Created by: test (054123)

Created On: 03/13/2024

Need 14 UR

UR Rarity
Dark Magician Girl1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
Thestalos the Firestorm Monarch1 card
 Rarity
Hidden Armory1 card
UR Rarity
Monster Reborn1 card
 Rarity
Nightmare's Steelcage1 card
UR Rarity
Soul Exchange1 card
UR Rarity
The Flute of Summoning Dragon1 card
UR Rarity
Tribute to the Doomed1 card
 Rarity
Anti-Spell Fragrance1 card
UR Rarity
Dark Bribe1 card
UR Rarity
Magic Cylinder1 card
UR Rarity
Mirror Force1 card
 Rarity
Waboku1 card

Main: 30

SR Rarity
Beast Machine King Barbaros Ür
SR Rarity
Beast Machine King Barbaros Ür
Beast Machine King Barbaros Ür
EARTH 8
Beast Machine King Barbaros Ür
  • ATK:

  • 3800

  • DEF:

  • 1200


You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.


SR Rarity
Dark Crusader
SR Rarity
Dark Crusader
Dark Crusader
DARK 4
Dark Crusader
  • ATK:

  • 1600

  • DEF:

  • 200


You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.


UR Rarity
Dark Magician Girl
UR Rarity
Dark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


R Rarity
Fire King Avatar Yaksha
R Rarity
Fire King Avatar Yaksha
Fire King Avatar Yaksha
FIRE 4
Fire King Avatar Yaksha
  • ATK:

  • 1800

  • DEF:

  • 200


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.


R Rarity
Fire Princess
R Rarity
Fire Princess
Fire Princess
FIRE 4
Fire Princess
  • ATK:

  • 1300

  • DEF:

  • 1500


Each time you gain Life Points, inflict 500 damage to your opponent.


N Rarity
Legendary Atlantean Tridon
N Rarity
Legendary Atlantean Tridon
Legendary Atlantean Tridon
WATER 3
Legendary Atlantean Tridon
  • ATK:

  • 1600

  • DEF:

  • 800


You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.


N Rarity
Mermail Abyssbalaen
N Rarity
Mermail Abyssbalaen
Mermail Abyssbalaen
WATER 7
Mermail Abyssbalaen
  • ATK:

  • 2500

  • DEF:

  • 2000


You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. ● At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.


N Rarity
Mermail Abyssocea
N Rarity
Mermail Abyssocea
Mermail Abyssocea
WATER 3
Mermail Abyssocea
  • ATK:

  • 1100

  • DEF:

  • 1900


You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.


SR Rarity
Rainbow Dragon
SR Rarity
Rainbow Dragon
Rainbow Dragon
LIGHT 10
Rainbow Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.


UR Rarity
Slifer the Sky Dragon
UR Rarity
Slifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


R Rarity
Suanni, Fire of the Yang Zing
R Rarity
Suanni, Fire of the Yang Zing
Suanni, Fire of the Yang Zing
FIRE 4
Suanni, Fire of the Yang Zing
  • ATK:

  • 1900

  • DEF:

  • 0


When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Suanni, Fire of the Yang Zing". You can only use this effect of "Suanni, Fire of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF.


UR Rarity
Thestalos the Firestorm Monarch
UR Rarity
Thestalos the Firestorm Monarch
Thestalos the Firestorm Monarch
FIRE 6
Thestalos the Firestorm Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Discard 1 random card from your opponent's hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 100.


SR Rarity
Burning Land
SR Rarity
Burning Land
Burning Land
Spell Continuous
Burning Land

    When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage.


    N Rarity
    Harpie's Feather Duster
    N Rarity
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

       Rarity
      Hidden Armory
       Rarity
      Hidden Armory
      Hidden Armory
      Spell Normal
      Hidden Armory

        Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

           Rarity
          Nightmare's Steelcage
           Rarity
          Nightmare's Steelcage
          Nightmare's Steelcage
          Spell Normal
          Nightmare's Steelcage

            This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.


            N Rarity
            Pot of Greed
            N Rarity
            Pot of Greed
            Pot of Greed
            Spell Normal
            Pot of Greed

              Draw 2 cards.




              Tag(s):

              N Rarity
              Pot of Greed
              N Rarity
              Pot of Greed
              Pot of Greed
              Spell Normal
              Pot of Greed

                Draw 2 cards.




                Tag(s):

                UR Rarity
                Soul Exchange
                UR Rarity
                Soul Exchange
                Soul Exchange
                Spell Normal
                Soul Exchange

                  Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                  UR Rarity
                  The Flute of Summoning Dragon
                  UR Rarity
                  The Flute of Summoning Dragon
                  The Flute of Summoning Dragon
                  Spell Normal
                  The Flute of Summoning Dragon

                    Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.


                    UR Rarity
                    Tribute to the Doomed
                    UR Rarity
                    Tribute to the Doomed
                    Tribute to the Doomed
                    Spell Normal
                    Tribute to the Doomed

                      Discard 1 card, then target 1 monster on the field; destroy it.


                       Rarity
                      Anti-Spell Fragrance
                       Rarity
                      Anti-Spell Fragrance
                      Anti-Spell Fragrance
                      Trap Continuous
                      Anti-Spell Fragrance

                        Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                        UR Rarity
                        Dark Bribe
                        UR Rarity
                        Dark Bribe
                        Dark Bribe
                        Trap Counter
                        Dark Bribe

                          When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                          SR Rarity
                          Defense Draw
                          SR Rarity
                          Defense Draw
                          Defense Draw
                          Trap Normal
                          Defense Draw

                            During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


                            UR Rarity
                            Magic Cylinder
                            UR Rarity
                            Magic Cylinder
                            Magic Cylinder
                            Trap Normal
                            Magic Cylinder

                              When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                              UR Rarity
                              Mirror Force
                              UR Rarity
                              Mirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                SR Rarity
                                Shadow Spell
                                SR Rarity
                                Shadow Spell
                                Shadow Spell
                                Trap Continuous
                                Shadow Spell

                                  Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.


                                  SR Rarity
                                  Time Machine
                                  SR Rarity
                                  Time Machine
                                  Time Machine
                                  Trap Normal
                                  Time Machine

                                    When a monster is destroyed by battle and sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed.


                                     Rarity
                                    Waboku
                                     Rarity
                                    Waboku
                                    Waboku
                                    Trap Normal
                                    Waboku

                                      You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.




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