Created by: YGO Mod (20517634)

Created On: 03/14/2024

Main: 55 Extra: 15

1 cardAmeba 1 cardAmeba
Ameba
WATER 1
Ameba
  • ATK:

  • 300

  • DEF:

  • 350


When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.


1 cardApprentice Illusion Magician 1 cardApprentice Illusion Magician
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


1 cardBreaker the Magical Warrior
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


1 cardCatapult Turtle
1 cardCatapult Turtle
Catapult Turtle
WATER 5
Catapult Turtle
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.


1 cardCommand Knight 1 cardCommand Knight
Command Knight
FIRE 4
Command Knight
  • ATK:

  • 1200

  • DEF:

  • 1900


All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.


1 cardCybernetic Magician 1 cardCybernetic Magician
Cybernetic Magician
LIGHT 6
Cybernetic Magician
  • ATK:

  • 2400

  • DEF:

  • 1000


You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.


1 cardD.D. Crow 1 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


1 cardDark Magician Knight 1 cardDark Magician Knight
Dark Magician Knight
DARK 7
Dark Magician Knight
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.


1 cardDark Magician of Chaos
1 cardDark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


1 cardFreed the Matchless General 1 cardFreed the Matchless General
Freed the Matchless General
EARTH 5
Freed the Matchless General
  • ATK:

  • 2300

  • DEF:

  • 1700


Negate any Spell effects that target this card, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.


1 cardHamon, Lord of Striking Thunder 1 cardHamon, Lord of Striking Thunder
Hamon, Lord of Striking Thunder
LIGHT 10
Hamon, Lord of Striking Thunder
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.


2 cardMagician's Valkyria 2 cardMagician's Valkyria
Magician's Valkyria
LIGHT 4
Magician's Valkyria
  • ATK:

  • 1600

  • DEF:

  • 1800


Monsters your opponent controls cannot target face-up Spellcaster-Type monsters for attacks, except this one.


1 cardMajestic Mech - Goryu 1 cardMajestic Mech - Goryu
Majestic Mech - Goryu
LIGHT 8
Majestic Mech - Goryu
  • ATK:

  • 2900

  • DEF:

  • 1800


You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


2 cardMarauding Captain
2 cardMarauding Captain
Marauding Captain
EARTH 3
Marauding Captain
  • ATK:

  • 1200

  • DEF:

  • 400


Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.


1 cardObnoxious Celtic Guard 1 cardObnoxious Celtic Guard
Obnoxious Celtic Guard
EARTH 4
Obnoxious Celtic Guard
  • ATK:

  • 1400

  • DEF:

  • 1200


Cannot be destroyed by battle with a monster that has 1900 or more ATK.


2 cardSkilled Dark Magician 2 cardSkilled Dark Magician
Skilled Dark Magician
DARK 4
Skilled Dark Magician
  • ATK:

  • 1900

  • DEF:

  • 1700


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.


1 cardSwift Gaia the Fierce Knight 1 cardSwift Gaia the Fierce Knight
Swift Gaia the Fierce Knight
DARK 7
Swift Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If this is the only card in your hand, you can Normal Summon it without Tributing.


3 cardThunder Dragon 3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


1 cardThunder Dragonhawk 1 cardThunder Dragonhawk
Thunder Dragonhawk
LIGHT 6
Thunder Dragonhawk
  • ATK:

  • 1800

  • DEF:

  • 2200


You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.


1 cardThunder Hand 1 cardThunder Hand
Thunder Hand
LIGHT 4
Thunder Hand
  • ATK:

  • 1600

  • DEF:

  • 1600


If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn.


1 cardCyber Jar
1 cardCyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


3 cardDark Magician 3 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


1 cardBlack Fang Magician 1 cardBlack Fang Magician
Black Fang Magician
DARK 48
Black Fang Magician
  • ATK:

  • 1700

  • DEF:

  • 800


[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.


1 cardPredaplant Bufolicula 1 cardPredaplant Bufolicula
Predaplant Bufolicula
DARK 1
Predaplant Bufolicula
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.


1 cardBlack Luster Soldier - Super Soldier 1 cardBlack Luster Soldier - Super Soldier
Black Luster Soldier - Super Soldier
EARTH 8
Black Luster Soldier - Super Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.


1 cardCerulean Skyfire 1 cardCerulean Skyfire
Cerulean Skyfire
Spell Continuous
Cerulean Skyfire

    To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.


    1 cardDark Magic Attack 1 cardDark Magic Attack
    Dark Magic Attack
    Spell Normal
    Dark Magic Attack

      If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


      1 cardDark Magical Circle 1 cardDark Magical Circle
      Dark Magical Circle
      Spell Continuous
      Dark Magical Circle

        When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


        1 cardDedication through Light and Darkness 1 cardDedication through Light and Darkness
        Dedication through Light and Darkness
        Spell Quick
        Dedication through Light and Darkness

          Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.


          1 cardDiffusion Wave-Motion 1 cardDiffusion Wave-Motion
          Diffusion Wave-Motion
          Spell Normal
          Diffusion Wave-Motion

            (This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.


            1 cardFusion Sword Murasame Blade 1 cardFusion Sword Murasame Blade
            Fusion Sword Murasame Blade
            Spell Equip
            Fusion Sword Murasame Blade

              Equip only to a Warrior-Type monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.


