Created by: test (054123)

Created On: 02/14/2024

Need 11 UR

UR Rarity
Elemental HERO Honest Neos1 card
 Rarity
Elemental HERO Air Neos1 card
UR Rarity
Elemental HERO Divine Neos1 card
UR Rarity
Elemental HERO Shining Neos Wingman1 card
UR Rarity
Vision HERO Trinity1 card
UR Rarity
Wake Up Your Elemental HERO1 card
UR Rarity
Elemental HERO Neos1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Neos Fusion1 card
UR Rarity
Pot of Greed1 card
UR Rarity
NEXT1 card

Main: 43 Extra: 15

UR Rarity
1 cardElemental HERO Honest Neos
UR Rarity
1 cardElemental HERO Honest Neos
Elemental HERO Honest Neos
LIGHT 7
Elemental HERO Honest Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.


R Rarity
1 cardElemental HERO Ocean
R Rarity
1 cardElemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


R Rarity
1 cardElemental HERO Prisma
R Rarity
1 cardElemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


SR Rarity
1 cardElemental HERO Spirit of Neos
SR Rarity
1 cardElemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


R Rarity
1 cardElemental HERO Woodsman
R Rarity
1 cardElemental HERO Woodsman
Elemental HERO Woodsman
EARTH 4
Elemental HERO Woodsman
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.


SR Rarity
1 cardNeo Space Connector
SR Rarity
1 cardNeo Space Connector
Neo Space Connector
LIGHT 4
Neo Space Connector
  • ATK:

  • 800

  • DEF:

  • 1800


When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.


N Rarity
1 cardNeo Space Pathfinder
N Rarity
1 cardNeo Space Pathfinder
Neo Space Pathfinder
LIGHT 4
Neo Space Pathfinder
  • ATK:

  • 1800

  • DEF:

  • 800


You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand.


N Rarity
1 cardNeo-Spacian Air Hummingbird
N Rarity
1 cardNeo-Spacian Air Hummingbird
Neo-Spacian Air Hummingbird
WIND 3
Neo-Spacian Air Hummingbird
  • ATK:

  • 800

  • DEF:

  • 600


Once per turn: You can gain 500 LP for each card in your opponent's hand.


N Rarity
1 cardNeo-Spacian Aqua Dolphin
N Rarity
1 cardNeo-Spacian Aqua Dolphin
Neo-Spacian Aqua Dolphin
WATER 3
Neo-Spacian Aqua Dolphin
  • ATK:

  • 600

  • DEF:

  • 800


Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


N Rarity
1 cardNeo-Spacian Dark Panther
N Rarity
1 cardNeo-Spacian Dark Panther
Neo-Spacian Dark Panther
DARK 3
Neo-Spacian Dark Panther
  • ATK:

  • 1000

  • DEF:

  • 500


Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).


N Rarity
1 cardNeo-Spacian Flare Scarab
N Rarity
1 cardNeo-Spacian Flare Scarab
Neo-Spacian Flare Scarab
FIRE 3
Neo-Spacian Flare Scarab
  • ATK:

  • 500

  • DEF:

  • 500


Gains 400 ATK for each Spell/Trap your opponent controls.


N Rarity
1 cardNeo-Spacian Glow Moss
N Rarity
1 cardNeo-Spacian Glow Moss
Neo-Spacian Glow Moss
LIGHT 3
Neo-Spacian Glow Moss
  • ATK:

  • 300

  • DEF:

  • 900


If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect. ● Monster: End the Battle Phase of this turn. ● Spell: If this card is attacking, you can change it to a direct attack instead. ● Trap: Change this card to Defense Position.


N Rarity
1 cardNeo-Spacian Grand Mole
N Rarity
1 cardNeo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


R Rarity
1 cardWinged Kuriboh
R Rarity
1 cardWinged Kuriboh
Winged Kuriboh
LIGHT 1
Winged Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.


R Rarity
1 cardWinged Kuriboh LV10
R Rarity
1 cardWinged Kuriboh LV10
Winged Kuriboh LV10
LIGHT 10
Winged Kuriboh LV10
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be Normal Summoned/Set. Must be Special Summoned with "Transcendent Wings". During your opponent's Battle Phase (Quick Effect): You can Tribute this face-up card; destroy as many Attack Position monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).


SR Rarity
1 cardElemental HERO Neos Alius
SR Rarity
1 cardElemental HERO Neos Alius
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


N Rarity
1 cardElemental HERO Avian
N Rarity
1 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


N Rarity
1 cardElemental HERO Burstinatrix
N Rarity
1 cardElemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


UR Rarity
1 cardElemental HERO Neos
UR Rarity
1 cardElemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


N Rarity
1 cardCommon Soul
N Rarity
1 cardCommon Soul
Common Soul
Spell Continuous
Common Soul

    Select 1 face-up monster on the field. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the Special Summoned monster to its owner's hand.


