Created by: test (054123)

Created On: 03/26/2024

Need 23 UR

UR Rarity
Maxx "C"3 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Avendread Savior1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Spright Elf1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Yuki-Onna, the Absolute Zero Mayakashi1 card
UR Rarity
Vendread Scavenger1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Diviner of the Herald2 card
UR Rarity
Uni-Zombie3 card
UR Rarity
Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
UR Rarity
Called by the Grave2 card

Main: 41 Extra: 15

R Rarity
1 cardAlghoul Mazera
R Rarity
1 cardAlghoul Mazera
Alghoul Mazera
EARTH 8
Alghoul Mazera
  • ATK:

  • 2800

  • DEF:

  • 2300


If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
2 cardScar of the Vendread
R Rarity
2 cardScar of the Vendread
Scar of the Vendread
DARK 6
Scar of the Vendread
  • ATK:

  • 2300

  • DEF:

  • 0


If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn.


SR Rarity
2 cardShiranui Solitaire
SR Rarity
2 cardShiranui Solitaire
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


R Rarity
1 cardVendread Anima
R Rarity
1 cardVendread Anima
Vendread Anima
DARK 1
Vendread Anima
  • ATK:

  • 0

  • DEF:

  • 0


You can banish this card from your GY, then target 1 of your banished "Vendread" monsters, except "Vendread Anima"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Anima" once per turn. ● Banish any monster destroyed by battle with this card.


R Rarity
1 cardVendread Core
R Rarity
1 cardVendread Core
Vendread Core
DARK 1
Vendread Core
  • ATK:

  • 0

  • DEF:

  • 500


If this card is in your GY: You can banish 1 other Zombie monster from your GY; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Core" once per turn. ● Your opponent cannot target this card with card effects.


N Rarity
1 cardVendread Houndhorde
N Rarity
1 cardVendread Houndhorde
Vendread Houndhorde
DARK 3
Vendread Houndhorde
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn. ● Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.


N Rarity
1 cardVendread Revenants
N Rarity
1 cardVendread Revenants
Vendread Revenants
DARK 4
Vendread Revenants
  • ATK:

  • 1800

  • DEF:

  • 200


If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn. ● Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.


N Rarity
1 cardVendread Striges
N Rarity
1 cardVendread Striges
Vendread Striges
DARK 2
Vendread Striges
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is sent to the GY: You can reveal 1 "Vendread" card in your hand; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Striges" once per turn. ● After damage calculation, if this card battled an opponent's monster: You can draw 1 card, then discard 1 card.


SR Rarity
1 cardRevendread Executor
SR Rarity
1 cardRevendread Executor
Revendread Executor
DARK 8
Revendread Executor
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn.


R Rarity
3 cardRevendread Slayer
R Rarity
3 cardRevendread Slayer
Revendread Slayer
DARK 6
Revendread Slayer
  • ATK:

  • 2400

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.


SR Rarity
1 cardVendread Battlelord
SR Rarity
1 cardVendread Battlelord
Vendread Battlelord
DARK 7
Vendread Battlelord
  • ATK:

  • 2700

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use each effect of "Vendread Battlelord" once per turn.


UR Rarity
1 cardVendread Scavenger
UR Rarity
1 cardVendread Scavenger
Vendread Scavenger
DARK 8
Vendread Scavenger
  • ATK:

  • 2800

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vendread Scavenger" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardDiviner of the Herald
UR Rarity
2 cardDiviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


SR Rarity
1 cardRet-time Reviver Emit-ter
SR Rarity
1 cardRet-time Reviver Emit-ter
Ret-time Reviver Emit-ter
DARK 2
Ret-time Reviver Emit-ter
  • ATK:

  • 800

  • DEF:

  • 0


If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.


UR Rarity
3 cardUni-Zombie
UR Rarity
3 cardUni-Zombie
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    3 cardPre-Preparation of Rites
    SR Rarity
    3 cardPre-Preparation of Rites
    Pre-Preparation of Rites
    Spell Normal
    Pre-Preparation of Rites

      Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


      SR Rarity
      2 cardRavenous Vendread
      SR Rarity
      2 cardRavenous Vendread
      Ravenous Vendread
      Spell Normal
      Ravenous Vendread

        Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then apply the following effect. ● Ritual Summon any 1 "Vendread" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose total Levels equal or exceed the Level of the Ritual Monster. You can only activate 1 "Ravenous Vendread" per turn.


        N Rarity
        2 cardRevendread Evolution
        N Rarity
        2 cardRevendread Evolution
        Revendread Evolution
        Spell Normal
        Revendread Evolution

          This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.


