Created by: Dony (13270456)

Created On: 02/17/2024

Need 9 UR

UR Rarity
Herald of Ultimateness1 card
UR Rarity
Graydle Dragon1 card
UR Rarity
Digital Bug Rhinosebus1 card
UR Rarity
Superdimensional Robot Galaxy Destroyer1 card
UR Rarity
Card Destruction1 card
UR Rarity
Heavy Storm1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Scapegoat1 card

Main: 40 Extra: 8

R Rarity
1 cardArchfiend Emperor, the First Lord of Horror
R Rarity
1 cardArchfiend Emperor, the First Lord of Horror
Archfiend Emperor, the First Lord of Horror
DARK 8
Archfiend Emperor, the First Lord of Horror
  • ATK:

  • 3000

  • DEF:

  • 2000


You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.


R Rarity
1 cardDigital Bug Centibit
R Rarity
1 cardDigital Bug Centibit
Digital Bug Centibit
LIGHT 3
Digital Bug Centibit
  • ATK:

  • 1500

  • DEF:

  • 500


Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Type monster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● This card can attack all Defense Position monsters your opponent controls once each.


N Rarity
1 cardDigital Bug Cocoondenser
N Rarity
1 cardDigital Bug Cocoondenser
Digital Bug Cocoondenser
LIGHT 3
Digital Bug Cocoondenser
  • ATK:

  • 0

  • DEF:

  • 2000


Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.


R Rarity
1 cardDigital Bug Websolder
R Rarity
1 cardDigital Bug Websolder
Digital Bug Websolder
LIGHT 3
Digital Bug Websolder
  • ATK:

  • 500

  • DEF:

  • 1500


Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.


SR Rarity
1 cardGraydle Alligator
SR Rarity
1 cardGraydle Alligator
Graydle Alligator
WATER 3
Graydle Alligator
  • ATK:

  • 500

  • DEF:

  • 1500


If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.


N Rarity
1 cardGraydle Cobra
N Rarity
1 cardGraydle Cobra
Graydle Cobra
WATER 3
Graydle Cobra
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.


SR Rarity
1 cardGraydle Eagle
SR Rarity
1 cardGraydle Eagle
Graydle Eagle
WATER 3
Graydle Eagle
  • ATK:

  • 1500

  • DEF:

  • 500


If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.


SR Rarity
1 cardSummoned Skull
SR Rarity
1 cardSummoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


UR Rarity
1 cardHerald of Ultimateness
UR Rarity
1 cardHerald of Ultimateness
Herald of Ultimateness
LIGHT 12
Herald of Ultimateness
  • ATK:

  • 2000

  • DEF:

  • 3000


You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.


R Rarity
1 cardToon Cyber Dragon
R Rarity
1 cardToon Cyber Dragon
Toon Cyber Dragon
LIGHT 5
Toon Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


R Rarity
1 cardGraydle Slime
R Rarity
1 cardGraydle Slime
Graydle Slime
WATER 5
Graydle Slime
  • ATK:

  • 0

  • DEF:

  • 2000


If this card is in your hand or Graveyard: You can target 2 "Graydle" cards you control; destroy them, and if you do, Special Summon this card. You can only use this effect of "Graydle Slime" once per turn. When Summoned this way: You can target 1 "Graydle" monster in your Graveyard; Special Summon that target in Defense Position.


N Rarity
1 cardAbyss-scale of Cetus
N Rarity
1 cardAbyss-scale of Cetus
Abyss-scale of Cetus
Spell Equip
Abyss-scale of Cetus

    Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.


    N Rarity
    1 cardAroma Garden
    N Rarity
    1 cardAroma Garden
    Aroma Garden
    Spell Field
    Aroma Garden

      Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.


      R Rarity
      1 cardBug Matrix
      R Rarity
      1 cardBug Matrix
      Bug Matrix
      Spell Field
      Bug Matrix

        All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of "Bug Matrix" once per turn.


        UR Rarity
        1 cardCard Destruction
        UR Rarity
        1 cardCard Destruction
        Card Destruction
        Spell Normal
        Card Destruction

          Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


          SR Rarity
          1 cardDark Hole
          SR Rarity
          1 cardDark Hole
          Dark Hole
          Spell Normal
          Dark Hole

            Destroy all monsters on the field.


            SR Rarity
            1 cardFinite Cards
            SR Rarity
            1 cardFinite Cards
            Finite Cards
            Spell Continuous
            Finite Cards

              The hand size limit of each player becomes 3.


