Created by: YGO Mod (20517634)

Created On: 10/23/2022

Main: 40 Extra: 12

3 cardAhrima, the Wicked Warden 3 cardAhrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


2 cardBeetrooper Assault Roller 2 cardBeetrooper Assault Roller
Beetrooper Assault Roller
EARTH 4
Beetrooper Assault Roller
  • ATK:

  • 1600

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.


2 cardBeetrooper Scale Bomber 2 cardBeetrooper Scale Bomber
Beetrooper Scale Bomber
FIRE 3
Beetrooper Scale Bomber
  • ATK:

  • 1200

  • DEF:

  • 2000


If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.


3 cardBeetrooper Scout Buggy 3 cardBeetrooper Scout Buggy
Beetrooper Scout Buggy
WIND 3
Beetrooper Scout Buggy
  • ATK:

  • 1000

  • DEF:

  • 300


You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.


1 cardBeetrooper Sting Lancer 1 cardBeetrooper Sting Lancer
Beetrooper Sting Lancer
WIND 7
Beetrooper Sting Lancer
  • ATK:

  • 2400

  • DEF:

  • 1800


During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn.


3 cardEarthbound Immortal Uru 3 cardEarthbound Immortal Uru
Earthbound Immortal Uru
DARK 10
Earthbound Immortal Uru
  • ATK:

  • 3000

  • DEF:

  • 3000


There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can Tribute 1 other monster, then target 1 face-up monster your opponent controls; take control of that target, until the End Phase.


3 cardGizmek Uka, the Festive Fox of Fecundity 3 cardGizmek Uka, the Festive Fox of Fecundity
Gizmek Uka, the Festive Fox of Fecundity
EARTH 7
Gizmek Uka, the Festive Fox of Fecundity
  • ATK:

  • 2250

  • DEF:

  • 2250


Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of "Gizmek Uka, the Festive Fox of Fecundity" once per turn. ● If a monster(s) is Special Summoned from the Main Deck (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; Special Summon 1 monster from your hand or Deck whose ATK equals its own DEF, with a same Attribute as that monster.


3 cardKrawler Soma 3 cardKrawler Soma
Krawler Soma
EARTH 6
Krawler Soma
  • ATK:

  • 2000

  • DEF:

  • 2500


You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon "Krawler" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of "Krawler Soma" once per turn.


3 cardMachina Metalcruncher 3 cardMachina Metalcruncher
Machina Metalcruncher
EARTH 9
Machina Metalcruncher
  • ATK:

  • 2800

  • DEF:

  • 0


If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardResonance Insect 2 cardResonance Insect
Resonance Insect
EARTH 4
Resonance Insect
  • ATK:

  • 1000

  • DEF:

  • 700


If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".


2 cardKrawler Dendrite 2 cardKrawler Dendrite
Krawler Dendrite
EARTH 2
Krawler Dendrite
  • ATK:

  • 1300

  • DEF:

  • 600


FLIP: You can send 1 monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.


2 cardKrawler Receptor 2 cardKrawler Receptor
Krawler Receptor
EARTH 2
Krawler Receptor
  • ATK:

  • 900

  • DEF:

  • 1200


FLIP: You can add 1 "Krawler" monster from your Deck to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn.


2 cardBeetrooper Descent 2 cardBeetrooper Descent
Beetrooper Descent
Spell Normal
Beetrooper Descent

    Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 "Beetrooper Descent" per turn.


    1 cardBeetrooper Landing 1 cardBeetrooper Landing
    Beetrooper Landing
    Spell Normal
    Beetrooper Landing

      Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of "Beetrooper Landing" once per turn.


      3 cardLair of Darkness 3 cardLair of Darkness
      Lair of Darkness
      Spell Field
      Lair of Darkness

        All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


        2 cardPot of Extravagance
        2 cardPot of Extravagance
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




          Tag(s):

          1 cardTerraforming
          1 cardTerraforming
          Terraforming
          Spell Normal
          Terraforming

            Add 1 Field Spell from your Deck to your hand.




            Tag(s):

            1 cardAccesscode Talker 1 cardAccesscode Talker
            Accesscode Talker
            DARK
            Accesscode Talker
            • ATK:

            • 2300

            • LINK-4

            Link Arrow:

            Top

            Left

            Right

            Bottom


            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




            Tag(s):

            2 cardBarricadeborg Blocker 2 cardBarricadeborg Blocker
            Barricadeborg Blocker
            DARK
            Barricadeborg Blocker
            • ATK:

            • 1000

            • LINK-2

            Link Arrow:

            Left

            Bottom


            2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


            2 cardCherubini, Ebon Angel of the Burning Abyss 2 cardCherubini, Ebon Angel of the Burning Abyss
            Cherubini, Ebon Angel of the Burning Abyss
            DARK
            Cherubini, Ebon Angel of the Burning Abyss
            • ATK:

            • 500

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


            2 cardInzektor Picofalena 2 cardInzektor Picofalena
            Inzektor Picofalena
            DARK
            Inzektor Picofalena
            • ATK:

            • 1000

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ● The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.


            1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
            Knightmare Unicorn
            DARK
            Knightmare Unicorn
            • ATK:

            • 2200

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


            1 cardSaryuja Skull Dread 1 cardSaryuja Skull Dread
            Saryuja Skull Dread
            EARTH
            Saryuja Skull Dread
            • ATK:

            • 2800

            • LINK-4

            Link Arrow:

            Top

            Bottom-Left

            Bottom

            Bottom-Right


            2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


            1 cardUnion Carrier
            1 cardUnion Carrier
            Union Carrier
            LIGHT
            Union Carrier
            • ATK:

            • 1000

            • LINK-2

            Link Arrow:

            Right

            Bottom


            2 monsters with the same Type or Attribute Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.


            2 cardNumber 29: Mannequin Cat 2 cardNumber 29: Mannequin Cat
            Number 29: Mannequin Cat
            LIGHT
            Number 29: Mannequin Cat
            • ATK:

            • 2000

            • DEF:

            • 900


            2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.




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