          R Rarity
          3 cardRevendread Origin
          R Rarity
          3 cardRevendread Origin
          Revendread Origin
          Spell Normal
          Revendread Origin

            This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


            N Rarity
            1 cardVendread Reorigin
            N Rarity
            1 cardVendread Reorigin
            Vendread Reorigin
            Trap Normal
            Vendread Reorigin

              Target 1 face-up monster your opponent controls that has a Level; Tribute it, and if you do, Special Summon 1 "Vendread Token" (Zombie/DARK/ATK 0/DEF 0) with a Level equal to the Tributed monster's original Level. While the Token Special Summoned by this effect is on the field, you cannot Normal or Special Summon monsters, except "Vendread" monsters.


              UR Rarity
              1 cardApollousa, Bow of the Goddess
              UR Rarity
              1 cardApollousa, Bow of the Goddess
              Apollousa, Bow of the Goddess
              WIND
              Apollousa, Bow of the Goddess
              • ATK:

              • -1

              • LINK-4

              Link Arrow:

              Top

              Bottom-Left

              Bottom

              Bottom-Right


              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


              UR Rarity
              1 cardAvendread Savior
              UR Rarity
              1 cardAvendread Savior
              Avendread Savior
              DARK
              Avendread Savior
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


              SR Rarity
              1 cardDyna Mondo
              SR Rarity
              1 cardDyna Mondo
              Dyna Mondo
              EARTH
              Dyna Mondo
              • ATK:

              • 2200

              • LINK-2

              Link Arrow:

              Top

              Bottom


              2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


              UR Rarity
              1 cardI:P Masquerena
              UR Rarity
              1 cardI:P Masquerena
              I:P Masquerena
              DARK
              I:P Masquerena
              • ATK:

              • 800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


              UR Rarity
              1 cardSpright Elf
              UR Rarity
              1 cardSpright Elf
              Spright Elf
              FIRE
              Spright Elf
              • ATK:

              • 1400

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


              UR Rarity
              1 cardUnderworld Goddess of the Closed World
              UR Rarity
              1 cardUnderworld Goddess of the Closed World
              Underworld Goddess of the Closed World
              LIGHT
              Underworld Goddess of the Closed World
              • ATK:

              • 3000

              • LINK-5

              Link Arrow:

              Top

              Top-Right

              Right

              Bottom

              Bottom-Right


              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


              SR Rarity
              1 cardVampire Fascinator
              SR Rarity
              1 cardVampire Fascinator
              Vampire Fascinator
              DARK
              Vampire Fascinator
              • ATK:

              • 2400

              • LINK-3

              Link Arrow:

              Top

              Bottom-Left

              Bottom-Right


              2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


              UR Rarity
              1 cardYuki-Onna, the Absolute Zero Mayakashi
              UR Rarity
              1 cardYuki-Onna, the Absolute Zero Mayakashi
              Yuki-Onna, the Absolute Zero Mayakashi
              WATER
              Yuki-Onna, the Absolute Zero Mayakashi
              • ATK:

              • 2900

              • LINK-4

              Link Arrow:

              Left

              Right

              Bottom-Left

              Bottom-Right


              2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


              UR Rarity
              1 cardBaronne de Fleur
              UR Rarity
              1 cardBaronne de Fleur
              Baronne de Fleur
              WIND 10
              Baronne de Fleur
              • ATK:

              • 3000

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


              UR Rarity
              1 cardChaos Angel
              UR Rarity
              1 cardChaos Angel
              Chaos Angel
              DARK 10
              Chaos Angel
              • ATK:

              • 3500

              • DEF:

              • 2800


              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


              SR Rarity
              1 cardChaos Archfiend
              SR Rarity
              1 cardChaos Archfiend
              Chaos Archfiend
              DARK 8
              Chaos Archfiend
              • ATK:

              • 2500

              • DEF:

              • 1800


              1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn.


              SR Rarity
              2 cardHerald of the Arc Light
              SR Rarity
              2 cardHerald of the Arc Light
              Herald of the Arc Light
              LIGHT 4
              Herald of the Arc Light
              • ATK:

              • 600

              • DEF:

              • 1000


              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


              SR Rarity
              1 cardImmortal Dragon
              SR Rarity
              1 cardImmortal Dragon
              Immortal Dragon
              DARK 6
              Immortal Dragon
              • ATK:

              • 500

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


              UR Rarity
              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
              UR Rarity
              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
              Number 38: Hope Harbinger Dragon Titanic Galaxy
              LIGHT
              Number 38: Hope Harbinger Dragon Titanic Galaxy
              • ATK:

              • 3000

              • DEF:

              • 2500


              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.




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