              N Rarity
              1 cardGraydle Impact
              N Rarity
              1 cardGraydle Impact
              Graydle Impact
              Spell Continuous
              Graydle Impact

                You can target 1 other "Graydle" card you control and 1 card your opponent controls; destroy them. During your End Phase: You can add 1 "Graydle" card from your Deck to your hand. You can only use 1 "Graydle Impact" effect per turn, and only once that turn.


                UR Rarity
                1 cardHeavy Storm
                UR Rarity
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  UR Rarity
                  1 cardMonster Reborn
                  UR Rarity
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    UR Rarity
                    1 cardRaigeki
                    UR Rarity
                    1 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      SR Rarity
                      1 cardRed-Eyes Fusion
                      SR Rarity
                      1 cardRed-Eyes Fusion
                      Red-Eyes Fusion
                      Spell Normal
                      Red-Eyes Fusion

                        Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                        N Rarity
                        1 cardRemove Trap
                        N Rarity
                        1 cardRemove Trap
                        Remove Trap
                        Spell Normal
                        Remove Trap

                          Select 1 face-up Trap Card on the field and destroy it.


                          UR Rarity
                          1 cardScapegoat
                          UR Rarity
                          1 cardScapegoat
                          Scapegoat
                          Spell Quick
                          Scapegoat

                            Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                            R Rarity
                            1 cardSoul Taker
                            R Rarity
                            1 cardSoul Taker
                            Soul Taker
                            Spell Normal
                            Soul Taker

                              Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP.


                              N Rarity
                              1 cardAcid Trap Hole
                              N Rarity
                              1 cardAcid Trap Hole
                              Acid Trap Hole
                              Trap Normal
                              Acid Trap Hole

                                Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.


                                R Rarity
                                1 cardBad Luck Blast
                                R Rarity
                                1 cardBad Luck Blast
                                Bad Luck Blast
                                Trap Normal
                                Bad Luck Blast

                                  Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" per turn.


                                  N Rarity
                                  1 cardBrilliant Spark
                                  N Rarity
                                  1 cardBrilliant Spark
                                  Brilliant Spark
                                  Trap Normal
                                  Brilliant Spark

                                    If a face-up "Gem-Knight" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to your hand. You can only activate 1 "Brilliant Spark" per turn.


                                    N Rarity
                                    1 cardBug Emergency
                                    N Rarity
                                    1 cardBug Emergency
                                    Bug Emergency
                                    Trap Normal
                                    Bug Emergency

                                      Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn.


                                      R Rarity
                                      1 cardDark Illusion
                                      R Rarity
                                      1 cardDark Illusion
                                      Dark Illusion
                                      Trap Counter
                                      Dark Illusion

                                        When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                                        N Rarity
                                        1 cardDragon Capture Jar
                                        N Rarity
                                        1 cardDragon Capture Jar
                                        Dragon Capture Jar
                                        Trap Continuous
                                        Dragon Capture Jar

                                          Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.


                                          N Rarity
                                          1 cardEcho Oscillation
                                          N Rarity
                                          1 cardEcho Oscillation
                                          Echo Oscillation
                                          Trap Continuous
                                          Echo Oscillation

                                            You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn.


                                            N Rarity
                                            1 cardGraydle Parasite
                                            N Rarity
                                            1 cardGraydle Parasite
                                            Graydle Parasite
                                            Trap Continuous
                                            Graydle Parasite

                                              When an opponent's monster declares a direct attack: You can Special Summon 1 "Graydle" monster from your Deck in Attack Position, if you control no monsters. When a "Graydle" monster you control declares a direct attack: You can target 1 monster in your opponent's Graveyard; Special Summon that target to their side of the field, if they control no monsters. You can only use each effect of "Graydle Parasite" once per turn.


                                              N Rarity
                                              1 cardGraydle Split
                                              N Rarity
                                              1 cardGraydle Split
                                              Graydle Split
                                              Trap Normal
                                              Graydle Split

                                                Target 1 face-up monster you control; equip this card to it. It gains 500 ATK. During your Main Phase: You can send this card equipped to a monster by this effect to the Graveyard; destroy the monster this card was equipped to, and if you do, Special Summon 2 "Graydle" monsters with different names from your Deck, but destroy them during the End Phase. You can only use this effect of "Graydle Split" once per turn.


