Created by: YGO Mod (20517634)

Created On: 02/06/2024

Main: 40

3 cardBattle Fader 3 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


1 cardExodia the Forbidden One
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


3 cardSangan
3 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


3 cardSwift Scarecrow 3 cardSwift Scarecrow
Swift Scarecrow
EARTH 1
Swift Scarecrow
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.


3 cardThe Legendary Exodia Incarnate 3 cardThe Legendary Exodia Incarnate
The Legendary Exodia Incarnate
DARK 10
The Legendary Exodia Incarnate
  • ATK:

  • -1

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each.


3 cardWitch of the Black Forest
3 cardWitch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


1 cardLeft Arm of the Forbidden One
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardLeft Leg of the Forbidden One
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Arm of the Forbidden One
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Leg of the Forbidden One
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardCard of Fate 1 cardCard of Fate
Card of Fate
Spell Normal
Card of Fate

    Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


    3 cardChicken Game
    3 cardChicken Game
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


      2 cardDark Factory of Mass Production 2 cardDark Factory of Mass Production
      Dark Factory of Mass Production
      Spell Normal
      Dark Factory of Mass Production

        Target 2 Normal Monsters in your GY; add them to your hand.


        1 cardDraw of Fate 1 cardDraw of Fate
        Draw of Fate
        Spell Normal
        Draw of Fate

          If your LP are lower than your opponent's and your opponent controls a monster with the highest ATK on the field (even if it's tied): Reveal 3 cards with different names from your Deck, place them on top of your Deck in random order, then draw 1 card. For the rest of this turn after this card resolves, you cannot Set Spells/Traps, also you can only activate one more card or effect. You can only activate 1 "Draw of Fate" per turn.


          1 cardOne Day of Peace
          1 cardOne Day of Peace
          One Day of Peace
          Spell Normal
          One Day of Peace

            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


            3 cardPot of Duality
            3 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              3 cardUpstart Goblin
              3 cardUpstart Goblin
              Upstart Goblin
              Spell Normal
              Upstart Goblin

                Draw 1 card, then your opponent gains 1000 LP.


                3 cardObliterate!!! 3 cardObliterate!!!
                Obliterate!!!
                Trap Continuous
                Obliterate!!!

                  You can target 1 monster on the field; send 1 "Forbidden One" monster or "Exodia" card from your hand or Deck to the Graveyard, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 "Forbidden One" monster or "Exodia" card in your Graveyard; add it to your hand. You can only use 1 "Obliterate!!!" effect per turn, and only once that turn.


                  3 cardSales Pitch 3 cardSales Pitch
                  Sales Pitch
                  Trap Normal
                  Sales Pitch

                    If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 "Sales Pitch" per turn.




                    More OCG Info

                    Exodia Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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