Created by: YGO Mod (20517634)

Created On: 04/04/2024

Need 36 UR

 Rarity
Battlin' Boxer Promoter3 card
UR Rarity
Maxx "C"3 card
UR Rarity
Promethean Princess, Bestower of Flames1 card
UR Rarity
Sakitama3 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Battlin' Boxer King Dempsey2 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Evilswarm Exciton Knight1 card
UR Rarity
Heroic Champion - Claivesolish1 card
UR Rarity
Number C105: Battlin' Boxer Comet Cestus1 card
UR Rarity
Number C79: Battlin' Boxer General Kaiser1 card
UR Rarity
Number F0: Utopic Draco Future1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Rank-Up-Magic Quick Chaos3 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Seventh Ascension3 card
 Rarity
Battlin' Boxing Cross Counter1 card
UR Rarity
Infinite Impermanence3 card

Main: 45 Extra: 18

N Rarity
3 cardBattlin' Boxer Chief Second
N Rarity
3 cardBattlin' Boxer Chief Second
Battlin' Boxer Chief Second
FIRE 4
Battlin' Boxer Chief Second
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.


N Rarity
1 cardBattlin' Boxer Glassjaw
N Rarity
1 cardBattlin' Boxer Glassjaw
Battlin' Boxer Glassjaw
FIRE 4
Battlin' Boxer Glassjaw
  • ATK:

  • 2000

  • DEF:

  • 0


When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.


 Rarity
3 cardBattlin' Boxer Promoter
 Rarity
3 cardBattlin' Boxer Promoter
Battlin' Boxer Promoter
FIRE 4
Battlin' Boxer Promoter
  • ATK:

  • 1700

  • DEF:

  • 800


If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.


N Rarity
1 cardBattlin' Boxer Shadow
N Rarity
1 cardBattlin' Boxer Shadow
Battlin' Boxer Shadow
FIRE 4
Battlin' Boxer Shadow
  • ATK:

  • 1800

  • DEF:

  • 1400


During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.


N Rarity
3 cardBattlin' Boxer Sparrer
N Rarity
3 cardBattlin' Boxer Sparrer
Battlin' Boxer Sparrer
FIRE 4
Battlin' Boxer Sparrer
  • ATK:

  • 1200

  • DEF:

  • 1400


If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.


R Rarity
1 cardBattlin' Boxer Switchitter
R Rarity
1 cardBattlin' Boxer Switchitter
Battlin' Boxer Switchitter
FIRE 4
Battlin' Boxer Switchitter
  • ATK:

  • 1500

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.


R Rarity
3 cardBattlin' Boxer Uppercutter
R Rarity
3 cardBattlin' Boxer Uppercutter
Battlin' Boxer Uppercutter
FIRE 4
Battlin' Boxer Uppercutter
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin’ Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
3 cardSakitama
UR Rarity
3 cardSakitama
Sakitama
LIGHT 4
Sakitama
  • ATK:

  • 400

  • DEF:

  • 900


Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R Rarity
1 cardBattlin' Boxing Spirits
R Rarity
1 cardBattlin' Boxing Spirits
Battlin' Boxing Spirits
Spell Normal
Battlin' Boxing Spirits

    Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      UR Rarity
      1 cardCrossout Designator
      UR Rarity
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        R Rarity
        3 cardRank-Up-Magic Numeron Force
        R Rarity
        3 cardRank-Up-Magic Numeron Force
        Rank-Up-Magic Numeron Force
        Spell Normal
        Rank-Up-Magic Numeron Force

          Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


          UR Rarity
          3 cardRank-Up-Magic Quick Chaos
          UR Rarity
          3 cardRank-Up-Magic Quick Chaos
          Rank-Up-Magic Quick Chaos
          Spell Quick
          Rank-Up-Magic Quick Chaos

            Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


            UR Rarity
            1 cardReinforcement of the Army
            UR Rarity
            1 cardReinforcement of the Army
            Reinforcement of the Army
            Spell Normal
            Reinforcement of the Army

              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


              UR Rarity
              3 cardSeventh Ascension
              UR Rarity
              3 cardSeventh Ascension
              Seventh Ascension
              Spell Normal
              Seventh Ascension

                Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                SR Rarity
                2 cardSmall World
                SR Rarity
                2 cardSmall World
                Small World
                Spell Normal
                Small World

                  Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                   Rarity
                  1 cardBattlin' Boxing Cross Counter
                   Rarity
                  1 cardBattlin' Boxing Cross Counter
                  Battlin' Boxing Cross Counter
                  Trap Counter
                  Battlin' Boxing Cross Counter

                    When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.


                    N Rarity
                    1 cardFlamvell Counter
                    N Rarity
                    1 cardFlamvell Counter
                    Flamvell Counter
                    Trap Counter
                    Flamvell Counter

                      When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.


