Created by: YGO Mod (20517634)

Created On: 05/01/2024

Main: 55 Extra: 15

1 cardIllegal Knight 1 cardIllegal Knight
Illegal Knight
DARK 7
Illegal Knight
  • ATK:

  • 2000

  • DEF:

  • 2000


During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. If you control an "Adventurer Token" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to your opponent, and if you do, return that card(s) to the hand. You can only use each effect of "Illegal Knight" once per turn.


3 cardKashtira Fenrir 3 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


1 cardVirtual World Hime - Nyannyan 1 cardVirtual World Hime - Nyannyan
Virtual World Hime - Nyannyan
WIND 3
Virtual World Hime - Nyannyan
  • ATK:

  • 1500

  • DEF:

  • 1500


If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.


3 cardVirtual World Kirin - Lili 3 cardVirtual World Kirin - Lili
Virtual World Kirin - Lili
EARTH 6
Virtual World Kirin - Lili
  • ATK:

  • 1800

  • DEF:

  • 600


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.


3 cardVirtual World Xiezhi - Jiji 3 cardVirtual World Xiezhi - Jiji
Virtual World Xiezhi - Jiji
EARTH 3
Virtual World Xiezhi - Jiji
  • ATK:

  • 1000

  • DEF:

  • 1600


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.


1 cardWandering Gryphon Rider
1 cardWandering Gryphon Rider
Wandering Gryphon Rider
WIND 7
Wandering Gryphon Rider
  • ATK:

  • 2000

  • DEF:

  • 2800


During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


3 cardWater Enchantress of the Temple 3 cardWater Enchantress of the Temple
Water Enchantress of the Temple
WATER 3
Water Enchantress of the Temple
  • ATK:

  • 1500

  • DEF:

  • 1200


If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardVirtual World Mai-Hime - Lulu 3 cardVirtual World Mai-Hime - Lulu
Virtual World Mai-Hime - Lulu
WIND 3
Virtual World Mai-Hime - Lulu
  • ATK:

  • 1600

  • DEF:

  • 600


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.


3 cardVirtual World Roshi - Laolao 3 cardVirtual World Roshi - Laolao
Virtual World Roshi - Laolao
WIND 6
Virtual World Roshi - Laolao
  • ATK:

  • 0

  • DEF:

  • 2400


If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.


1 cardDracoback, the Rideable Dragon 1 cardDracoback, the Rideable Dragon
Dracoback, the Rideable Dragon
Spell Equip
Dracoback, the Rideable Dragon

    Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


    3 cardEmergency Teleport
    3 cardEmergency Teleport
    Emergency Teleport
    Spell Quick
    Emergency Teleport

      Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




      Tag(s):

      1 cardFateful Adventure 1 cardFateful Adventure
      Fateful Adventure
      Spell Continuous
      Fateful Adventure

        Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


        1 cardFoolish Burial
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          1 cardHarpie's Feather Duster
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            2 cardLightning Storm 2 cardLightning Storm
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




              Tag(s):

              2 cardPressured Planet Wraitsoth
              2 cardPressured Planet Wraitsoth
              Pressured Planet Wraitsoth
              Spell Field
              Pressured Planet Wraitsoth

                When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                3 cardRite of Aramesir 3 cardRite of Aramesir
                Rite of Aramesir
                Spell Normal
                Rite of Aramesir

                  If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                  3 cardTriple Tactics Talent
                  3 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                    3 cardVirtual World City - Kauwloon 3 cardVirtual World City - Kauwloon
                    Virtual World City - Kauwloon
                    Spell Normal
                    Virtual World City - Kauwloon

                      Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ● 2+: All "Virtual World" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn.


                      2 cardVirtual World Gate - Qinglong 2 cardVirtual World Gate - Qinglong
                      Virtual World Gate - Qinglong
                      Spell Continuous
                      Virtual World Gate - Qinglong

                        You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.


                        3 cardEvenly Matched 3 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          3 cardSolemn Judgment
                          3 cardSolemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            2 cardVirtual World Gate - Chuche 2 cardVirtual World Gate - Chuche
                            Virtual World Gate - Chuche
                            Trap Continuous
                            Virtual World Gate - Chuche

                              You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.