                                                SR Rarity
                                                1 cardImperial Tombs of Necrovalley
                                                SR Rarity
                                                1 cardImperial Tombs of Necrovalley
                                                Imperial Tombs of Necrovalley
                                                Trap Counter
                                                Imperial Tombs of Necrovalley

                                                  When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                                                  R Rarity
                                                  1 cardKunai with Chain
                                                  R Rarity
                                                  1 cardKunai with Chain
                                                  Kunai with Chain
                                                  Trap Normal
                                                  Kunai with Chain

                                                    Activate 1 or both of these effects (simultaneously). ● When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position. ● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.


                                                    N Rarity
                                                    1 cardMelodious Illusion
                                                    N Rarity
                                                    1 cardMelodious Illusion
                                                    Melodious Illusion
                                                    Trap Normal
                                                    Melodious Illusion

                                                      Target 1 "Melodious" monster you control; this turn, that face-up monster you control is unaffected by your opponent's Spell/Trap effects, and it can make a second attack during each Battle Phase.


                                                      SR Rarity
                                                      1 cardMirror Force
                                                      SR Rarity
                                                      1 cardMirror Force
                                                      Mirror Force
                                                      Trap Normal
                                                      Mirror Force

                                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                        R Rarity
                                                        1 cardPendulum Reborn
                                                        R Rarity
                                                        1 cardPendulum Reborn
                                                        Pendulum Reborn
                                                        Trap Normal
                                                        Pendulum Reborn

                                                          Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.


                                                          N Rarity
                                                          1 cardTrap Hole
                                                          N Rarity
                                                          1 cardTrap Hole
                                                          Trap Hole
                                                          Trap Normal
                                                          Trap Hole

                                                            When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                            UR Rarity
                                                            1 cardGraydle Dragon
                                                            UR Rarity
                                                            1 cardGraydle Dragon
                                                            Graydle Dragon
                                                            WATER 8
                                                            Graydle Dragon
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2000


                                                            1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.


                                                            SR Rarity
                                                            1 cardHerald of the Arc Light
                                                            SR Rarity
                                                            1 cardHerald of the Arc Light
                                                            Herald of the Arc Light
                                                            LIGHT 4
                                                            Herald of the Arc Light
                                                            • ATK:

                                                            • 600

                                                            • DEF:

                                                            • 1000


                                                            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                            SR Rarity
                                                            1 cardScarlight Red Dragon Archfiend
                                                            SR Rarity
                                                            1 cardScarlight Red Dragon Archfiend
                                                            Scarlight Red Dragon Archfiend
                                                            DARK 8
                                                            Scarlight Red Dragon Archfiend
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2500


                                                            1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                                            R Rarity
                                                            1 cardDigital Bug Corebage
                                                            R Rarity
                                                            1 cardDigital Bug Corebage
                                                            Digital Bug Corebage
                                                            LIGHT
                                                            Digital Bug Corebage
                                                            • ATK:

                                                            • 2200

                                                            • DEF:

                                                            • 1800


                                                            2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.


                                                            UR Rarity
                                                            1 cardDigital Bug Rhinosebus
                                                            UR Rarity
                                                            1 cardDigital Bug Rhinosebus
                                                            Digital Bug Rhinosebus
                                                            LIGHT
                                                            Digital Bug Rhinosebus
                                                            • ATK:

                                                            • 2600

                                                            • DEF:

                                                            • 2200


                                                            2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).


                                                            SR Rarity
                                                            1 cardDigital Bug Scaradiator
                                                            SR Rarity
                                                            1 cardDigital Bug Scaradiator
                                                            Digital Bug Scaradiator
                                                            LIGHT
                                                            Digital Bug Scaradiator
                                                            • ATK:

                                                            • 1800

                                                            • DEF:

                                                            • 1400


                                                            2 or more Level 3 LIGHT Insect-Type monsters Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.


                                                            R Rarity
                                                            1 cardHerald of Pure Light
                                                            R Rarity
                                                            1 cardHerald of Pure Light
                                                            Herald of Pure Light
                                                            LIGHT
                                                            Herald of Pure Light
                                                            • ATK:

                                                            • 600

                                                            • DEF:

                                                            • 1000


                                                            2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                                            UR Rarity
                                                            1 cardSuperdimensional Robot Galaxy Destroyer
                                                            UR Rarity
                                                            1 cardSuperdimensional Robot Galaxy Destroyer
                                                            Superdimensional Robot Galaxy Destroyer
                                                            LIGHT
                                                            Superdimensional Robot Galaxy Destroyer
                                                            • ATK:

                                                            • 5000

                                                            • DEF:

                                                            • 2000


                                                            3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.




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