Created by: YGO Mod (20517634)

Created On: 05/06/2024

Sky Striker Mobilize - Contact

Need 20 UR

UR Rarity
Sky Striker Ace - Raye3 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Ningirsu the World Chalice Warrior1 card
UR Rarity
Sky Striker Ace - Shizuku3 card
UR Rarity
Effect Veiler3 card
UR Rarity
Cosmic Cyclone2 card
UR Rarity
Into the Void3 card
UR Rarity
Mind Control1 card
UR Rarity
Sky Striker Mecha - Widow Anchor2 card
UR Rarity
Terraforming1 card

Main: 28 Extra: 8

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    UR Rarity
    Cosmic Cyclone
    UR Rarity
    Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      N Rarity
      Foolish Return
      N Rarity
      Foolish Return
      Foolish Return
      Spell Quick
      Foolish Return

        Select 1 card in your opponent's Graveyard. Return it to the Deck.


        N Rarity
        Foolish Return
        N Rarity
        Foolish Return
        Foolish Return
        Spell Quick
        Foolish Return

          Select 1 card in your opponent's Graveyard. Return it to the Deck.


          N Rarity
          Foolish Return
          N Rarity
          Foolish Return
          Foolish Return
          Spell Quick
          Foolish Return

            Select 1 card in your opponent's Graveyard. Return it to the Deck.


            UR Rarity
            Into the Void
            UR Rarity
            Into the Void
            Into the Void
            Spell Normal
            Into the Void

              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


              UR Rarity
              Into the Void
              UR Rarity
              Into the Void
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                UR Rarity
                Into the Void
                UR Rarity
                Into the Void
                Into the Void
                Spell Normal
                Into the Void

                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                  UR Rarity
                  Mind Control
                  UR Rarity
                  Mind Control
                  Mind Control
                  Spell Normal
                  Mind Control

                    Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                    R Rarity
                    Sky Striker Airspace - Area Zero
                    R Rarity
                    Sky Striker Airspace - Area Zero
                    Sky Striker Airspace - Area Zero
                    Spell Field
                    Sky Striker Airspace - Area Zero

                      You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                      R Rarity
                      Sky Striker Airspace - Area Zero
                      R Rarity
                      Sky Striker Airspace - Area Zero
                      Sky Striker Airspace - Area Zero
                      Spell Field
                      Sky Striker Airspace - Area Zero

                        You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                        R Rarity
                        Sky Striker Airspace - Area Zero
                        R Rarity
                        Sky Striker Airspace - Area Zero
                        Sky Striker Airspace - Area Zero
                        Spell Field
                        Sky Striker Airspace - Area Zero

                          You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                          R Rarity
                          Sky Striker Maneuver - Afterburners!
                          R Rarity
                          Sky Striker Maneuver - Afterburners!
                          Sky Striker Maneuver - Afterburners!
                          Spell Normal
                          Sky Striker Maneuver - Afterburners!

                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                            SR Rarity
                            Sky Striker Maneuver - Jamming Waves!
                            SR Rarity
                            Sky Striker Maneuver - Jamming Waves!
                            Sky Striker Maneuver - Jamming Waves!
                            Spell Normal
                            Sky Striker Maneuver - Jamming Waves!

                              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                              R Rarity
                              Sky Striker Mecha - Eagle Booster
                              R Rarity
                              Sky Striker Mecha - Eagle Booster
                              Sky Striker Mecha - Eagle Booster
                              Spell Quick
                              Sky Striker Mecha - Eagle Booster

                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                R Rarity
                                Sky Striker Mecha - Shark Cannon
                                R Rarity
                                Sky Striker Mecha - Shark Cannon
                                Sky Striker Mecha - Shark Cannon
                                Spell Quick
                                Sky Striker Mecha - Shark Cannon

                                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                  R Rarity
                                  Sky Striker Mecha - Shark Cannon
                                  R Rarity
                                  Sky Striker Mecha - Shark Cannon
                                  Sky Striker Mecha - Shark Cannon
                                  Spell Quick
                                  Sky Striker Mecha - Shark Cannon

