Created by: YGO Mod (20517634)

Created On: 02/11/2024

Main: 47 Extra: 10

1 cardCrystal Beast Amber Mammoth 1 cardCrystal Beast Amber Mammoth
Crystal Beast Amber Mammoth
EARTH 4
Crystal Beast Amber Mammoth
  • ATK:

  • 1700

  • DEF:

  • 1600


When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


1 cardCrystal Beast Amethyst Cat 1 cardCrystal Beast Amethyst Cat
Crystal Beast Amethyst Cat
EARTH 3
Crystal Beast Amethyst Cat
  • ATK:

  • 1200

  • DEF:

  • 400


This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


1 cardCrystal Beast Cobalt Eagle 1 cardCrystal Beast Cobalt Eagle
Crystal Beast Cobalt Eagle
WIND 4
Crystal Beast Cobalt Eagle
  • ATK:

  • 1400

  • DEF:

  • 800


Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


1 cardCrystal Beast Emerald Tortoise 1 cardCrystal Beast Emerald Tortoise
Crystal Beast Emerald Tortoise
WATER 3
Crystal Beast Emerald Tortoise
  • ATK:

  • 600

  • DEF:

  • 2000


Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


3 cardCrystal Beast Rainbow Dragon 3 cardCrystal Beast Rainbow Dragon
Crystal Beast Rainbow Dragon
LIGHT 8
Crystal Beast Rainbow Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of "Crystal Beast Rainbow Dragon" once per turn. When an attack is declared involving a "Crystal Beast" monster: You can Special Summon this card from your hand. You can banish this Continuous Spell; Special Summon 1 Level 4 or lower "Crystal Beast" monster from your Deck, but negate its effects (if any), and if you do, add 1 "Ultimate Crystal" monster from your Deck to your hand.


2 cardCrystal Beast Ruby Carbuncle 2 cardCrystal Beast Ruby Carbuncle
Crystal Beast Ruby Carbuncle
LIGHT 3
Crystal Beast Ruby Carbuncle
  • ATK:

  • 300

  • DEF:

  • 300


When this card is Special Summoned: You can Special Summon as many "Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.


3 cardCrystal Beast Sapphire Pegasus 3 cardCrystal Beast Sapphire Pegasus
Crystal Beast Sapphire Pegasus
WIND 4
Crystal Beast Sapphire Pegasus
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.


1 cardCrystal Beast Topaz Tiger 1 cardCrystal Beast Topaz Tiger
Crystal Beast Topaz Tiger
EARTH 4
Crystal Beast Topaz Tiger
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


1 cardDimension Shifter
1 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


2 cardRainbow Dragon 2 cardRainbow Dragon
Rainbow Dragon
LIGHT 10
Rainbow Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.


1 cardCrystal Keeper 1 cardCrystal Keeper
Crystal Keeper
FIRE 42
Crystal Keeper
  • ATK:

  • 1500

  • DEF:

  • 1800


[ Pendulum Effect ] Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed. [ Monster Effect ] If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.


2 cardCrystal Master 2 cardCrystal Master
Crystal Master
DARK 35
Crystal Master
  • ATK:

  • 1300

  • DEF:

  • 1000


[ Pendulum Effect ] Your opponent cannot target "Ultimate Crystal" monsters or "Crystal Beast" cards you control with card effects. [ Monster Effect ] You can Tribute this card; add 1 "Ultimate Crystal" monster, "Crystal Beast" monster, or "Crystal" Spell/Trap from your Deck to your hand.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardGhost Belle & Haunted Mansion 1 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


2 cardAwakening of the Crystal Ultimates 2 cardAwakening of the Crystal Ultimates
Awakening of the Crystal Ultimates
Spell Quick
Awakening of the Crystal Ultimates

    Reveal 1 "Ultimate Crystal" monster in your hand, then activate 1 of these effects. If you control an "Ultimate Crystal" monster, you can activate 1 or 2 of these effects in sequence, instead (and do not have to reveal a monster). ● Take 1 "Rainbow Bridge" card or 1 "Rainbow Refraction" from your Deck, and either add it to your hand or send it to the GY. ● Special Summon 1 "Crystal Beast" Monster Card from your hand, Deck, GY, or Spell & Trap Zone. You can only activate 1 "Awakening of the Crystal Ultimates" per turn.


    1 cardCrystal Beacon 1 cardCrystal Beacon
    Crystal Beacon
    Spell Normal
    Crystal Beacon

      Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect.


      3 cardCrystal Bond 3 cardCrystal Bond
      Crystal Bond
      Spell Normal
      Crystal Bond

        Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn.


        1 cardCrystal Tree 1 cardCrystal Tree
        Crystal Tree
        Spell Continuous
        Crystal Tree

          Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Zone, place 1 Crystal Counter on this card. You can send this card to the GY; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, and place them face-up in your Spell & Trap Zone as Continuous Spells.


          1 cardGolden Rule 1 cardGolden Rule
          Golden Rule
          Spell Equip
          Golden Rule

            (This card is always treated as a "Crystal" card.) Place 2 "Crystal Beast" monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 "Crystal Beast" monster from your hand or GY with a different name than those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can only activate 1 "Golden Rule" per turn.