                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        SR Rarity
                        1 cardHiita the Fire Charmer, Ablaze
                        SR Rarity
                        1 cardHiita the Fire Charmer, Ablaze
                        Hiita the Fire Charmer, Ablaze
                        FIRE
                        Hiita the Fire Charmer, Ablaze
                        • ATK:

                        • 1850

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                        UR Rarity
                        1 cardPromethean Princess, Bestower of Flames
                        UR Rarity
                        1 cardPromethean Princess, Bestower of Flames
                        Promethean Princess, Bestower of Flames
                        FIRE
                        Promethean Princess, Bestower of Flames
                        • ATK:

                        • 2700

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                        UR Rarity
                        1 cardAbyss Dweller
                        UR Rarity
                        1 cardAbyss Dweller
                        Abyss Dweller
                        WATER
                        Abyss Dweller
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                        UR Rarity
                        2 cardBattlin' Boxer King Dempsey
                        UR Rarity
                        2 cardBattlin' Boxer King Dempsey
                        Battlin' Boxer King Dempsey
                        FIRE
                        Battlin' Boxer King Dempsey
                        • ATK:

                        • 2300

                        • DEF:

                        • 1800


                        2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.


                        SR Rarity
                        2 cardBattlin' Boxer Lead Yoke
                        SR Rarity
                        2 cardBattlin' Boxer Lead Yoke
                        Battlin' Boxer Lead Yoke
                        FIRE
                        Battlin' Boxer Lead Yoke
                        • ATK:

                        • 2200

                        • DEF:

                        • 2000


                        2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.


                        UR Rarity
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        UR Rarity
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        UR Rarity
                        1 cardEvilswarm Exciton Knight
                        UR Rarity
                        1 cardEvilswarm Exciton Knight
                        Evilswarm Exciton Knight
                        LIGHT
                        Evilswarm Exciton Knight
                        • ATK:

                        • 1900

                        • DEF:

                        • 0


                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                        UR Rarity
                        1 cardHeroic Champion - Claivesolish
                        UR Rarity
                        1 cardHeroic Champion - Claivesolish
                        Heroic Champion - Claivesolish
                        LIGHT
                        Heroic Champion - Claivesolish
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.


                        SR Rarity
                        1 cardNumber 105: Battlin' Boxer Star Cestus
                        SR Rarity
                        1 cardNumber 105: Battlin' Boxer Star Cestus
                        Number 105: Battlin' Boxer Star Cestus
                        FIRE
                        Number 105: Battlin' Boxer Star Cestus
                        • ATK:

                        • 2500

                        • DEF:

                        • 1600


                        3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                        SR Rarity
                        1 cardNumber 41: Bagooska the Terribly Tired Tapir
                        SR Rarity
                        1 cardNumber 41: Bagooska the Terribly Tired Tapir
                        Number 41: Bagooska the Terribly Tired Tapir
                        EARTH
                        Number 41: Bagooska the Terribly Tired Tapir
                        • ATK:

                        • 2100

                        • DEF:

                        • 2000


                        2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                        SR Rarity
                        2 cardNumber 79: Battlin' Boxer Nova Kaiser
                        SR Rarity
                        2 cardNumber 79: Battlin' Boxer Nova Kaiser
                        Number 79: Battlin' Boxer Nova Kaiser
                        FIRE
                        Number 79: Battlin' Boxer Nova Kaiser
                        • ATK:

                        • 2300

                        • DEF:

                        • 1600


                        2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                        UR Rarity
                        1 cardNumber C105: Battlin' Boxer Comet Cestus
                        UR Rarity
                        1 cardNumber C105: Battlin' Boxer Comet Cestus
                        Number C105: Battlin' Boxer Comet Cestus
                        FIRE
                        Number C105: Battlin' Boxer Comet Cestus
                        • ATK:

                        • 2800

                        • DEF:

                        • 2000


                        4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                        UR Rarity
                        1 cardNumber C79: Battlin' Boxer General Kaiser
                        UR Rarity
                        1 cardNumber C79: Battlin' Boxer General Kaiser
                        Number C79: Battlin' Boxer General Kaiser
                        FIRE
                        Number C79: Battlin' Boxer General Kaiser
                        • ATK:

                        • 2600

                        • DEF:

                        • 2000


                        3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.


                        UR Rarity
                        1 cardNumber F0: Utopic Draco Future
                        UR Rarity
                        1 cardNumber F0: Utopic Draco Future
                        Number F0: Utopic Draco Future
                        LIGHT
                        Number F0: Utopic Draco Future
                        • ATK:

                        • 3000

                        • DEF:

                        • 2000


                        3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                        SR Rarity
                        1 cardNumber F0: Utopic Future
                        SR Rarity
                        1 cardNumber F0: Utopic Future
                        Number F0: Utopic Future
                        LIGHT
                        Number F0: Utopic Future
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.




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