Resonator Deck #236018 — Yu-Gi-Oh! Master Duel

50 Main, 15 Extra, incl. Soul Resonator x3, Vision Resonator x3, Battle Fader x2. Created Apr 21, 2024 by YGO Mod.

Deck Resonator Master Duel

Created by: YGO Mod (20517634)

Created On: 04/21/2024

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
20± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 50 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Red Dragon Archfiend-line Synchro bosses (Tyrant Red Dragon Archfiend, Red Nova Dragon, Red Supernova Dragon) reached through Resonator Tuner chains; Hot Red Dragon Archfiend and Scarlight/Scarred Red Dragon Archfiend as mid-cost bosses; Forbidden King Calamity is excluded from the evaluation
  • Turn 1 (going first): Normal Summon a Resonator Tuner (Soul Resonator, Vision Resonator or Synkron Resonator) to search or Special Summon a second body, then Synchro into a Red Dragon boss (Inferred from card text, no recorded boards)
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Battle Fader) to answer the first starter, then Synchro through the remaining board (Inferred)
  • Recovery: Resonator Engine and Synkron Resonator return Resonators from the GY to the hand or Deck, and Red Zone / Crimson Gaia revive or search Red Dragon bosses (Inferred)
  • After siding: No Side Deck is registered (side 0), so there is no post-side plan

Why it scores here

The deck opens reliably enough on paper: three Soul Resonator and three Vision Resonator give a 27.6% chance of at least one in a going-first opening hand, and the archetype core group reaches about 90% in hand (Inferred hypergeometric estimate). Conversion is the weak link, because no recorded boards exist, so the ceiling and median are text-based inferences. The Extra Deck is fully used by 15 Synchro monsters, which gives real closing power through Red Dragon bosses at 3000 to 4000 ATK, and the hand traps (Ash Blossom, Infinite Impermanence, Battle Fader) supply going-second interaction. Only 20 of 50 main cards share the exact Resonator name, and there is no Side Deck, so adaptability is near zero. The list is illegal because Hot Red Dragon Archfiend King Calamity is Forbidden and was run once, so the score is capped at a theoretical, structural-only read. Popularity and archetype usage did not earn points, and the score was not produced by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 Soul or Vision Resonator in 5-card opening) = 0.276 each; archetype core group about 0.905 in hand (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Copy histogram shows 32 singletons and a 22-card Level 0 spread; 45 of 50 main cards are off-archetype, so brick risk is material (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards in combos_evidence; the ceiling is read from Red Zone, Crimson Gaia and Resonator Engine text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded median or power distribution; floor is unknown and assumed low given the sparse starter set (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two Synkron and Crimson Resonator style recursion routes exist, but there are no independent second lines in the evidence (Inferred)
D6 Resource Economy, Recovery & Grind 45 Resonator Engine and Synkron Resonator return Resonators from the GY, which gives partial recovery; no netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 55 Six hand traps and about 10 negation text cards; Infinite Impermanence and Ash Blossom are duplicated (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 50 Battle Fader and Infinite Impermanence answer boards, but no going-second split data is present (Inferred)
D9 Offensive Pressure & Closing Power 60 Tyrant Red Dragon Archfiend 3500 ATK, Red Supernova Dragon 4000 ATK and Red Nova Dragon 3500 ATK in the Extra Deck (Verified from card data)
D10 Main Deck Efficiency & Flexibility 40 50 main cards in a 40-60 range, 30.8% exact-name purity, and a fair number of tech and hand trap slots dilute engine density (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 60 15 Synchro monsters fill the 15-card Extra Deck; coverage of the Red Dragon line is strong but the Forbidden King Calamity slot is illegal (Verified)
D12 Side Deck Adaptability 10 Side count is 0, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 tournament_context unavailable and no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro chains with several Tuner and Level requirements raise the pilot burden (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary, not separately weighted. Modifiers: none.


More Master Duel Info

Resonator

Resonator Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top