Created by: YGO Mod (20517634)

Created On: 01/31/2024

Main: 45 Extra: 15

3 cardBlue-Eyes Alternative White Dragon 3 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


2 cardDragon Spirit of White 2 cardDragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


1 cardDragunity Senatus 1 cardDragunity Senatus
Dragunity Senatus
WIND 4
Dragunity Senatus
  • ATK:

  • 1800

  • DEF:

  • 600


You can discard 1 "Dragunity" card; equip 1 Dragon "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead.


3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


2 cardDragunity Brandistock 2 cardDragunity Brandistock
Dragunity Brandistock
WIND 1
Dragunity Brandistock
  • ATK:

  • 600

  • DEF:

  • 400


While this card is equipped to a monster, that monster can attack twice during each Battle Phase.


2 cardDragunity Couse 2 cardDragunity Couse
Dragunity Couse
WIND 2
Dragunity Couse
  • ATK:

  • 1000

  • DEF:

  • 200


Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.


2 cardDragunity Phalanx 2 cardDragunity Phalanx
Dragunity Phalanx
WIND 2
Dragunity Phalanx
  • ATK:

  • 500

  • DEF:

  • 1100


Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.


2 cardDragunity Remus 2 cardDragunity Remus
Dragunity Remus
WIND 2
Dragunity Remus
  • ATK:

  • 800

  • DEF:

  • 800


Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.


2 cardMaiden with Eyes of Blue 2 cardMaiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


2 cardSage with Eyes of Blue 2 cardSage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


2 cardThe White Stone of Legend 2 cardThe White Stone of Legend
The White Stone of Legend
LIGHT 1
The White Stone of Legend
  • ATK:

  • 300

  • DEF:

  • 250


If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


2 cardBeacon of White 2 cardBeacon of White
Beacon of White
Spell Equip
Beacon of White

    If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your GY: Target 1 of them; Special Summon it, but it has its effects negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Blue-Eyes" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase.


    3 cardBingo Machine, Go!!! 3 cardBingo Machine, Go!!!
    Bingo Machine, Go!!!
    Spell Normal
    Bingo Machine, Go!!!

      Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


      1 cardBurst Stream of Destruction 1 cardBurst Stream of Destruction
      Burst Stream of Destruction
      Spell Normal
      Burst Stream of Destruction

        If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.


        3 cardDragon Mastery 3 cardDragon Mastery
        Dragon Mastery
        Spell Continuous
        Dragon Mastery

          Each monster you control that is equipped with a "Dragunity" monster(s) gains 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type "Dragunity" monster from your hand.


          3 cardDragon Ravine 3 cardDragon Ravine
          Dragon Ravine
          Spell Field
          Dragon Ravine

            Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


            2 cardDragunity Divine Lance 2 cardDragunity Divine Lance
            Dragunity Divine Lance
            Spell Equip
            Dragunity Divine Lance

              Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.


              1 cardDragunity Draft 1 cardDragunity Draft
              Dragunity Draft
              Spell Continuous
              Dragunity Draft

                When this card is activated: You can target 1 Level 4 or lower "Dragunity" monster in your GY; add it to your hand. If your "Dragunity" monster whose original Level is 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 "Dragunity Draft" per turn.


                1 cardDragunity Glow 1 cardDragunity Glow
                Dragunity Glow
                Spell Normal
                Dragunity Glow

                  Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.


                  2 cardMajesty with Eyes of Blue 2 cardMajesty with Eyes of Blue
                  Majesty with Eyes of Blue
                  Spell Quick
                  Majesty with Eyes of Blue

                    Send 1 "Blue-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn.


