Blue-Eyes Deck #250612 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 05/14/2024

Need 33 UR

UR rarity
Blue-Eyes Alternative White Dragon2 copies
UR rarity
Blue-Eyes Jet Dragon3 copies
UR rarity
Limited to 1 copy
Bystial Magnamhut1 copy
UR rarity
Limited to 1 copy
Maxx "C"3 copies
UR rarity
Garura, Wings of Resonant Life1 copy
UR rarity
Relinquished Anima1 copy
UR rarity
Blue-Eyes White Dragon2 copies
UR rarity
Black Rose Moonlight Dragon1 copy
UR rarity
Blue-Eyes Spirit Dragon1 copy
UR rarity
Chaos Angel1 copy
UR rarity
Ash Blossom & Joyous Spring3 copies
UR rarity
Effect Veiler3 copies
UR rarity
Ghost Belle & Haunted Mansion1 copy
UR rarity
Number 62: Galaxy-Eyes Prime Photon Dragon1 copy
UR rarity
Limited to 2 copies
Super Polymerization3 copies
UR rarity
The Melody of Awakening Dragon3 copies
UR rarity
Infinite Impermanence3 copies

Main: 42 Extra: 15

SR rarity
3 copiesAleister the Invoker
SR rarity
3 copiesAleister the Invoker
SR rarity
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


UR rarity
2 copiesBlue-Eyes Alternative White Dragon
UR rarity
2 copiesBlue-Eyes Alternative White Dragon
UR rarity
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


UR rarity
3 copiesBlue-Eyes Jet Dragon
UR rarity
3 copiesBlue-Eyes Jet Dragon
UR rarity
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


SR rarity
1 copyBystial Baldrake
SR rarity
1 copyBystial Baldrake
SR rarity
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


SR rarity
1 copyBystial Druiswurm
SR rarity
1 copyBystial Druiswurm
SR rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


UR rarity
Limited to 1 copy
1 copyBystial Magnamhut
UR rarity
Limited to 1 copy
1 copyBystial Magnamhut
UR rarity
Limited to 1 copy
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


UR rarity
Limited to 1 copy
3 copiesMaxx "C"
UR rarity
Limited to 1 copy
3 copiesMaxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR rarity
2 copiesBlue-Eyes White Dragon
UR rarity
2 copiesBlue-Eyes White Dragon
UR rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR rarity
3 copiesEffect Veiler
UR rarity
3 copiesEffect Veiler
UR rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR rarity
1 copyGhost Belle & Haunted Mansion
UR rarity
1 copyGhost Belle & Haunted Mansion
UR rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


SR rarity
1 copySage with Eyes of Blue
SR rarity
1 copySage with Eyes of Blue
SR rarity
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


SR rarity
3 copiesThe White Stone of Ancients
SR rarity
3 copiesThe White Stone of Ancients
SR rarity
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


SR rarity
2 copiesInvocation
SR rarity
2 copiesInvocation
SR rarity
Invocation
Spell Normal
Invocation

    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


    R rarity
    3 copiesMagical Meltdown
    R rarity
    3 copiesMagical Meltdown
    R rarity
    Magical Meltdown
    Spell Field
    Magical Meltdown

      When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


      UR rarity
      Limited to 2 copies
      3 copiesSuper Polymerization
      UR rarity
      Limited to 2 copies
      3 copiesSuper Polymerization
      UR rarity
      Limited to 2 copies
      Super Polymerization
      Spell Quick
      Super Polymerization

        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




        Tag(s):

        UR rarity
        3 copiesThe Melody of Awakening Dragon
        UR rarity
        3 copiesThe Melody of Awakening Dragon
        UR rarity
        The Melody of Awakening Dragon
        Spell Normal
        The Melody of Awakening Dragon

          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


          UR rarity
          3 copiesInfinite Impermanence
          UR rarity
          3 copiesInfinite Impermanence
          UR rarity
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


            SR rarity
            Limited to 1 copy
            1 copySkill Drain
            SR rarity
            Limited to 1 copy
            1 copySkill Drain
            SR rarity
            Limited to 1 copy
            Skill Drain
            Trap Continuous
            Skill Drain

              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


              SR rarity
              1 copyBlue-Eyes Tyrant Dragon
              SR rarity
              1 copyBlue-Eyes Tyrant Dragon
              SR rarity
              Blue-Eyes Tyrant Dragon
              LIGHT 8
              Blue-Eyes Tyrant Dragon
              • ATK:

              • 3400

              • DEF:

              • 2900


              "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


              SR rarity
              1 copyDragon Knight Draco-Equiste
              SR rarity
              1 copyDragon Knight Draco-Equiste
              SR rarity
              Dragon Knight Draco-Equiste
              WIND 10
              Dragon Knight Draco-Equiste
              • ATK:

              • 3200

              • DEF:

              • 2000


              1 Dragon-Type Synchro Monster + 1 Warrior-Type monster Must first be Fusion Summoned. Once per turn: You can target 1 Dragon-Type Synchro Monster in the Graveyard; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.