                                    If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                    UR Rarity
                                    Sky Striker Mecha - Widow Anchor
                                    UR Rarity
                                    Sky Striker Mecha - Widow Anchor
                                    Sky Striker Mecha - Widow Anchor
                                    Spell Quick
                                    Sky Striker Mecha - Widow Anchor

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                      UR Rarity
                                      Sky Striker Mecha - Widow Anchor
                                      UR Rarity
                                      Sky Striker Mecha - Widow Anchor
                                      Sky Striker Mecha - Widow Anchor
                                      Spell Quick
                                      Sky Striker Mecha - Widow Anchor

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                        SR Rarity
                                        Sky Striker Mecha Modules - Multirole
                                        SR Rarity
                                        Sky Striker Mecha Modules - Multirole
                                        Sky Striker Mecha Modules - Multirole
                                        Spell Continuous
                                        Sky Striker Mecha Modules - Multirole

                                          Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                          SR Rarity
                                          Sky Striker Mecha Modules - Multirole
                                          SR Rarity
                                          Sky Striker Mecha Modules - Multirole
                                          Sky Striker Mecha Modules - Multirole
                                          Spell Continuous
                                          Sky Striker Mecha Modules - Multirole

                                            Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                            UR Rarity
                                            Terraforming
                                            UR Rarity
                                            Terraforming
                                            Terraforming
                                            Spell Normal
                                            Terraforming

                                              Add 1 Field Spell from your Deck to your hand.




                                              Tag(s):

                                              SR Rarity
                                              Knightmare Cerberus
                                              SR Rarity
                                              Knightmare Cerberus
                                              Knightmare Cerberus
                                              EARTH
                                              Knightmare Cerberus
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Left


                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                              SR Rarity
                                              Knightmare Phoenix
                                              SR Rarity
                                              Knightmare Phoenix
                                              Knightmare Phoenix
                                              FIRE
                                              Knightmare Phoenix
                                              • ATK:

                                              • 1900

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Right


                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                              UR Rarity
                                              Knightmare Unicorn
                                              UR Rarity
                                              Knightmare Unicorn
                                              Knightmare Unicorn
                                              DARK
                                              Knightmare Unicorn
                                              • ATK:

                                              • 2200

                                              • LINK-3

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom


                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                              UR Rarity
                                              Ningirsu the World Chalice Warrior
                                              UR Rarity
                                              Ningirsu the World Chalice Warrior
                                              Ningirsu the World Chalice Warrior
                                              EARTH
                                              Ningirsu the World Chalice Warrior
                                              • ATK:

                                              • 2500

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Left

                                              Right


                                              2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                              SR Rarity
                                              Rasterliger
                                              SR Rarity
                                              Rasterliger
                                              Rasterliger
                                              LIGHT
                                              Rasterliger
                                              • ATK:

                                              • 2000

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


                                              UR Rarity
                                              Sky Striker Ace - Shizuku
                                              UR Rarity
                                              Sky Striker Ace - Shizuku
                                              Sky Striker Ace - Shizuku
                                              WATER
                                              Sky Striker Ace - Shizuku
                                              • ATK:

                                              • 1500

                                              • LINK-1

                                              Link Arrow:

                                              Top-Right


                                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                              UR Rarity
                                              Sky Striker Ace - Shizuku
                                              UR Rarity
                                              Sky Striker Ace - Shizuku
                                              Sky Striker Ace - Shizuku
                                              WATER
                                              Sky Striker Ace - Shizuku
                                              • ATK:

                                              • 1500

                                              • LINK-1

                                              Link Arrow:

                                              Top-Right


                                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                              UR Rarity
                                              Sky Striker Ace - Shizuku
                                              UR Rarity
                                              Sky Striker Ace - Shizuku
                                              Sky Striker Ace - Shizuku
                                              WATER
                                              Sky Striker Ace - Shizuku
                                              • ATK:

                                              • 1500

                                              • LINK-1

                                              Link Arrow:

                                              Top-Right


                                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.




                                              More Duel Links Info

                                              Sky Striker Breakdown

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

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