Created by: test (054123)

Created On: 02/08/2024

Need 29 UR

 Rarity
Bystial Magnamhut1 card
UR Rarity
D.D. Crow1 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Obelisk the Tormentor1 card
UR Rarity
Slifer the Sky Dragon1 card
 Rarity
Destiny HERO - Destroyer Phoenix Enforcer1 card
UR Rarity
Red-Eyes Dark Dragoon1 card
UR Rarity
Decode Talker1 card
 Rarity
Mekk-Knight Crusadia Avramax1 card
 Rarity
Blue-Eyes Chaos MAX Dragon1 card
UR Rarity
Shooting Quasar Dragon1 card
UR Rarity
Effect Veiler1 card
 Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
 Rarity
Called by the Grave1 card
 Rarity
Crossout Designator1 card
 Rarity
Foolish Burial Goods1 card
UR Rarity
Forbidden Droplet1 card
 Rarity
Labrynth Labyrinth1 card
 Rarity
Lightning Storm2 card
UR Rarity
Monster Reborn1 card
 Rarity
Piri Reis Map1 card
UR Rarity
Raigeki1 card
 Rarity
Runick Fountain1 card
UR Rarity
Terraforming1 card
 Rarity
Anti-Spell Fragrance1 card
 Rarity
Gozen Match1 card
 Rarity
Solemn Judgment1 card
 Rarity
Trap Trick1 card

Main: 29 Extra: 8

 Rarity
Bystial Magnamhut
 Rarity
Bystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
Obelisk the Tormentor
UR Rarity
Obelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


UR Rarity
Slifer the Sky Dragon
UR Rarity
Slifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


 Rarity
Blue-Eyes Chaos MAX Dragon
 Rarity
Blue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


R Rarity
Branded Opening
R Rarity
Branded Opening
Branded Opening
Spell Quick
Branded Opening

    Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


     Rarity
    Called by the Grave
     Rarity
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

       Rarity
      Crossout Designator
       Rarity
      Crossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

         Rarity
        Foolish Burial Goods
         Rarity
        Foolish Burial Goods
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

             Rarity
            Labrynth Labyrinth
             Rarity
            Labrynth Labyrinth
            Labrynth Labyrinth
            Spell Field
            Labrynth Labyrinth

              If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


               Rarity
              Lightning Storm
               Rarity
              Lightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                 Rarity
                Lightning Storm
                 Rarity
                Lightning Storm
                Lightning Storm
                Spell Normal
                Lightning Storm

                  If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                  Tag(s):

                  UR Rarity
                  Monster Reborn
                  UR Rarity
                  Monster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                     Rarity
                    Piri Reis Map
                     Rarity
                    Piri Reis Map
                    Piri Reis Map
                    Spell Normal
                    Piri Reis Map

                      At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                      R Rarity
                      Polymerization
                      R Rarity
                      Polymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                        SR Rarity
                        Quick Launch
                        SR Rarity
                        Quick Launch
                        Quick Launch
                        Spell Quick
                        Quick Launch

                          Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.


                          UR Rarity
                          Raigeki
                          UR Rarity
                          Raigeki
                          Raigeki
                          Spell Normal
                          Raigeki

                            Destroy all monsters your opponent controls.




                            Tag(s):

                             Rarity
                            Runick Fountain
                             Rarity
                            Runick Fountain
                            Runick Fountain
                            Spell Field
                            Runick Fountain

                              You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                              SR Rarity
                              Small World
                              SR Rarity
                              Small World
                              Small World
                              Spell Normal
                              Small World

                                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                UR Rarity
                                Terraforming
                                UR Rarity
                                Terraforming
                                Terraforming
                                Spell Normal
                                Terraforming

                                  Add 1 Field Spell from your Deck to your hand.




                                  Tag(s):

                                   Rarity
                                  Anti-Spell Fragrance
                                   Rarity
                                  Anti-Spell Fragrance
                                  Anti-Spell Fragrance
                                  Trap Continuous
                                  Anti-Spell Fragrance

                                    Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                     Rarity
                                    Gozen Match
                                     Rarity
                                    Gozen Match
                                    Gozen Match
                                    Trap Continuous
                                    Gozen Match

                                      Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                      R Rarity
                                      Shaddoll Schism
                                      R Rarity
                                      Shaddoll Schism
                                      Shaddoll Schism
                                      Trap Continuous
                                      Shaddoll Schism

                                        During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.


                                         Rarity
                                        Solemn Judgment
                                         Rarity
                                        Solemn Judgment
                                        Solemn Judgment
                                        Trap Counter
                                        Solemn Judgment

                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                          Tag(s):

                                           Rarity
                                          Trap Trick
                                           Rarity
                                          Trap Trick
                                          Trap Trick
                                          Trap Normal
                                          Trap Trick

                                            Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                             Rarity
                                            Destiny HERO - Destroyer Phoenix Enforcer
                                             Rarity
                                            Destiny HERO - Destroyer Phoenix Enforcer
                                            Destiny HERO - Destroyer Phoenix Enforcer
                                            DARK 8
                                            Destiny HERO - Destroyer Phoenix Enforcer
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2100


                                            1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                            UR Rarity
                                            Red-Eyes Dark Dragoon
                                            UR Rarity
                                            Red-Eyes Dark Dragoon
                                            Red-Eyes Dark Dragoon
                                            DARK 8
                                            Red-Eyes Dark Dragoon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                            UR Rarity
                                            Decode Talker
                                            UR Rarity
                                            Decode Talker
                                            Decode Talker
                                            DARK
                                            Decode Talker
                                            • ATK:

                                            • 2300

                                            • LINK-3

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom-Right


                                            2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                            SR Rarity
                                            I:P Masquerena
                                            SR Rarity
                                            I:P Masquerena
                                            I:P Masquerena
                                            DARK
                                            I:P Masquerena
                                            • ATK:

                                            • 800

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                            SR Rarity
                                            Knightmare Phoenix
                                            SR Rarity
                                            Knightmare Phoenix
                                            Knightmare Phoenix
                                            FIRE
                                            Knightmare Phoenix
                                            • ATK:

                                            • 1900

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Right


                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                             Rarity
                                            Mekk-Knight Crusadia Avramax
                                             Rarity
                                            Mekk-Knight Crusadia Avramax
                                            Mekk-Knight Crusadia Avramax
                                            LIGHT
                                            Mekk-Knight Crusadia Avramax
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom-Left

                                            Bottom-Right


                                            2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                            UR Rarity
                                            Shooting Quasar Dragon
                                            UR Rarity
                                            Shooting Quasar Dragon
                                            Shooting Quasar Dragon
                                            LIGHT 12
                                            Shooting Quasar Dragon
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


                                             Rarity
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                             Rarity
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            LIGHT
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                            Tag(s):



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