Created by: test (054123)

Created On: 03/12/2024

Need 21 UR

UR Rarity
Arcana Triumph Joker1 card
 Rarity
Joker's Knight1 card
UR Rarity
King's Knight1 card
 Rarity
Royal Straight Slasher1 card
UR Rarity
Arcana Knight Joker1 card
UR Rarity
Jack's Knight1 card
UR Rarity
Queen's Knight1 card
 Rarity
Card Destruction1 card
UR Rarity
De-Fusion1 card
 Rarity
Hand Destruction1 card
 Rarity
Heavy Storm1 card
UR Rarity
Into the Void1 card
UR Rarity
Legendary Sword1 card
 Rarity
Lightning Storm1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Pot of Avarice1 card
UR Rarity
Reinforcement of the Army1 card
 Rarity
Royal Straight1 card
 Rarity
Thunderspeed Summon1 card
 Rarity
Joker's Wild1 card
UR Rarity
Mirror Force1 card

Main: 30 Extra: 1

UR Rarity
Arcana Triumph Joker
UR Rarity
Arcana Triumph Joker
Arcana Triumph Joker
LIGHT 10
Arcana Triumph Joker
  • ATK:

  • -1

  • DEF:

  • 2500


If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card.


SR Rarity
Imperial Bower
SR Rarity
Imperial Bower
Imperial Bower
LIGHT 4
Imperial Bower
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn.


 Rarity
Joker's Knight
 Rarity
Joker's Knight
Joker's Knight
LIGHT 5
Joker's Knight
  • ATK:

  • 2000

  • DEF:

  • 1400


You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.


UR Rarity
King's Knight
UR Rarity
King's Knight
King's Knight
LIGHT 4
King's Knight
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.


 Rarity
Royal Straight Slasher
 Rarity
Royal Straight Slasher
Royal Straight Slasher
LIGHT 6
Royal Straight Slasher
  • ATK:

  • 2400

  • DEF:

  • 1350


Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn.


UR Rarity
Jack's Knight
UR Rarity
Jack's Knight
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


UR Rarity
Queen's Knight
UR Rarity
Queen's Knight
Queen's Knight
LIGHT 4
Queen's Knight
  • ATK:

  • 1500

  • DEF:

  • 1600


This knight catches her opponents off guard, dominating them with swift yet graceful attacks.


 Rarity
Card Destruction
 Rarity
Card Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


    UR Rarity
    De-Fusion
    UR Rarity
    De-Fusion
    De-Fusion
    Spell Quick
    De-Fusion

      Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


      SR Rarity
      Face Card Fusion
      SR Rarity
      Face Card Fusion
      Face Card Fusion
      Spell Normal
      Face Card Fusion

        Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn.


         Rarity
        Hand Destruction
         Rarity
        Hand Destruction
        Hand Destruction
        Spell Quick
        Hand Destruction

          Each player sends 2 cards from their hand to the GY, then draws 2 cards.


           Rarity
          Heavy Storm
           Rarity
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            UR Rarity
            Into the Void
            UR Rarity
            Into the Void
            Into the Void
            Spell Normal
            Into the Void

              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


              SR Rarity
              Joker's Straight
              SR Rarity
              Joker's Straight
              Joker's Straight
              Spell Normal
              Joker's Straight

                Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn.


                UR Rarity
                Legendary Sword
                UR Rarity
                Legendary Sword
                Legendary Sword
                Spell Equip
                Legendary Sword

                  Equip only to a Warrior monster. It gains 300 ATK/DEF.


                   Rarity
                  Lightning Storm
                   Rarity
                  Lightning Storm
                  Lightning Storm
                  Spell Normal
                  Lightning Storm

                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                    Tag(s):

                    SR Rarity
                    Luminous Spark
                    SR Rarity
                    Luminous Spark
                    Luminous Spark
                    Spell Field
                    Luminous Spark

                      All LIGHT monsters gain 500 ATK and lose 400 DEF.


                      UR Rarity
                      Monster Reborn
                      UR Rarity
                      Monster Reborn
                      Monster Reborn
                      Spell Normal
                      Monster Reborn

                        Target 1 monster in either GY; Special Summon it.




                        Tag(s):

                        R Rarity
                        Polymerization
                        R Rarity
                        Polymerization
                        Polymerization
                        Spell Normal
                        Polymerization

                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                          UR Rarity
                          Pot of Avarice
                          UR Rarity
                          Pot of Avarice
                          Pot of Avarice
                          Spell Normal
                          Pot of Avarice

                            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                            Tag(s):

                            N Rarity
                            Pot of Greed
                            N Rarity
                            Pot of Greed
                            Pot of Greed
                            Spell Normal
                            Pot of Greed

                              Draw 2 cards.




                              Tag(s):

                              UR Rarity
                              Reinforcement of the Army
                              UR Rarity
                              Reinforcement of the Army
                              Reinforcement of the Army
                              Spell Normal
                              Reinforcement of the Army

                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                 Rarity
                                Royal Straight
                                 Rarity
                                Royal Straight
                                Royal Straight
                                Spell Quick
                                Royal Straight

                                  Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight".


                                  R Rarity
                                  Sword of Deep-Seated
                                  R Rarity
                                  Sword of Deep-Seated
                                  Sword of Deep-Seated
                                  Spell Equip
                                  Sword of Deep-Seated

                                    The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.


                                     Rarity
                                    Thunderspeed Summon
                                     Rarity
                                    Thunderspeed Summon
                                    Thunderspeed Summon
                                    Spell Quick
                                    Thunderspeed Summon

                                      During the Main or Battle Phase: Immediately after this effect resolves, Normal Summon 1 Level 10 monster, or, if you control "Queen's Knight", "King's Knight", and "Jack's Knight", you can apply this effect instead. ● Add 1 Level 10 non-DARK monster with ? ATK from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Level 10 monster. You can only activate 1 "Thunderspeed Summon" per turn.


                                      SR Rarity
                                      Court of Cards
                                      SR Rarity
                                      Court of Cards
                                      Court of Cards
                                      Trap Continuous
                                      Court of Cards

                                        If you control no monsters, or only control "Queen's Knight", "King's Knight", and/or "Jack's Knight": You can Special Summon 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your hand or GY. You can banish up to 1 each "Queen's Knight", "King's Knight", and/or "Jack's Knight" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 "Court of Cards" effect per turn, and only once that turn.


                                        N Rarity
                                        Gravelstorm
                                        N Rarity
                                        Gravelstorm
                                        Gravelstorm
                                        Trap Normal
                                        Gravelstorm

                                          Target 1 Spell/Trap Card on each side of the field; return them to the hand.


                                           Rarity
                                          Joker's Wild
                                           Rarity
                                          Joker's Wild
                                          Joker's Wild
                                          Trap Normal
                                          Joker's Wild

                                            During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.


                                            UR Rarity
                                            Mirror Force
                                            UR Rarity
                                            Mirror Force
                                            Mirror Force
                                            Trap Normal
                                            Mirror Force

                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                              N Rarity
                                              Recall
                                              N Rarity
                                              Recall
                                              Recall
                                              Trap Counter
                                              Recall

                                                When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.


                                                UR Rarity
                                                Arcana Knight Joker
                                                UR Rarity
                                                Arcana Knight Joker
                                                Arcana Knight Joker
                                                LIGHT 9
                                                Arcana Knight Joker
                                                • ATK:

                                                • 3800

                                                • DEF:

                                                • 2500


                                                "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.




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