    R Rarity
    1 cardContact Gate
    R Rarity
    1 cardContact Gate
    Contact Gate
    Spell Normal
    Contact Gate

      Banish 2 "Neo-Spacian" monsters with different names from your GY; Special Summon 2 "Neo-Spacian" monsters with different names from your hand, Deck, and/or GY, also, for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a face-up Fusion Monster that lists "Elemental HERO Neos" as material returns from your field to the Extra Deck: You can banish this card from your GY; Special Summon 1 of your banished "Neo-Spacian" monsters. You can only activate 1 "Contact Gate" per turn.


      SR Rarity
      1 cardE - Emergency Call
      SR Rarity
      1 cardE - Emergency Call
      E - Emergency Call
      Spell Normal
      E - Emergency Call

        Add 1 "Elemental HERO" monster from your Deck to your hand.


        N Rarity
        1 cardFairy Meteor Crush
        N Rarity
        1 cardFairy Meteor Crush
        Fairy Meteor Crush
        Spell Equip
        Fairy Meteor Crush

          If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


          SR Rarity
          1 cardGeneration Next
          SR Rarity
          1 cardGeneration Next
          Generation Next
          Spell Quick
          Generation Next

            If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn.


            N Rarity
            1 cardH - Heated Heart
            N Rarity
            1 cardH - Heated Heart
            H - Heated Heart
            Spell Normal
            H - Heated Heart

              Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


              N Rarity
              1 cardHero Flash!!
              N Rarity
              1 cardHero Flash!!
              Hero Flash!!
              Spell Normal
              Hero Flash!!

                Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.


                N Rarity
                1 cardInstant Neo Space
                N Rarity
                1 cardInstant Neo Space
                Instant Neo Space
                Spell Equip
                Instant Neo Space

                  Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.


                  SR Rarity
                  1 cardMiracle Contact
                  SR Rarity
                  1 cardMiracle Contact
                  Miracle Contact
                  Spell Normal
                  Miracle Contact

                    Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                    R Rarity
                    1 cardMiracle Fusion
                    R Rarity
                    1 cardMiracle Fusion
                    Miracle Fusion
                    Spell Normal
                    Miracle Fusion

                      Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                      UR Rarity
                      1 cardMonster Reborn
                      UR Rarity
                      1 cardMonster Reborn
                      Monster Reborn
                      Spell Normal
                      Monster Reborn

                        Target 1 monster in either GY; Special Summon it.




                        Tag(s):

                        N Rarity
                        1 cardNeo Space
                        N Rarity
                        1 cardNeo Space
                        Neo Space
                        Spell Field
                        Neo Space

                          "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


                          R Rarity
                          1 cardNeos Force
                          R Rarity
                          1 cardNeos Force
                          Neos Force
                          Spell Equip
                          Neos Force

                            Equip only to "Elemental HERO Neos". It gains 800 ATK. When it destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the original ATK of the destroyed monster in the Graveyard. During the End Phase: Shuffle this card into the Deck.


                            UR Rarity
                            1 cardNeos Fusion
                            UR Rarity
                            1 cardNeos Fusion
                            Neos Fusion
                            Spell Normal
                            Neos Fusion

                              Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                              N Rarity
                              1 cardO - Oversoul
                              N Rarity
                              1 cardO - Oversoul
                              O - Oversoul
                              Spell Normal
                              O - Oversoul

                                Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.


                                R Rarity
                                1 cardParallel World Fusion
                                R Rarity
                                1 cardParallel World Fusion
                                Parallel World Fusion
                                Spell Normal
                                Parallel World Fusion

                                  Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card.


                                  N Rarity
                                  1 cardPolymerization
                                  N Rarity
                                  1 cardPolymerization
                                  Polymerization
                                  Spell Normal
                                  Polymerization

                                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                    UR Rarity
                                    1 cardPot of Greed
                                    UR Rarity
                                    1 cardPot of Greed
                                    Pot of Greed
                                    Spell Normal
                                    Pot of Greed

                                      Draw 2 cards.




                                      Tag(s):

                                      N Rarity
                                      1 cardR - Righteous Justice
                                      N Rarity
                                      1 cardR - Righteous Justice
                                      R - Righteous Justice
                                      Spell Normal
                                      R - Righteous Justice

                                        Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.


                                        R Rarity
                                        1 cardSpace Gift
                                        R Rarity
                                        1 cardSpace Gift
                                        Space Gift
                                        Spell Normal
                                        Space Gift

                                          Draw 1 card for each different "Neo-Spacian" name on the monsters you control.


                                          N Rarity
                                          1 cardTranscendent Wings
                                          N Rarity
                                          1 cardTranscendent Wings
                                          Transcendent Wings
                                          Spell Quick
                                          Transcendent Wings

                                            Send 1 face-up or face-down "Winged Kuriboh" you control and 2 cards from your hand to the GY; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.


                                            N Rarity
                                            1 cardMagistery Alchemist
                                            N Rarity
                                            1 cardMagistery Alchemist
                                            Magistery Alchemist
                                            Trap Normal
                                            Magistery Alchemist

                                              Banish 4 "HERO" monsters from your GY and/or face-up field, then target 1 "HERO" monster in your GY; Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 "Magistery Alchemist" per turn.


