Created by: test (054123)

Created On: 02/15/2024

Need 14 UR

UR Rarity
Valkyrion the Magna Warrior1 card
UR Rarity
Alpha The Magnet Warrior1 card
UR Rarity
Beta The Magnet Warrior1 card
UR Rarity
Gamma the Magnet Warrior1 card
 Rarity
Amorphactor Pain, the Imagination Dracoverlord1 card
 Rarity
Amorphous Persona1 card
 Rarity
Graceful Charity2 card
UR Rarity
Mausoleum of White1 card
UR Rarity
Monster Reborn2 card
UR Rarity
Raigeki3 card

Main: 30

UR Rarity
Valkyrion the Magna Warrior
UR Rarity
Valkyrion the Magna Warrior
Valkyrion the Magna Warrior
EARTH 8
Valkyrion the Magna Warrior
  • ATK:

  • 3500

  • DEF:

  • 3850


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.


UR Rarity
Alpha The Magnet Warrior
UR Rarity
Alpha The Magnet Warrior
Alpha The Magnet Warrior
EARTH 4
Alpha The Magnet Warrior
  • ATK:

  • 1400

  • DEF:

  • 1700


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


UR Rarity
Beta The Magnet Warrior
UR Rarity
Beta The Magnet Warrior
Beta The Magnet Warrior
EARTH 4
Beta The Magnet Warrior
  • ATK:

  • 1700

  • DEF:

  • 1600


''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


UR Rarity
Gamma the Magnet Warrior
UR Rarity
Gamma the Magnet Warrior
Gamma the Magnet Warrior
EARTH 4
Gamma the Magnet Warrior
  • ATK:

  • 1500

  • DEF:

  • 1800


Alpha, Beta, and Gamma meld as one to form a powerful monster.


R Rarity
Mammoth Graveyard
R Rarity
Mammoth Graveyard
Mammoth Graveyard
EARTH 3
Mammoth Graveyard
  • ATK:

  • 1200

  • DEF:

  • 800


A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.


N Rarity
Rabidragon
N Rarity
Rabidragon
Rabidragon
LIGHT 8
Rabidragon
  • ATK:

  • 2950

  • DEF:

  • 2900


It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.


N Rarity
Rabidragon
N Rarity
Rabidragon
Rabidragon
LIGHT 8
Rabidragon
  • ATK:

  • 2950

  • DEF:

  • 2900


It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.


N Rarity
Rabidragon
N Rarity
Rabidragon
Rabidragon
LIGHT 8
Rabidragon
  • ATK:

  • 2950

  • DEF:

  • 2900


It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.


R Rarity
Wattaildragon
R Rarity
Wattaildragon
Wattaildragon
LIGHT 6
Wattaildragon
  • ATK:

  • 2500

  • DEF:

  • 1000


Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.


R Rarity
Wattaildragon
R Rarity
Wattaildragon
Wattaildragon
LIGHT 6
Wattaildragon
  • ATK:

  • 2500

  • DEF:

  • 1000


Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.


 Rarity
Amorphactor Pain, the Imagination Dracoverlord
 Rarity
Amorphactor Pain, the Imagination Dracoverlord
Amorphactor Pain, the Imagination Dracoverlord
EARTH 8
Amorphactor Pain, the Imagination Dracoverlord
  • ATK:

  • 2950

  • DEF:

  • 2500


You can Ritual Summon this card with "Amorphous Persona". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the Graveyard: You can add 1 "Dracoverlord" monster from your Deck to your hand, except "Amorphactor Pain, the Imagination Dracoverlord".


 Rarity
Amorphous Persona
 Rarity
Amorphous Persona
Amorphous Persona
Spell Field
Amorphous Persona

    All "Amorphage" monsters on the field gain 300 ATK and DEF. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand.


     Rarity
    Graceful Charity
     Rarity
    Graceful Charity
    Graceful Charity
    Spell Normal
    Graceful Charity

      Draw 3 cards, then discard 2 cards.


       Rarity
      Graceful Charity
       Rarity
      Graceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.


        SR Rarity
        Graceful Dice
        SR Rarity
        Graceful Dice
        Graceful Dice
        Spell Quick
        Graceful Dice

          Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.


          UR Rarity
          Mausoleum of White
          UR Rarity
          Mausoleum of White
          Mausoleum of White
          Spell Field
          Mausoleum of White

            During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              UR Rarity
              Monster Reborn
              UR Rarity
              Monster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                R Rarity
                Polymerization
                R Rarity
                Polymerization
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                  R Rarity
                  Polymerization
                  R Rarity
                  Polymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    UR Rarity
                    Raigeki
                    UR Rarity
                    Raigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      UR Rarity
                      Raigeki
                      UR Rarity
                      Raigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        UR Rarity
                        Raigeki
                        UR Rarity
                        Raigeki
                        Raigeki
                        Spell Normal
                        Raigeki

                          Destroy all monsters your opponent controls.




                          Tag(s):

                          N Rarity
                          Graceful Tear
                          N Rarity
                          Graceful Tear
                          Graceful Tear
                          Trap Normal
                          Graceful Tear

                            Add 1 card from your hand to your opponent's hand, then gain 2000 LP.


                            N Rarity
                            Graceful Tear
                            N Rarity
                            Graceful Tear
                            Graceful Tear
                            Trap Normal
                            Graceful Tear

                              Add 1 card from your hand to your opponent's hand, then gain 2000 LP.


                              N Rarity
                              Graceful Tear
                              N Rarity
                              Graceful Tear
                              Graceful Tear
                              Trap Normal
                              Graceful Tear

                                Add 1 card from your hand to your opponent's hand, then gain 2000 LP.


                                R Rarity
                                Trap Jammer
                                R Rarity
                                Trap Jammer
                                Trap Jammer
                                Trap Counter
                                Trap Jammer

                                  When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                  R Rarity
                                  Trap Jammer
                                  R Rarity
                                  Trap Jammer
                                  Trap Jammer
                                  Trap Counter
                                  Trap Jammer

                                    When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                    R Rarity
                                    Trap Jammer
                                    R Rarity
                                    Trap Jammer
                                    Trap Jammer
                                    Trap Counter
                                    Trap Jammer

                                      When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                      SR Rarity
                                      Wonder Xyz
                                      SR Rarity
                                      Wonder Xyz
                                      Wonder Xyz
                                      Trap Normal
                                      Wonder Xyz

                                        Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.




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