Created by: YGO Mod (20517634)
Created On: 03/22/2024
Main: 56 Extra: 15



LIGHT
4Fairy Tail - Snow
ATK:
1850
DEF:
1000
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.



LIGHT
8Judgment Dragon
ATK:
3000
DEF:
2600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.



LIGHT
4Lightsworn Dragonling
ATK:
1500
DEF:
1300
If you have a "Lightsworn" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 "Lightsworn" card from your Deck to the GY, except "Lightsworn Dragonling". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of "Lightsworn Dragonling" once per turn.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



DARK
8Punishment Dragon
ATK:
3000
DEF:
2600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by possessing 4 or more banished "Lightsworn" monsters with different names. Once per turn (Quick Effect): You can pay 1000 LP; shuffle into the Decks, all cards in the GYs and all face-up banished cards, except "Lightsworn" monsters. Once per turn, if your "Lightsworn" monster's effect is activated: Send the top 4 cards of your Deck to the GY.



WATER
4Selettrice Vaalmonica
ATK:
1200
DEF:
1200
While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.



DARK
4
3Angello Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.



LIGHT
4
5Dimonno Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



LIGHT
4Felis, Lightsworn Archer
ATK:
1100
DEF:
2000
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.



LIGHT
4Weiss, Lightsworn Archfiend
ATK:
0
DEF:
1700
You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn.



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
NormalVaalmonica Disarmonia
Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.



Spell
NormalVaalmonica Intonare
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field. ● Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand. You can only activate 1 "Vaalmonica Intonare" per turn.



Spell
QuickVaalmonica Invitare
Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.



Spell
NormalVaalmonica Scelta
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.



Spell
NormalVaalmonica Versare
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.



Spell
FieldVaalmonica, the Agathokakological Voice
When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.



Trap
NormalVaalmonica Followed Rhythm
Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.



LIGHT
10Enlightenment Dragon
ATK:
3000
DEF:
3000
"Judgment Dragon" + "Punishment Dragon" Must be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. Once per turn (Quick Effect): You can pay 2000 LP; banish all other cards on the field and in the GYs. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can add 2 of your banished monsters to your hand (1 "Judgment Dragon" and 1 "Punishment Dragon"), then you can Special Summon both, ignoring their Summoning conditions.



WINDApollousa, Bow of the Goddess
ATK:
-1
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.



DARKDuralume, Vaalmonican Heathen Hallow
ATK:
2500
LINK-1
Link Arrow:
Bottom-Left
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.



DARKI:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.



LIGHTMoon of the Closed Heaven
ATK:
1200
LINK-2
Link Arrow:
Top
Top-Right
2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.



DARKS:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.



EARTHSaryuja Skull Dread
ATK:
2800
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.



LIGHTSelene, Queen of the Master Magicians
ATK:
1850
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.



WATERSorcerer of Sebek
ATK:
2000
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Effect Monsters When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of "Sorcerer of Sebek" once per turn.



LIGHTUnderworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Top
Top-Right
Right
Bottom
Bottom-Right
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.



WATERWorldsea Dragon Zealantis
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.



LIGHTZebufera, Vaalmonican Hallow Heathen
ATK:
2500
LINK-1
Link Arrow:
Bottom-Right
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.



LIGHT
8Minerva, the Athenian Lightsworn
ATK:
2800
DEF:
1800
1 Tuner + 1+ non-Tuner monsters "Lightsworn" monsters you control cannot be banished by card effects. You can only use each of the following effects of "Minerva, the Athenian Lightsworn" once per turn. If this card is Synchro Summoned: You can send "Lightsworn" monsters with different Types from your Deck to the GY, up to the number of "Lightsworn" monsters used as this card's material. You can banish up to 4 "Lightsworn" monsters from your GY; send that many cards from the top of your Deck to the GY.



LIGHT
Minerva, the Exalted Lightsworn
ATK:
2000
DEF:
800
2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.



FIRE
Number 60: Dugares the Timeless
ATK:
1200
DEF:
1200
2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.























