              1 cardGreater Polymerization 1 cardGreater Polymerization
              Greater Polymerization
              Spell Normal
              Greater Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, and if you do, it gains these effects. ● This card cannot be destroyed by card effects. ● If this card attacks a Defense Position monster, inflict piercing battle damage.


                1 cardKnight's Title 1 cardKnight's Title
                Knight's Title
                Spell Normal
                Knight's Title

                  Tribute 1 face-up "Dark Magician"; Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.


                  1 cardMagicalized Fusion 1 cardMagicalized Fusion
                  Magicalized Fusion
                  Spell Normal
                  Magicalized Fusion

                    Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                    1 cardPot of Prosperity
                    1 cardPot of Prosperity
                    Pot of Prosperity
                    Spell Normal
                    Pot of Prosperity

                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                      Tag(s):

                      1 cardRaigeki
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        1 cardSuper Polymerization
                        1 cardSuper Polymerization
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                          Tag(s):

                          1 cardSuper Soldier Ritual 1 cardSuper Soldier Ritual
                          Super Soldier Ritual
                          Spell Normal
                          Super Soldier Ritual

                            This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your Graveyard; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.


                            1 cardThousand Knives 1 cardThousand Knives
                            Thousand Knives
                            Spell Normal
                            Thousand Knives

                              If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                              1 cardCurse of Royal 1 cardCurse of Royal
                              Curse of Royal
                              Trap Counter
                              Curse of Royal

                                Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.


                                1 cardDark Mirror Force 1 cardDark Mirror Force
                                Dark Mirror Force
                                Trap Normal
                                Dark Mirror Force

                                  When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.


                                  1 cardDragon Capture Jar 1 cardDragon Capture Jar
                                  Dragon Capture Jar
                                  Trap Continuous
                                  Dragon Capture Jar

                                    Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.


                                    1 cardEternal Soul 1 cardEternal Soul
                                    Eternal Soul
                                    Trap Continuous
                                    Eternal Soul

                                      Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                      1 cardMagic Cylinder
                                      1 cardMagic Cylinder
                                      Magic Cylinder
                                      Trap Normal
                                      Magic Cylinder

                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                        1 cardMagical Hats 1 cardMagical Hats
                                        Magical Hats
                                        Trap Normal
                                        Magical Hats

                                          During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                          2 cardPitch-Black Power Stone 2 cardPitch-Black Power Stone
                                          Pitch-Black Power Stone
                                          Trap Continuous
                                          Pitch-Black Power Stone

                                            Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.


                                            1 cardDark Cavalry 1 cardDark Cavalry
                                            Dark Cavalry
                                            DARK 8
                                            Dark Cavalry
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2300


                                            "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                            1 cardDark Magician the Knight of Dragon Magic 1 cardDark Magician the Knight of Dragon Magic
                                            Dark Magician the Knight of Dragon Magic
                                            DARK 8
                                            Dark Magician the Knight of Dragon Magic
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2400


                                            "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.


                                            2 cardMaster of Chaos 2 cardMaster of Chaos
                                            Master of Chaos
                                            DARK 8
                                            Master of Chaos
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                            1 cardQuintet Magician 1 cardQuintet Magician
                                            Quintet Magician
                                            DARK 12
                                            Quintet Magician
                                            • ATK:

                                            • 4500

                                            • DEF:

                                            • 4500


                                            5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                            1 cardThe Dark Magicians 1 cardThe Dark Magicians
                                            The Dark Magicians
                                            DARK 8
                                            The Dark Magicians
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2300


                                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                            3 cardThunder Dragon Titan 3 cardThunder Dragon Titan
                                            Thunder Dragon Titan
                                            LIGHT 10
                                            Thunder Dragon Titan
                                            • ATK:

                                            • 3200

                                            • DEF:

                                            • 3200


                                            3 "Thunder Dragon" monsters Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except "Thunder Dragon Titan" (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.


                                            1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                            Twin-Headed Thunder Dragon
                                            LIGHT 7
                                            Twin-Headed Thunder Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2100


                                            "Thunder Dragon" + "Thunder Dragon"


                                            1 cardBeyond the Pendulum 1 cardBeyond the Pendulum
                                            Beyond the Pendulum
                                            DARK
                                            Beyond the Pendulum
                                            • ATK:

                                            • 1200

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                            2 cardDay-Breaker the Shining Magical Warrior 2 cardDay-Breaker the Shining Magical Warrior
                                            Day-Breaker the Shining Magical Warrior
                                            LIGHT
                                            Day-Breaker the Shining Magical Warrior
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Spellcaster monsters If this card is Link Summoned: Place 1 Spell Counter on it. Gains 300 ATK for each Spell Counter on it. You can only activate each of the following effects of "Day-Breaker the Shining Magical Warrior" once per turn. ● If a Spellcaster monster(s) is Special Summoned to a zone(s) this card points to: Place 1 Spell Counter on this card. ● You can remove 2 Spell Counters from this card, then target 1 card on the field; destroy it.


                                            2 cardThunder Dragon Thunderstormech 2 cardThunder Dragon Thunderstormech
                                            Thunder Dragon Thunderstormech
                                            LIGHT
                                            Thunder Dragon Thunderstormech
                                            • ATK:

                                            • 2800

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom

                                            Bottom-Right


                                            2+ Thunder monsters During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.




                                            More OCG Info

                                            Thunder Dragon Breakdown

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

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