Created by: YGO Mod (20517634)

Created On: 10/23/2022

Main: 36 Extra: 15

2 cardLibromancer Agent 2 cardLibromancer Agent
Libromancer Agent
EARTH 6
Libromancer Agent
  • ATK:

  • 2000

  • DEF:

  • 2500


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.


3 cardLibromancer Fire 3 cardLibromancer Fire
Libromancer Fire
FIRE 4
Libromancer Fire
  • ATK:

  • 1800

  • DEF:

  • 1800


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.


3 cardLibromancer Geek Boy 3 cardLibromancer Geek Boy
Libromancer Geek Boy
WIND 3
Libromancer Geek Boy
  • ATK:

  • 800

  • DEF:

  • 800


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.


1 cardLibromancer Magigirl 1 cardLibromancer Magigirl
Libromancer Magigirl
WATER 4
Libromancer Magigirl
  • ATK:

  • 600

  • DEF:

  • 2100


You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of "Libromancer Magigirl" once per turn.


1 cardCyber Angel Benten 1 cardCyber Angel Benten
Cyber Angel Benten
LIGHT 6
Cyber Angel Benten
  • ATK:

  • 1800

  • DEF:

  • 1500


You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.


2 cardLibromancer Doombroker 2 cardLibromancer Doombroker
Libromancer Doombroker
DARK 6
Libromancer Doombroker
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck.


2 cardLibromancer Fireburst 2 cardLibromancer Fireburst
Libromancer Fireburst
FIRE 7
Libromancer Fireburst
  • ATK:

  • 2800

  • DEF:

  • 2800


You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK.


1 cardLibromancer Firestarter 1 cardLibromancer Firestarter
Libromancer Firestarter
FIRE 3
Libromancer Firestarter
  • ATK:

  • 1800

  • DEF:

  • 1800


You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.


1 cardLibromancer Mystigirl 1 cardLibromancer Mystigirl
Libromancer Mystigirl
LIGHT 4
Libromancer Mystigirl
  • ATK:

  • 1400

  • DEF:

  • 2100


You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn.


3 cardMikanko of the Oohime 3 cardMikanko of the Oohime
Mikanko of the Oohime
LIGHT 6
Mikanko of the Oohime
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.


3 cardDiviner of the Herald 3 cardDiviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


1 cardLibromancer Bonded 1 cardLibromancer Bonded
Libromancer Bonded
Spell Normal
Libromancer Bonded

    This card can be used to Ritual Summon any "Libromancer" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon "Libromancer Fireburst" with this effect, using "Libromancer Firestarter" on the field, it cannot be destroyed, or banished, by card effects.


    3 cardLibromancer First Appearance 3 cardLibromancer First Appearance
    Libromancer First Appearance
    Spell Field
    Libromancer First Appearance

      When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Libromancer First Appearance" per turn.


      1 cardMikanko Purification Dance 1 cardMikanko Purification Dance
      Mikanko Purification Dance
      Spell Equip
      Mikanko Purification Dance

        Equip only to a "Mikanko" monster. The equipped monster cannot be destroyed by card effects. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 monster you control and 1 monster your opponent controls; return them to the hand. You can only use this effect of "Mikanko Purification Dance" once per turn.


        3 cardPreparation of Rites 3 cardPreparation of Rites
        Preparation of Rites
        Spell Normal
        Preparation of Rites

          Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


          2 cardThe Great Mikanko Ceremony 2 cardThe Great Mikanko Ceremony
          The Great Mikanko Ceremony
          Spell Quick
          The Great Mikanko Ceremony

            Special Summon 1 "Mikanko" monster from your hand, ignoring its Summoning conditions, but return it to the hand during your opponent's End Phase. During your Main Phase: You can banish this card from your GY; send 1 "Mikanko" card from your Deck to the GY, except "The Great Mikanko Ceremony". You can only use each effect of "The Great Mikanko Ceremony" once per turn.


            1 cardLibromancer Displaced 1 cardLibromancer Displaced
            Libromancer Displaced
            Trap Normal
            Libromancer Displaced

              Target 1 "Libromancer" monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your "Libromancer" monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 "Libromancer Displaced" per turn.


