Created by: YGO Mod (20517634)

Created On: 10/23/2022

Main: 60 Extra: 15

3 cardDeskbot 003 3 cardDeskbot 003
Deskbot 003
EARTH 3
Deskbot 003
  • ATK:

  • 500

  • DEF:

  • 500


When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn.


1 cardGizmek Kaku, the Supreme Shining Sky Stag 1 cardGizmek Kaku, the Supreme Shining Sky Stag
Gizmek Kaku, the Supreme Shining Sky Stag
FIRE 9
Gizmek Kaku, the Supreme Shining Sky Stag
  • ATK:

  • 2750

  • DEF:

  • 2750


If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn.


1 cardGizmek Okami, the Dreaded Deluge Dragon 1 cardGizmek Okami, the Dreaded Deluge Dragon
Gizmek Okami, the Dreaded Deluge Dragon
WATER 10
Gizmek Okami, the Dreaded Deluge Dragon
  • ATK:

  • 2950

  • DEF:

  • 2950


You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.


2 cardGizmek Uka, the Festive Fox of Fecundity 2 cardGizmek Uka, the Festive Fox of Fecundity
Gizmek Uka, the Festive Fox of Fecundity
EARTH 7
Gizmek Uka, the Festive Fox of Fecundity
  • ATK:

  • 2250

  • DEF:

  • 2250


Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of "Gizmek Uka, the Festive Fox of Fecundity" once per turn. ● If a monster(s) is Special Summoned from the Main Deck (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; Special Summon 1 monster from your hand or Deck whose ATK equals its own DEF, with a same Attribute as that monster.


2 cardKarakuri Bonze mdl 9763 "Kunamzan" 2 cardKarakuri Bonze mdl 9763 "Kunamzan"
Karakuri Bonze mdl 9763 "Kunamzan"
EARTH 5
Karakuri Bonze mdl 9763 "Kunamzan"
  • ATK:

  • 2000

  • DEF:

  • 1500


This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn.


3 cardKarakuri Merchant mdl 177 "Inashichi" 3 cardKarakuri Merchant mdl 177 "Inashichi"
Karakuri Merchant mdl 177 "Inashichi"
EARTH 2
Karakuri Merchant mdl 177 "Inashichi"
  • ATK:

  • 500

  • DEF:

  • 1500


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.


1 cardKarakuri Muso mdl 818 "Haipa" 1 cardKarakuri Muso mdl 818 "Haipa"
Karakuri Muso mdl 818 "Haipa"
EARTH 4
Karakuri Muso mdl 818 "Haipa"
  • ATK:

  • 2100

  • DEF:

  • 1100


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.


1 cardKarakuri Ninja mdl 919 "Kuick" 1 cardKarakuri Ninja mdl 919 "Kuick"
Karakuri Ninja mdl 919 "Kuick"
EARTH 4
Karakuri Ninja mdl 919 "Kuick"
  • ATK:

  • 1700

  • DEF:

  • 1500


This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.


1 cardMachina Cannon 1 cardMachina Cannon
Machina Cannon
EARTH 8
Machina Cannon
  • ATK:

  • 0

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 or more other Machine monsters from your hand to the GY. Gains 800 ATK for each monster sent to the GY for this Special Summon.


1 cardMachina Citadel 1 cardMachina Citadel
Machina Citadel
EARTH 10
Machina Citadel
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.


1 cardMachina Fortress 1 cardMachina Fortress
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


2 cardSuper Express Bullet Train 2 cardSuper Express Bullet Train
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


2 cardDeskbot 001 2 cardDeskbot 001
Deskbot 001
EARTH 1
Deskbot 001
  • ATK:

  • 500

  • DEF:

  • 500


Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


2 cardJet Synchron 2 cardJet Synchron
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


1 cardKarakuri Barrel mdl 96 "Shinkuro" 1 cardKarakuri Barrel mdl 96 "Shinkuro"
Karakuri Barrel mdl 96 "Shinkuro"
EARTH 2
Karakuri Barrel mdl 96 "Shinkuro"
  • ATK:

  • 400

  • DEF:

  • 400


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.


3 cardKarakuri Gama mdl 4624 "Shirokunishi" 3 cardKarakuri Gama mdl 4624 "Shirokunishi"
Karakuri Gama mdl 4624 "Shirokunishi"
EARTH 1
Karakuri Gama mdl 4624 "Shirokunishi"
  • ATK:

  • 200

  • DEF:

  • 1000


This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once per turn.


3 cardKarakuri Komachi mdl 224 "Ninishi" 3 cardKarakuri Komachi mdl 224 "Ninishi"
Karakuri Komachi mdl 224 "Ninishi"
EARTH 3
Karakuri Komachi mdl 224 "Ninishi"
  • ATK:

  • 0

  • DEF:

  • 1900


This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)


1 cardKarakuri Watchdog mdl 313 "Saizan" 1 cardKarakuri Watchdog mdl 313 "Saizan"
Karakuri Watchdog mdl 313 "Saizan"
EARTH 4
Karakuri Watchdog mdl 313 "Saizan"
  • ATK:

  • 600

  • DEF:

  • 1800


This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.