              R rarity
              1 copyEarth Golem @Ignister
              R rarity
              1 copyEarth Golem @Ignister
              R rarity
              Earth Golem @Ignister
              EARTH 7
              Earth Golem @Ignister
              • ATK:

              • 2300

              • DEF:

              • 2000


              1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


              UR rarity
              1 copyGarura, Wings of Resonant Life
              UR rarity
              1 copyGarura, Wings of Resonant Life
              UR rarity
              Garura, Wings of Resonant Life
              DARK 6
              Garura, Wings of Resonant Life
              • ATK:

              • 1500

              • DEF:

              • 2400


              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


              R rarity
              1 copyInvoked Caliga
              R rarity
              1 copyInvoked Caliga
              R rarity
              Invoked Caliga
              DARK 4
              Invoked Caliga
              • ATK:

              • 1000

              • DEF:

              • 1800


              "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


              SR rarity
              2 copiesInvoked Mechaba
              SR rarity
              2 copiesInvoked Mechaba
              SR rarity
              Invoked Mechaba
              LIGHT 9
              Invoked Mechaba
              • ATK:

              • 2500

              • DEF:

              • 2100


              "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


              N rarity
              1 copyInvoked Purgatrio
              N rarity
              1 copyInvoked Purgatrio
              N rarity
              Invoked Purgatrio
              FIRE 7
              Invoked Purgatrio
              • ATK:

              • 2300

              • DEF:

              • 2000


              "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


              SR rarity
              1 copyMudragon of the Swamp
              SR rarity
              1 copyMudragon of the Swamp
              SR rarity
              Mudragon of the Swamp
              WATER 4
              Mudragon of the Swamp
              • ATK:

              • 1900

              • DEF:

              • 1600


              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


              SR rarity
              1 copyArtemis, the Magistus Moon Maiden
              SR rarity
              1 copyArtemis, the Magistus Moon Maiden
              SR rarity
              Artemis, the Magistus Moon Maiden
              LIGHT
              Artemis, the Magistus Moon Maiden
              • ATK:

              • 800

              • LINK-1

              Link Arrow:

              Top


              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


              UR rarity
              1 copyRelinquished Anima
              UR rarity
              1 copyRelinquished Anima
              UR rarity
              Relinquished Anima
              DARK
              Relinquished Anima
              • ATK:

              • 0

              • LINK-1

              Link Arrow:

              Top


              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


              UR rarity
              1 copyBlack Rose Moonlight Dragon
              UR rarity
              1 copyBlack Rose Moonlight Dragon
              UR rarity
              Black Rose Moonlight Dragon
              LIGHT 7
              Black Rose Moonlight Dragon
              • ATK:

              • 2400

              • DEF:

              • 1800


              1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.


              UR rarity
              1 copyBlue-Eyes Spirit Dragon
              UR rarity
              1 copyBlue-Eyes Spirit Dragon
              UR rarity
              Blue-Eyes Spirit Dragon
              LIGHT 9
              Blue-Eyes Spirit Dragon
              • ATK:

              • 2500

              • DEF:

              • 3000


              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


              UR rarity
              1 copyChaos Angel
              UR rarity
              1 copyChaos Angel
              UR rarity
              Chaos Angel
              DARK 10
              Chaos Angel
              • ATK:

              • 3500

              • DEF:

              • 2800


              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


              UR rarity
              1 copyNumber 62: Galaxy-Eyes Prime Photon Dragon
              UR rarity
              1 copyNumber 62: Galaxy-Eyes Prime Photon Dragon
              UR rarity
              Number 62: Galaxy-Eyes Prime Photon Dragon
              LIGHT
              Number 62: Galaxy-Eyes Prime Photon Dragon
              • ATK:

              • 4000

              • DEF:

              • 3000


              2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.




              More Master Duel Info

              Blue-Eyes Breakdown

               

               

               

               

               

               

               

               

               

               

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