Created by: YGO Mod (20517634)

Created On: 05/01/2024

Shadow-Weaving Power

Need 18 UR

UR Rarity
Artifact Lancea3 card
UR Rarity
D.D. Crow2 card
UR Rarity
Rilliona, the Magistus of Verre2 card
UR Rarity
El Shaddoll Construct2 card
UR Rarity
Shaddoll Construct1 card
UR Rarity
Trishula, Zero Dragon of the Ice Barrier1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Forbidden Droplet3 card
UR Rarity
Ice Dragon's Prison3 card

Main: 37 Extra: 9

UR Rarity
3 cardArtifact Lancea
UR Rarity
3 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


UR Rarity
2 cardD.D. Crow
UR Rarity
2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
2 cardRilliona, the Magistus of Verre
UR Rarity
2 cardRilliona, the Magistus of Verre
Rilliona, the Magistus of Verre
LIGHT 4
Rilliona, the Magistus of Verre
  • ATK:

  • 800

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.


N Rarity
2 cardWattkinetic Puppeteer
N Rarity
2 cardWattkinetic Puppeteer
Wattkinetic Puppeteer
LIGHT 4
Wattkinetic Puppeteer
  • ATK:

  • 1800

  • DEF:

  • 0


(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones.


SR Rarity
3 cardReeshaddoll Wendi
SR Rarity
3 cardReeshaddoll Wendi
Reeshaddoll Wendi
WIND 3
Reeshaddoll Wendi
  • ATK:

  • 1500

  • DEF:

  • 1000


FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.


SR Rarity
1 cardShaddoll Beast
SR Rarity
1 cardShaddoll Beast
Shaddoll Beast
DARK 5
Shaddoll Beast
  • ATK:

  • 2200

  • DEF:

  • 1700


FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.


R Rarity
2 cardShaddoll Dragon
R Rarity
2 cardShaddoll Dragon
Shaddoll Dragon
DARK 4
Shaddoll Dragon
  • ATK:

  • 1900

  • DEF:

  • 0


FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.


R Rarity
3 cardShaddoll Hedgehog
R Rarity
3 cardShaddoll Hedgehog
Shaddoll Hedgehog
DARK 3
Shaddoll Hedgehog
  • ATK:

  • 800

  • DEF:

  • 200


FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.


N Rarity
1 cardShaddoll Hound
N Rarity
1 cardShaddoll Hound
Shaddoll Hound
DARK 4
Shaddoll Hound
  • ATK:

  • 1600

  • DEF:

  • 900


FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn.


R Rarity
3 cardShaddoll Squamata
R Rarity
3 cardShaddoll Squamata
Shaddoll Squamata
DARK 4
Shaddoll Squamata
  • ATK:

  • 1800

  • DEF:

  • 1000


FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.


N Rarity
2 cardShaddoll Falco
N Rarity
2 cardShaddoll Falco
Shaddoll Falco
DARK 2
Shaddoll Falco
  • ATK:

  • 600

  • DEF:

  • 1400


FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn.


R Rarity
3 cardEl Shaddoll Fusion
R Rarity
3 cardEl Shaddoll Fusion
El Shaddoll Fusion
Spell Quick
El Shaddoll Fusion

    Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.


    UR Rarity
    3 cardForbidden Droplet
    UR Rarity
    3 cardForbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      R Rarity
      1 cardMagistus Invocation
      R Rarity
      1 cardMagistus Invocation
      Magistus Invocation
      Spell Normal
      Magistus Invocation

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.


        UR Rarity
        3 cardIce Dragon's Prison
        UR Rarity
        3 cardIce Dragon's Prison
        Ice Dragon's Prison
        Trap Normal
        Ice Dragon's Prison

          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


          SR Rarity
          3 cardResh Shaddoll Incarnation
          SR Rarity
          3 cardResh Shaddoll Incarnation
          Resh Shaddoll Incarnation
          Trap Normal
          Resh Shaddoll Incarnation

            Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects; ● Change 1 face-down monster you control to face-up Defense Position. ● Change 1 face-up monster you control to face-down Defense Position. You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.


            UR Rarity
            2 cardEl Shaddoll Construct
            UR Rarity
            2 cardEl Shaddoll Construct
            El Shaddoll Construct
            LIGHT 8
            El Shaddoll Construct
            • ATK:

            • 2800

            • DEF:

            • 2500


            1 "Shaddoll" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


            N Rarity
            1 cardEl Shaddoll Wendigo
            N Rarity
            1 cardEl Shaddoll Wendigo
            El Shaddoll Wendigo
            WIND 6
            El Shaddoll Wendigo
            • ATK:

            • 200

            • DEF:

            • 2800


            1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


            SR Rarity
            1 cardArtemis, the Magistus Moon Maiden
            SR Rarity
            1 cardArtemis, the Magistus Moon Maiden
            Artemis, the Magistus Moon Maiden
            LIGHT
            Artemis, the Magistus Moon Maiden
            • ATK:

            • 800

            • LINK-1

            Link Arrow:

            Top


            1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


            SR Rarity
            1 cardGravity Controller
            SR Rarity
            1 cardGravity Controller
            Gravity Controller
            DARK
            Gravity Controller
            • ATK:

            • 1000

            • LINK-1

            Link Arrow:

            Bottom-Left


            1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.


            SR Rarity
            1 cardKnightmare Phoenix
            SR Rarity
            1 cardKnightmare Phoenix
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


            UR Rarity
            1 cardShaddoll Construct
            UR Rarity
            1 cardShaddoll Construct
            Shaddoll Construct
            LIGHT
            Shaddoll Construct
            • ATK:

            • 1200

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Flip monsters During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.


            UR Rarity
            1 cardTrishula, Zero Dragon of the Ice Barrier
            UR Rarity
            1 cardTrishula, Zero Dragon of the Ice Barrier
            Trishula, Zero Dragon of the Ice Barrier
            WATER 11
            Trishula, Zero Dragon of the Ice Barrier
            • ATK:

            • 2700

            • DEF:

            • 2000


            1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


            UR Rarity
            1 cardAbyss Dweller
            UR Rarity
            1 cardAbyss Dweller
            Abyss Dweller
            WATER
            Abyss Dweller
            • ATK:

            • 1700

            • DEF:

            • 1400


            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.




            More Duel Links Info

            Shaddoll Breakdown

             

             

             

             

             

             

             

             

             

             

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