                                              N Rarity
                                              1 cardNegate Attack
                                              N Rarity
                                              1 cardNegate Attack
                                              Negate Attack
                                              Trap Counter
                                              Negate Attack

                                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                                UR Rarity
                                                1 cardNEXT
                                                UR Rarity
                                                1 cardNEXT
                                                NEXT
                                                Trap Normal
                                                NEXT

                                                  Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand.


                                                   Rarity
                                                  1 cardElemental HERO Air Neos
                                                   Rarity
                                                  1 cardElemental HERO Air Neos
                                                  Elemental HERO Air Neos
                                                  WIND 7
                                                  Elemental HERO Air Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.


                                                  SR Rarity
                                                  1 cardElemental HERO Brave Neos
                                                  SR Rarity
                                                  1 cardElemental HERO Brave Neos
                                                  Elemental HERO Brave Neos
                                                  LIGHT 7
                                                  Elemental HERO Brave Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                                                  N Rarity
                                                  1 cardElemental HERO Dark Neos
                                                  N Rarity
                                                  1 cardElemental HERO Dark Neos
                                                  Elemental HERO Dark Neos
                                                  DARK 7
                                                  Elemental HERO Dark Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.


                                                  UR Rarity
                                                  1 cardElemental HERO Divine Neos
                                                  UR Rarity
                                                  1 cardElemental HERO Divine Neos
                                                  Elemental HERO Divine Neos
                                                  LIGHT 12
                                                  Elemental HERO Divine Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2500


                                                  Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.


                                                  R Rarity
                                                  1 cardElemental HERO Flame Wingman
                                                  R Rarity
                                                  1 cardElemental HERO Flame Wingman
                                                  Elemental HERO Flame Wingman
                                                  WIND 6
                                                  Elemental HERO Flame Wingman
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1200


                                                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                  N Rarity
                                                  1 cardElemental HERO Flare Neos
                                                  N Rarity
                                                  1 cardElemental HERO Flare Neos
                                                  Elemental HERO Flare Neos
                                                  FIRE 7
                                                  Elemental HERO Flare Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.


                                                  N Rarity
                                                  1 cardElemental HERO Glow Neos
                                                  N Rarity
                                                  1 cardElemental HERO Glow Neos
                                                  Elemental HERO Glow Neos
                                                  LIGHT 7
                                                  Elemental HERO Glow Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental HERO Neos" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type. ● Monster: This card cannot attack this turn. ● Spell: This card can attack your opponent directly this turn. ● Trap: Change this card to Defense Position.


                                                  N Rarity
                                                  1 cardElemental HERO Grand Neos
                                                  N Rarity
                                                  1 cardElemental HERO Grand Neos
                                                  Elemental HERO Grand Neos
                                                  EARTH 7
                                                  Elemental HERO Grand Neos
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental HERO Neos" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck.


                                                  R Rarity
                                                  1 cardElemental HERO Marine Neos
                                                  R Rarity
                                                  1 cardElemental HERO Marine Neos
                                                  Elemental HERO Marine Neos
                                                  WATER 8
                                                  Elemental HERO Marine Neos
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2300


                                                  "Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand.


                                                  R Rarity
                                                  1 cardElemental HERO Neos Knight
                                                  R Rarity
                                                  1 cardElemental HERO Neos Knight
                                                  Elemental HERO Neos Knight
                                                  LIGHT 7
                                                  Elemental HERO Neos Knight
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 1000


                                                  "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                                                  UR Rarity
                                                  1 cardElemental HERO Shining Neos Wingman
                                                  UR Rarity
                                                  1 cardElemental HERO Shining Neos Wingman
                                                  Elemental HERO Shining Neos Wingman
                                                  LIGHT 8
                                                  Elemental HERO Shining Neos Wingman
                                                  • ATK:

                                                  • 3100

                                                  • DEF:

                                                  • 2500


                                                  "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


                                                  SR Rarity
                                                  1 cardElemental HERO Terra Firma
                                                  SR Rarity
                                                  1 cardElemental HERO Terra Firma
                                                  Elemental HERO Terra Firma
                                                  EARTH 8
                                                  Elemental HERO Terra Firma
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Elemental HERO Ocean" + "Elemental HERO Woodsman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.


                                                  SR Rarity
                                                  1 cardVision HERO Adoration
                                                  SR Rarity
                                                  1 cardVision HERO Adoration
                                                  Vision HERO Adoration
                                                  DARK 8
                                                  Vision HERO Adoration
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2100


                                                  2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the end of this turn.


                                                  UR Rarity
                                                  1 cardVision HERO Trinity
                                                  UR Rarity
                                                  1 cardVision HERO Trinity
                                                  Vision HERO Trinity
                                                  DARK 8
                                                  Vision HERO Trinity
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  3 "HERO" monsters After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make a second and third attack during each Battle Phase. Cannot attack directly.


                                                  UR Rarity
                                                  1 cardWake Up Your Elemental HERO
                                                  UR Rarity
                                                  1 cardWake Up Your Elemental HERO
                                                  Wake Up Your Elemental HERO
                                                  LIGHT 10
                                                  Wake Up Your Elemental HERO
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2100


                                                  1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.




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