can draw cards equal to the number of "Valkyrie" monsters you control +1.


        UR Rarity
        Compulsory Evacuation Device
        UR Rarity
        Compulsory Evacuation Device
        Compulsory Evacuation Device
        Trap Normal
        Compulsory Evacuation Device

          Target 1 monster on the field; return that target to the hand.


          UR Rarity
          Compulsory Evacuation Device
          UR Rarity
          Compulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            SR Rarity
            Super Team Buddy Force Unite!
            SR Rarity
            Super Team Buddy Force Unite!
            Super Team Buddy Force Unite!
            Trap Normal
            Super Team Buddy Force Unite!

              Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.


              SR Rarity
              Super Team Buddy Force Unite!
              SR Rarity
              Super Team Buddy Force Unite!
              Super Team Buddy Force Unite!
              Trap Normal
              Super Team Buddy Force Unite!

                Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.


                UR Rarity
                Warning Point
                UR Rarity
                Warning Point
                Warning Point
                Trap Normal
                Warning Point

                  When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                  UR Rarity
                  Warning Point
                  UR Rarity
                  Warning Point
                  Warning Point
                  Trap Normal
                  Warning Point

                    When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                    UR Rarity
                    Code Talker
                    UR Rarity
                    Code Talker
                    Code Talker
                    DARK
                    Code Talker
                    • ATK:

                    • 1300

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.


                    R Rarity
                    Hip Hoshiningen
                    R Rarity
                    Hip Hoshiningen
                    Hip Hoshiningen
                    LIGHT
                    Hip Hoshiningen
                    • ATK:

                    • 1400

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 LIGHT monsters All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of "Hip Hoshiningen" once per turn.


                    UR Rarity
                    Ningirsu the World Chalice Warrior
                    UR Rarity
                    Ningirsu the World Chalice Warrior
                    Ningirsu the World Chalice Warrior
                    EARTH
                    Ningirsu the World Chalice Warrior
                    • ATK:

                    • 2500

                    • LINK-3

                    Link Arrow:

                    Top

                    Left

                    Right


                    2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                    SR Rarity
                    Security Dragon
                    SR Rarity
                    Security Dragon
                    Security Dragon
                    LIGHT
                    Security Dragon
                    • ATK:

                    • 1100

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                    R Rarity
                    Trickstar Black Catbat
                    R Rarity
                    Trickstar Black Catbat
                    Trickstar Black Catbat
                    LIGHT
                    Trickstar Black Catbat
                    • ATK:

                    • 2000

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 "Trickstar" monsters Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.


                    UR Rarity
                    Trickstar Foxglove Witch
                    UR Rarity
                    Trickstar Foxglove Witch
                    Trickstar Foxglove Witch
                    LIGHT
                    Trickstar Foxglove Witch
                    • ATK:

                    • 2200

                    • LINK-3

                    Link Arrow:

                    Top

                    Left

                    Right


                    2+ Fairy monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 Link-2 or lower "Trickstar" monster from your Extra Deck, then inflict 200 damage to your opponent for each card they control. You can only use each effect of "Trickstar Foxglove Witch" once per turn.


                    UR Rarity
                    Abyss Dweller
                    UR Rarity
                    Abyss Dweller
                    Abyss Dweller
                    WATER
                    Abyss Dweller
                    • ATK:

                    • 1700

                    • DEF:

                    • 1400


                    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                    SR Rarity
                    The Phantom Knights of Break Sword
                    SR Rarity
                    The Phantom Knights of Break Sword
                    The Phantom Knights of Break Sword
                    DARK
                    The Phantom Knights of Break Sword
                    • ATK:

                    • 2000

                    • DEF:

                    • 1000


                    2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.




                    More Duel Links Info

                    Valkyrie Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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