              2 cardLibromancer Intervention 2 cardLibromancer Intervention
              Libromancer Intervention
              Trap Normal
              Libromancer Intervention

                When your opponent activates a card or effect: Target 1 "Libromancer" Ritual Monster you control; return it to the hand, and if you do, negate that activated effect, then you can Special Summon 1 "Libromancer" monster from your hand or GY. You can only activate 1 "Libromancer Intervention" per turn.


                1 cardLibromancer Prevented 1 cardLibromancer Prevented
                Libromancer Prevented
                Trap Continuous
                Libromancer Prevented

                  If you control a "Libromancer" monster: You can target 1 face-up monster your opponent controls; this turn, that face-up monster cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Libromancer Prevented" once per turn. Once per turn, during the End Phase, if you control no "Libromancer" Ritual Monsters: Send this card to the GY.


                  1 cardElder Entity N'tss 1 cardElder Entity N'tss
                  Elder Entity N'tss
                  LIGHT 4
                  Elder Entity N'tss
                  • ATK:

                  • 2500

                  • DEF:

                  • 1200


                  1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                  1 cardAccesscode Talker 1 cardAccesscode Talker
                  Accesscode Talker
                  DARK
                  Accesscode Talker
                  • ATK:

                  • 2300

                  • LINK-4

                  Link Arrow:

                  Top

                  Left

                  Right

                  Bottom


                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                  Tag(s):

                  1 cardApollousa, Bow of the Goddess
                  1 cardApollousa, Bow of the Goddess
                  Apollousa, Bow of the Goddess
                  WIND
                  Apollousa, Bow of the Goddess
                  • ATK:

                  • -1

                  • LINK-4

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                  1 cardCross-Sheep 1 cardCross-Sheep
                  Cross-Sheep
                  EARTH
                  Cross-Sheep
                  • ATK:

                  • 700

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                  1 cardG Golem Crystal Heart 1 cardG Golem Crystal Heart
                  G Golem Crystal Heart
                  WATER
                  G Golem Crystal Heart
                  • ATK:

                  • 0

                  • LINK-2

                  Link Arrow:

                  Left

                  Bottom


                  2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                  1 cardI:P Masquerena 1 cardI:P Masquerena
                  I:P Masquerena
                  DARK
                  I:P Masquerena
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                  1 cardLink Devotee 1 cardLink Devotee
                  Link Devotee
                  EARTH
                  Link Devotee
                  • ATK:

                  • 500

                  • LINK-1

                  Link Arrow:

                  Top


                  1 Level 4 or lower Cyberse monster If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.


                  1 cardLink Disciple 1 cardLink Disciple
                  Link Disciple
                  LIGHT
                  Link Disciple
                  • ATK:

                  • 500

                  • LINK-1

                  Link Arrow:

                  Bottom


                  1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                  1 cardSpright Elf
                  1 cardSpright Elf
                  Spright Elf
                  FIRE
                  Spright Elf
                  • ATK:

                  • 1400

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                  2 cardHerald of the Arc Light
                  2 cardHerald of the Arc Light
                  Herald of the Arc Light
                  LIGHT 4
                  Herald of the Arc Light
                  • ATK:

                  • 600

                  • DEF:

                  • 1000


                  1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                  1 cardDhampir Vampire Sheridan 1 cardDhampir Vampire Sheridan
                  Dhampir Vampire Sheridan
                  DARK
                  Dhampir Vampire Sheridan
                  • ATK:

                  • 2600

                  • DEF:

                  • 1000


                  2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.


                  1 cardGigantic Spright 1 cardGigantic Spright
                  Gigantic Spright
                  DARK
                  Gigantic Spright
                  • ATK:

                  • 1600

                  • DEF:

                  • 1600


                  2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                  1 cardLight Dragon @Ignister 1 cardLight Dragon @Ignister
                  Light Dragon @Ignister
                  LIGHT
                  Light Dragon @Ignister
                  • ATK:

                  • 2300

                  • DEF:

                  • 1500


                  2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                  Number 41: Bagooska the Terribly Tired Tapir
                  EARTH
                  Number 41: Bagooska the Terribly Tired Tapir
                  • ATK:

                  • 2100

                  • DEF:

                  • 2000


                  2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.




                  More OCG Info

                  Libromancer Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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