2 cardMecha Phantom Beast O-Lion 2 cardMecha Phantom Beast O-Lion
Mecha Phantom Beast O-Lion
WIND 2
Mecha Phantom Beast O-Lion
  • ATK:

  • 600

  • DEF:

  • 1000


You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.


1 cardQuickdraw Synchron 1 cardQuickdraw Synchron
Quickdraw Synchron
WIND 5
Quickdraw Synchron
  • ATK:

  • 700

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    2 cardDe-Synchro
    2 cardDe-Synchro
    De-Synchro
    Spell Normal
    De-Synchro

      Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.


      1 cardHarpie's Feather Duster
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        1 cardInstant Fusion
        1 cardInstant Fusion
        Instant Fusion
        Spell Normal
        Instant Fusion

          Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


          2 cardIron Call 2 cardIron Call
          Iron Call
          Spell Normal
          Iron Call

            If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.


            2 cardKarakuri Cash Cache 2 cardKarakuri Cash Cache
            Karakuri Cash Cache
            Spell Normal
            Karakuri Cash Cache

              Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.


              1 cardKarakuri Gama Oil 1 cardKarakuri Gama Oil
              Karakuri Gama Oil
              Spell Equip
              Karakuri Gama Oil

                Activate this card by targeting 1 "Karakuri" monster in your GY; Special Summon it and equip it with this card. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed: The equipped monster gains 500 ATK/DEF (even if this card is no longer equipped). You can only activate 1 "Karakuri Gama Oil" per turn.


                1 cardLimiter Removal 1 cardLimiter Removal
                Limiter Removal
                Spell Quick
                Limiter Removal

                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                  2 cardMachine Duplication 2 cardMachine Duplication
                  Machine Duplication
                  Spell Normal
                  Machine Duplication

                    Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                    1 cardMonster Reborn
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      1 cardOne for One
                      1 cardOne for One
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                        1 cardPot of Desires
                        1 cardPot of Desires
                        Pot of Desires
                        Spell Normal
                        Pot of Desires

                          Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                          Tag(s):

                          2 cardTuning
                          2 cardTuning
                          Tuning
                          Spell Normal
                          Tuning

                            Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                            3 cardUrgent Schedule 3 cardUrgent Schedule
                            Urgent Schedule
                            Spell Quick
                            Urgent Schedule

                              If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                              1 cardKarakuri Cash Inn 1 cardKarakuri Cash Inn
                              Karakuri Cash Inn
                              Trap Normal
                              Karakuri Cash Inn

                                Target 1 "Karakuri" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a "Karakuri" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 "Karakuri Cash Inn" per turn.


                                3 cardSolemn Judgment
                                3 cardSolemn Judgment
                                Solemn Judgment
                                Trap Counter
                                Solemn Judgment

                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                  Tag(s):

                                  1 cardCyber Saurus 1 cardCyber Saurus
                                  Cyber Saurus
                                  EARTH 5
                                  Cyber Saurus
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1400


                                  "Blast Juggler" + "Two-Headed King Rex"


                                  1 cardBarricadeborg Blocker 1 cardBarricadeborg Blocker
                                  Barricadeborg Blocker
                                  DARK
                                  Barricadeborg Blocker
                                  • ATK:

                                  • 1000

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                  1 cardMecha Phantom Beast Auroradon
                                  1 cardMecha Phantom Beast Auroradon
                                  Mecha Phantom Beast Auroradon
                                  WIND
                                  Mecha Phantom Beast Auroradon
                                  • ATK:

                                  • 2100

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Bottom

                                  Bottom-Right


                                  2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                  3 cardKarakuri Shogun mdl 00 "Burei" 3 cardKarakuri Shogun mdl 00 "Burei"
                                  Karakuri Shogun mdl 00 "Burei"
                                  EARTH 7
                                  Karakuri Shogun mdl 00 "Burei"
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 1900


                                  1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.


                                  3 cardKarakuri Steel Shogun mdl 00X "Bureido" 3 cardKarakuri Steel Shogun mdl 00X "Bureido"
                                  Karakuri Steel Shogun mdl 00X "Bureido"
                                  EARTH 8
                                  Karakuri Steel Shogun mdl 00X "Bureido"
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1700


                                  1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.


                                  3 cardKarakuri Super Shogun mdl 00N "Bureibu" 3 cardKarakuri Super Shogun mdl 00N "Bureibu"
                                  Karakuri Super Shogun mdl 00N "Bureibu"
                                  EARTH 9
                                  Karakuri Super Shogun mdl 00N "Bureibu"
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 1500


                                  1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it.


                                  1 cardNaturia Beast 1 cardNaturia Beast
                                  Naturia Beast
                                  EARTH 5
                                  Naturia Beast
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1700


                                  1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                  1 cardAccel Synchron 1 cardAccel Synchron
                                  Accel Synchron
                                  DARK 5
                                  Accel Synchron
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects; ● Increase this card's Level by the Level of the sent monster. ● Reduce this card's Level by the Level of the sent monster. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.


                                  1 cardNumber 42: Galaxy Tomahawk
                                  1 cardNumber 42: Galaxy Tomahawk
                                  Number 42: Galaxy Tomahawk
                                  WIND
                                  Number 42: Galaxy Tomahawk
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 3000


                                  2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.




                                  More OCG Info

                                  Karakuri Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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