Created by: YGO Mod (20517634)
Created On: 05/01/2024
Main: 40 Extra: 15



LIGHT
4Flogos, the Ogdoadic Boundless
ATK:
1800
DEF:
1400
If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.



LIGHT
8Keurse, the Ogdoadic Light
ATK:
400
DEF:
2400
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.



DARK
4Nauya, the Ogdoadic Remnant
ATK:
0
DEF:
2000
You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.



LIGHT
4Nunu, the Ogdoadic Remnant
ATK:
0
DEF:
0
You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.



DARK
4Ragnaraika Armored Lizard
ATK:
0
DEF:
2300
You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn.



LIGHT
3Ragnaraika Samurai Beetle
ATK:
1500
DEF:
0
You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.



EARTH
1Ragnaraika the Evil Seed
ATK:
0
DEF:
0
You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



DARK
4Reptilianne Coatl
ATK:
1400
DEF:
1000
If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.



Spell
QuickOgdoadic Daybreak
Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.



Spell
ContinuousRagnaraika Bloom
Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



Trap
NormalRagnaraika Hunting Dance
Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.



LIGHTBenghalancer the Resurgent
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.



WATERHaggard Lizardose
ATK:
800
LINK-2
Link Arrow:
Right
Bottom
2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.



FIRERagnaraika Chain Coils
ATK:
2900
LINK-4
Link Arrow:
Right
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.



WINDRagnaraika Mantis Monk
ATK:
2300
LINK-3
Link Arrow:
Left
Bottom
Bottom-Right
2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.



FIRERagnaraika Skeletal Soldier
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.



EARTHRagnaraika Stag Sovereign
ATK:
3300
LINK-5
Link Arrow:
Left
Right
Bottom-Left
Bottom
Bottom-Right
2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.



DARKReptilianne Echidna
ATK:
200
LINK-2
Link Arrow:
Left
Bottom-Right
2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.



EARTHSunavalon Dryas
ATK:
0
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.



DARK
8Reptilianne Melusine
ATK:
2500
DEF:
2800
1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.
















































