Created by: Mèo Fool Gaming (37156024)

Created On: 02/22/2022

Flight Control

Need 14 UR

UR Rarity
Battlewasp - Hama the Conquering Bow1 card
UR Rarity
Black Rose Dragon1 card
UR Rarity
Crystron Quariongandrax1 card
UR Rarity
Odd-Eyes Meteorburst Dragon1 card
UR Rarity
Coral Dragon1 card
UR Rarity
T.G. Screw Serpent2 card
UR Rarity
T.G. Striker3 card
UR Rarity
Book of Moon1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Mystical Space Typhoon2 card

Main: 20 Extra: 7

SR Rarity
T.G. Booster Raptor
SR Rarity
T.G. Booster Raptor
T.G. Booster Raptor
WIND 1
T.G. Booster Raptor
  • ATK:

  • 400

  • DEF:

  • 300


If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".


R Rarity
T.G. Catapult Dragon
R Rarity
T.G. Catapult Dragon
T.G. Catapult Dragon
EARTH 2
T.G. Catapult Dragon
  • ATK:

  • 900

  • DEF:

  • 1300


Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.


R Rarity
T.G. Catapult Dragon
R Rarity
T.G. Catapult Dragon
T.G. Catapult Dragon
EARTH 2
T.G. Catapult Dragon
  • ATK:

  • 900

  • DEF:

  • 1300


Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.


R Rarity
T.G. Catapult Dragon
R Rarity
T.G. Catapult Dragon
T.G. Catapult Dragon
EARTH 2
T.G. Catapult Dragon
  • ATK:

  • 900

  • DEF:

  • 1300


Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.


SR Rarity
T.G. Warwolf
SR Rarity
T.G. Warwolf
T.G. Warwolf
DARK 3
T.G. Warwolf
  • ATK:

  • 1200

  • DEF:

  • 0


When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".


SR Rarity
T.G. Warwolf
SR Rarity
T.G. Warwolf
T.G. Warwolf
DARK 3
T.G. Warwolf
  • ATK:

  • 1200

  • DEF:

  • 0


When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".


SR Rarity
T.G. Warwolf
SR Rarity
T.G. Warwolf
T.G. Warwolf
DARK 3
T.G. Warwolf
  • ATK:

  • 1200

  • DEF:

  • 0


When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".


R Rarity
T.G. Jet Falcon
R Rarity
T.G. Jet Falcon
T.G. Jet Falcon
WIND 3
T.G. Jet Falcon
  • ATK:

  • 1400

  • DEF:

  • 1200


If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.


R Rarity
T.G. Jet Falcon
R Rarity
T.G. Jet Falcon
T.G. Jet Falcon
WIND 3
T.G. Jet Falcon
  • ATK:

  • 1400

  • DEF:

  • 1200


If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.


R Rarity
T.G. Jet Falcon
R Rarity
T.G. Jet Falcon
T.G. Jet Falcon
WIND 3
T.G. Jet Falcon
  • ATK:

  • 1400

  • DEF:

  • 1200


If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.


UR Rarity
T.G. Screw Serpent
UR Rarity
T.G. Screw Serpent
T.G. Screw Serpent
WATER 4
T.G. Screw Serpent
  • ATK:

  • 1300

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.


UR Rarity
T.G. Screw Serpent
UR Rarity
T.G. Screw Serpent
T.G. Screw Serpent
WATER 4
T.G. Screw Serpent
  • ATK:

  • 1300

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.


UR Rarity
T.G. Striker
UR Rarity
T.G. Striker
T.G. Striker
EARTH 2
T.G. Striker
  • ATK:

  • 800

  • DEF:

  • 0


If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".


UR Rarity
T.G. Striker
UR Rarity
T.G. Striker
T.G. Striker
EARTH 2
T.G. Striker
  • ATK:

  • 800

  • DEF:

  • 0


If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".


UR Rarity
T.G. Striker
UR Rarity
T.G. Striker
T.G. Striker
EARTH 2
T.G. Striker
  • ATK:

  • 800

  • DEF:

  • 0


If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Monster Reborn
    UR Rarity
    Monster Reborn
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.




      Tag(s):

      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.


        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          SR Rarity
          Solemn Scolding
          SR Rarity
          Solemn Scolding
          Solemn Scolding
          Trap Counter
          Solemn Scolding

            If this is the only Set card in your Spell & Trap Zone, when a monster(s) would be Summoned, OR a Spell/Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.




            Tag(s):

            UR Rarity
            Battlewasp - Hama the Conquering Bow
            UR Rarity
            Battlewasp - Hama the Conquering Bow
            Battlewasp - Hama the Conquering Bow
            WIND 8
            Battlewasp - Hama the Conquering Bow
            • ATK:

            • 2800

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.


            UR Rarity
            Black Rose Dragon
            UR Rarity
            Black Rose Dragon
            Black Rose Dragon
            FIRE 7
            Black Rose Dragon
            • ATK:

            • 2400

            • DEF:

            • 1800


            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


            UR Rarity
            Crystron Quariongandrax
            UR Rarity
            Crystron Quariongandrax
            Crystron Quariongandrax
            WATER 9
            Crystron Quariongandrax
            • ATK:

            • 3000

            • DEF:

            • 3000


            2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.


            UR Rarity
            Odd-Eyes Meteorburst Dragon
            UR Rarity
            Odd-Eyes Meteorburst Dragon
            Odd-Eyes Meteorburst Dragon
            FIRE 7
            Odd-Eyes Meteorburst Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


            UR Rarity
            Coral Dragon
            UR Rarity
            Coral Dragon
            Coral Dragon
            WATER 6
            Coral Dragon
            • ATK:

            • 2400

            • DEF:

            • 500


            1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


            SR Rarity
            T.G. Star Guardian
            SR Rarity
            T.G. Star Guardian
            T.G. Star Guardian
            LIGHT 5
            T.G. Star Guardian
            • ATK:

            • 100

            • DEF:

            • 2200


            1 Tuner + 1+ non-Tuner "T.G." monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn. ● If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand. ● During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.


            SR Rarity
            T.G. Star Guardian
            SR Rarity
            T.G. Star Guardian
            T.G. Star Guardian
            LIGHT 5
            T.G. Star Guardian
            • ATK:

            • 100

            • DEF:

            • 2200


            1 Tuner + 1+ non-Tuner "T.G." monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn. ● If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand. ● During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.




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