Created by: YGO Mod (20517634)

Created On: 04/11/2024

Hell-Tuning Invasion

Need 10 UR

 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
UR Rarity
Royal Rebel's Heavy Metal
UR Rarity
Royal Rebel's Heavy Metal
UR Rarity
Royal Rebel's Heavy Metal
UR Rarity
Ghost Cyclone
UR Rarity
Ghost Cyclone
 Rarity
Tribute to The Doomed
 Rarity
Widespread Ruin

Main: 33

 Rarity
R Rarity
3 cardCobalt Cobolt
 Rarity
R Rarity
3 cardCobalt Cobolt
Cobalt Cobolt
FIRE 3
Cobalt Cobolt
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Fiend Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


 Rarity
N Rarity
3 cardFeral Imp
 Rarity
N Rarity
3 cardFeral Imp
Feral Imp
DARK 4
Feral Imp
  • ATK:

  • 1300

  • DEF:

  • 1400


A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.


 Rarity
R Rarity
3 cardNessus the Star Knight
 Rarity
R Rarity
3 cardNessus the Star Knight
Nessus the Star Knight
LIGHT 4
Nessus the Star Knight
  • ATK:

  • 1500

  • DEF:

  • 0


A man who carries the power of an evil star. He respects Echeclus the Star Knight as his teacher and mentor.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
SR Rarity
2 cardRogue of Archfiend
 Rarity
SR Rarity
2 cardRogue of Archfiend
Rogue of Archfiend
DARK 4
Rogue of Archfiend
  • ATK:

  • 1200

  • DEF:

  • 1100


[REQUIREMENT] Send 1 face-up Fiend Type monster from your field to the Graveyard. [EFFECT] Up to 2 face-up Fiend Type monsters on your field cannot be destroyed by your opponent's Trap Card effects this turn.


 Rarity
UR Rarity
3 cardRoyal Rebel's Heavy Metal
 Rarity
UR Rarity
3 cardRoyal Rebel's Heavy Metal
Royal Rebel's Heavy Metal
LIGHT 8
Royal Rebel's Heavy Metal
  • ATK:

  • 2500

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.


 Rarity
SR Rarity
3 cardRoyal Rebel's Invasion
 Rarity
SR Rarity
3 cardRoyal Rebel's Invasion
Royal Rebel's Invasion
LIGHT 7
Royal Rebel's Invasion
  • ATK:

  • 2300

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 5 or higher monsters. [EFFECT] Destroy all face-up Level 4 or lower monsters on your opponent's field.


 Rarity
SR Rarity
3 cardShadow Buyer
 Rarity
SR Rarity
3 cardShadow Buyer
Shadow Buyer
DARK 4
Shadow Buyer
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] Shuffle 1 monster from your Graveyard into the Deck. [EFFECT] Increase this card's Level by [the number of face-up monsters on your opponent's field] until the end of this turn. This turn, you can only attack with Fiend Type monsters.


 Rarity
UR Rarity
2 cardGhost Cyclone
 Rarity
UR Rarity
2 cardGhost Cyclone
Ghost Cyclone
Spell Normal
Ghost Cyclone

    [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


     Rarity
    SR Rarity
    1 cardRoyal Rebel's Arena
     Rarity
    SR Rarity
    1 cardRoyal Rebel's Arena
    Royal Rebel's Arena
    Spell Field
    Royal Rebel's Arena

      [REQUIREMENT] Activate this card if your opponent has 2 or more monsters on their field. [EFFECT] While this card is face-up in the Field Zone, face-up LIGHT Attribute Fiend Type monsters on the field cannot be destroyed by Trap Card effects.


       Rarity
       Rarity
      1 cardTribute to The Doomed
       Rarity
       Rarity
      1 cardTribute to The Doomed
      Tribute to The Doomed
      Spell Normal
      Tribute to The Doomed

        [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


         Rarity
        SR Rarity
        2 cardThe Guard
         Rarity
        SR Rarity
        2 cardThe Guard
        The Guard
        Trap Normal
        The Guard

          [REQUIREMENT] When an opponent's monster declares a direct attack, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Negate the attack.


           Rarity
           Rarity
          1 cardWidespread Ruin
           Rarity
           Rarity
          1 cardWidespread Ruin
          Widespread Ruin
          Trap Normal
          Widespread Ruin

            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.




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            Royal Rebel's Breakdown

             

             

             

             

             

             

             

             

             

             

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