                              1 cardVirtual World Gate - Xuanwu 1 cardVirtual World Gate - Xuanwu
                              Virtual World Gate - Xuanwu
                              Trap Continuous
                              Virtual World Gate - Xuanwu

                                During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.


                                1 cardIcejade Gymir Aegirine 1 cardIcejade Gymir Aegirine
                                Icejade Gymir Aegirine
                                WATER 10
                                Icejade Gymir Aegirine
                                • ATK:

                                • 3000

                                • DEF:

                                • 1500


                                1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.


                                1 cardRavenous Crocodragon Archethys 1 cardRavenous Crocodragon Archethys
                                Ravenous Crocodragon Archethys
                                WATER 9
                                Ravenous Crocodragon Archethys
                                • ATK:

                                • 1000

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                1 cardStardust Charge Warrior 1 cardStardust Charge Warrior
                                Stardust Charge Warrior
                                WIND 6
                                Stardust Charge Warrior
                                • ATK:

                                • 2000

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                1 cardSwordsoul Supreme Sovereign - Chengying 1 cardSwordsoul Supreme Sovereign - Chengying
                                Swordsoul Supreme Sovereign - Chengying
                                WATER 10
                                Swordsoul Supreme Sovereign - Chengying
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                1 cardVirtual World Beast - Jiujiu 1 cardVirtual World Beast - Jiujiu
                                Virtual World Beast - Jiujiu
                                WIND 6
                                Virtual World Beast - Jiujiu
                                • ATK:

                                • 2400

                                • DEF:

                                • 1700


                                1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.


                                1 cardVirtual World Kyubi - Shenshen 1 cardVirtual World Kyubi - Shenshen
                                Virtual World Kyubi - Shenshen
                                WIND 9
                                Virtual World Kyubi - Shenshen
                                • ATK:

                                • 2800

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                                1 cardCoral Dragon 1 cardCoral Dragon
                                Coral Dragon
                                WATER 6
                                Coral Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 500


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                1 cardBeatrice, Lady of the Eternal
                                1 cardBeatrice, Lady of the Eternal
                                Beatrice, Lady of the Eternal
                                LIGHT
                                Beatrice, Lady of the Eternal
                                • ATK:

                                • 2500

                                • DEF:

                                • 2800


                                2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                1 cardConstellar Ptolemy M7 1 cardConstellar Ptolemy M7
                                Constellar Ptolemy M7
                                LIGHT
                                Constellar Ptolemy M7
                                • ATK:

                                • 2700

                                • DEF:

                                • 2000


                                2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                Tag(s):

                                1 cardFull Armored Dark Knight Lancer 1 cardFull Armored Dark Knight Lancer
                                Full Armored Dark Knight Lancer
                                WATER
                                Full Armored Dark Knight Lancer
                                • ATK:

                                • 2800

                                • DEF:

                                • 1500


                                3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                1 cardJormungandr, Generaider Boss of Eternity 1 cardJormungandr, Generaider Boss of Eternity
                                Jormungandr, Generaider Boss of Eternity
                                EARTH
                                Jormungandr, Generaider Boss of Eternity
                                • ATK:

                                • -1

                                • DEF:

                                • -1


                                2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                                1 cardLaevatein, Generaider Boss of Shadows 1 cardLaevatein, Generaider Boss of Shadows
                                Laevatein, Generaider Boss of Shadows
                                FIRE
                                Laevatein, Generaider Boss of Shadows
                                • ATK:

                                • 2500

                                • DEF:

                                • 2500


                                2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.


                                1 cardPhantom Fortress Enterblathnir 1 cardPhantom Fortress Enterblathnir
                                Phantom Fortress Enterblathnir
                                WIND
                                Phantom Fortress Enterblathnir
                                • ATK:

                                • 2900

                                • DEF:

                                • 2500


                                2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                1 cardVirtual World Tiger - Fufu 1 cardVirtual World Tiger - Fufu
                                Virtual World Tiger - Fufu
                                EARTH
                                Virtual World Tiger - Fufu
                                • ATK:

                                • 2600

                                • DEF:

                                • 2800


                                2+ Level 9 monsters Gains the following effects, based on the number of "Virtual World Gate" cards you control. ● 2+: This card can attack directly. ● 4: This card is unaffected by activated card effects, except "Virtual World" cards. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn.




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