                    2 cardUltimate Fusion 2 cardUltimate Fusion
                    Ultimate Fusion
                    Spell Quick
                    Ultimate Fusion

                      During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                      2 cardVision with Eyes of Blue 2 cardVision with Eyes of Blue
                      Vision with Eyes of Blue
                      Spell Continuous
                      Vision with Eyes of Blue

                        When you activate this card: You can reveal 1 "Blue-Eyes White Dragon" in your hand; Special Summon 1 monster from your hand. Once per turn: You can target 1 face-up monster you control; return that face-up monster to the hand, then you can apply the following effect, based on the original name of the card returned to the hand. ● "Blue-Eyes White Dragon": Special Summon 1 monster from your hand. ● Other: Special Summon 1 "Blue-Eyes" monster from your hand. You can only activate 1 "Vision with Eyes of Blue" per turn.


                        1 cardBlue-Eyes Alternative Ultimate Dragon 1 cardBlue-Eyes Alternative Ultimate Dragon
                        Blue-Eyes Alternative Ultimate Dragon
                        LIGHT 12
                        Blue-Eyes Alternative Ultimate Dragon
                        • ATK:

                        • 4500

                        • DEF:

                        • 3800


                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.


                        1 cardBlue-Eyes Twin Burst Dragon 1 cardBlue-Eyes Twin Burst Dragon
                        Blue-Eyes Twin Burst Dragon
                        LIGHT 10
                        Blue-Eyes Twin Burst Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                        2 cardAscension Sky Dragon 2 cardAscension Sky Dragon
                        Ascension Sky Dragon
                        LIGHT 10
                        Ascension Sky Dragon
                        • ATK:

                        • -1

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all of the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn.


                        2 cardAzure-Eyes Silver Dragon 2 cardAzure-Eyes Silver Dragon
                        Azure-Eyes Silver Dragon
                        LIGHT 9
                        Azure-Eyes Silver Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                        2 cardBlue-Eyes Spirit Dragon 2 cardBlue-Eyes Spirit Dragon
                        Blue-Eyes Spirit Dragon
                        LIGHT 9
                        Blue-Eyes Spirit Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 3000


                        1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                        2 cardDragunity Knight - Areadbhair 2 cardDragunity Knight - Areadbhair
                        Dragunity Knight - Areadbhair
                        WIND 10
                        Dragunity Knight - Areadbhair
                        • ATK:

                        • 3300

                        • DEF:

                        • 3200


                        1 "Dragunity" Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.


                        2 cardDragunity Knight - Ascalon 2 cardDragunity Knight - Ascalon
                        Dragunity Knight - Ascalon
                        WIND 10
                        Dragunity Knight - Ascalon
                        • ATK:

                        • 3300

                        • DEF:

                        • 3200


                        1 "Dragunity" Tuner + 1+ non-Tuner monsters You can banish 1 "Dragunity" monster from your GY, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Dragunity" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Dragunity Knight - Ascalon" once per turn.


                        1 cardJudgment, the Dragon of Heaven 1 cardJudgment, the Dragon of Heaven
                        Judgment, the Dragon of Heaven
                        LIGHT 8
                        Judgment, the Dragon of Heaven
                        • ATK:

                        • 3000

                        • DEF:

                        • 2600


                        1 Tuner + 1+ non-Tuner monsters If you Synchro Summon this card, all materials must be the same Attribute. Once per turn, if you have 4 or more Tuners with different names in your GY and control this Synchro Summoned card: You can pay half your LP; destroy all other cards on the field, also, you cannot Special Summon monsters for the rest of this turn, except Dragon monsters. Once per turn, during your End Phase: Banish 4 cards from the top of your Deck.


                        1 cardGalaxy-Eyes Cipher Dragon 1 cardGalaxy-Eyes Cipher Dragon
                        Galaxy-Eyes Cipher Dragon
                        LIGHT
                        Galaxy-Eyes Cipher Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                        1 cardNumber 46: Dragluon 1 cardNumber 46: Dragluon
                        Number 46: Dragluon
                        LIGHT
                        Number 46: Dragluon
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.




                        More OCG Info

                        Dragunity Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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