            2 cardMystical Space Typhoon
            2 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              3 cardRainbow Bridge 3 cardRainbow Bridge
              Rainbow Bridge
              Spell Normal
              Rainbow Bridge

                Add 1 "Crystal" Spell/Trap from your Deck to your hand.


                3 cardRainbow Bridge of the Heart 3 cardRainbow Bridge of the Heart
                Rainbow Bridge of the Heart
                Spell Continuous
                Rainbow Bridge of the Heart

                  During your Main Phase, you can Normal Summon 1 "Crystal Beast" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each of the following effects of "Rainbow Bridge of the Heart" once per turn. During your Main Phase: You can destroy 1 "Crystal Beast" card you control or in your hand, and if you do, add 1 "Crystal" Spell/Trap from your Deck to your hand. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can target 1 card your opponent controls; return both that card and this card to the hand.


                  2 cardCrystal Brilliance 2 cardCrystal Brilliance
                  Crystal Brilliance
                  Trap Continuous
                  Crystal Brilliance

                    You can only control 1 "Crystal Brilliance". Each "Crystal Beast" monster you control gains ATK equal to its original DEF. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can send this face-up card to the GY; Special Summon 1 "Crystal Beast" monster from your hand or GY, also any damage you take this turn is halved.


                    2 cardCrystal Conclave 2 cardCrystal Conclave
                    Crystal Conclave
                    Trap Continuous
                    Crystal Conclave

                      Once per turn, if a face-up "Crystal Beast" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Crystal Beast" monster from your Deck. You can send this face-up card from the field to the GY, then target 1 "Crystal Beast" card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain.


                      3 cardCrystal Miracle 3 cardCrystal Miracle
                      Crystal Miracle
                      Trap Counter
                      Crystal Miracle

                        When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.


                        1 cardDrowning Mirror Force 1 cardDrowning Mirror Force
                        Drowning Mirror Force
                        Trap Normal
                        Drowning Mirror Force

                          When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                          1 cardThreatening Roar 1 cardThreatening Roar
                          Threatening Roar
                          Trap Normal
                          Threatening Roar

                            Your opponent cannot declare an attack this turn.


                            2 cardRainbow Overdragon 2 cardRainbow Overdragon
                            Rainbow Overdragon
                            LIGHT 12
                            Rainbow Overdragon
                            • ATK:

                            • 4000

                            • DEF:

                            • 0


                            7 "Crystal Beast" monsters (This card is always treated as an "Ultimate Crystal" card.) Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster (in which case you do not use "Polymerization"). Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck.


                            2 cardUltimate Crystal Rainbow Dragon Overdrive 2 cardUltimate Crystal Rainbow Dragon Overdrive
                            Ultimate Crystal Rainbow Dragon Overdrive
                            LIGHT 12
                            Ultimate Crystal Rainbow Dragon Overdrive
                            • ATK:

                            • 4000

                            • DEF:

                            • 0


                            1 "Ultimate Crystal" monster + 7 "Crystal Beast" monsters Must be Special Summoned (from your Extra Deck) during a Duel you Special Summoned an "Ultimate Crystal" monster, by banishing the above monsters from your field and/or GY. While 7 or more of your "Crystal Beast" monsters with different names are banished, this card gains 7000 ATK. If this card has not battled this turn (Quick Effect): You can Tribute this card; shuffle as many cards on the field as possible into the Deck, and if you do, Special Summon any number of your banished "Crystal Beast" monsters.


                            1 cardCherubini, Ebon Angel of the Burning Abyss 1 cardCherubini, Ebon Angel of the Burning Abyss
                            Cherubini, Ebon Angel of the Burning Abyss
                            DARK
                            Cherubini, Ebon Angel of the Burning Abyss
                            • ATK:

                            • 500

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                            1 cardCross-Sheep 1 cardCross-Sheep
                            Cross-Sheep
                            EARTH
                            Cross-Sheep
                            • ATK:

                            • 700

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                            1 cardCastel, the Skyblaster Musketeer 1 cardCastel, the Skyblaster Musketeer
                            Castel, the Skyblaster Musketeer
                            WIND
                            Castel, the Skyblaster Musketeer
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                            1 cardDark Rebellion Xyz Dragon 1 cardDark Rebellion Xyz Dragon
                            Dark Rebellion Xyz Dragon
                            DARK
                            Dark Rebellion Xyz Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                            1 cardDiamond Dire Wolf 1 cardDiamond Dire Wolf
                            Diamond Dire Wolf
                            EARTH
                            Diamond Dire Wolf
                            • ATK:

                            • 2000

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                            1 cardNumber 41: Bagooska the Terribly Tired Tapir
                            1 cardNumber 41: Bagooska the Terribly Tired Tapir
                            Number 41: Bagooska the Terribly Tired Tapir
                            EARTH
                            Number 41: Bagooska the Terribly Tired Tapir
                            • ATK:

                            • 2100

                            • DEF:

                            • 2000


                            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.




                            More OCG Info

                            Crystal Beast Breakdown

                             

                             

                             

                             

                             

                             

                             

                             

                             

                             

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