Created by: YGO Mod (20517634)

Created On: 01/31/2024

Main: 40 Extra: 19

1 cardAssault Beast 1 cardAssault Beast
Assault Beast
EARTH 4
Assault Beast
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.


1 cardHarr, Generaider Boss of Storms 1 cardHarr, Generaider Boss of Storms
Harr, Generaider Boss of Storms
DARK 9
Harr, Generaider Boss of Storms
  • ATK:

  • 3000

  • DEF:

  • 3000


You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


1 cardHela, Generaider Boss of Doom 1 cardHela, Generaider Boss of Doom
Hela, Generaider Boss of Doom
DARK 9
Hela, Generaider Boss of Doom
  • ATK:

  • 800

  • DEF:

  • 2800


You can only control 1 "Hela, Generaider Boss of Doom". (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Zombie monster, then target 1 "Generaider" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of "Hela, Generaider Boss of Doom" once per turn.


3 cardLoptr, Shadow of the Generaider Bosses 3 cardLoptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
FIRE 4
Loptr, Shadow of the Generaider Bosses
  • ATK:

  • 1500

  • DEF:

  • 1500


You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


1 cardMardel, Generaider Boss of Light 1 cardMardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardUtgarda, Generaider Boss of Delusion 1 cardUtgarda, Generaider Boss of Delusion
Utgarda, Generaider Boss of Delusion
LIGHT 9
Utgarda, Generaider Boss of Delusion
  • ATK:

  • 2200

  • DEF:

  • 2700


You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


3 cardVala, Seidhr of the Generaider Bosses 3 cardVala, Seidhr of the Generaider Bosses
Vala, Seidhr of the Generaider Bosses
FIRE 9
Vala, Seidhr of the Generaider Bosses
  • ATK:

  • 2500

  • DEF:

  • 2500


You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardEffect Veiler 1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardPsi-Reflector 2 cardPsi-Reflector
Psi-Reflector
DARK 1
Psi-Reflector
  • ATK:

  • 400

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      2 cardEmergency Teleport
      2 cardEmergency Teleport
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




        Tag(s):

        3 cardGeneraider Boss Stage 3 cardGeneraider Boss Stage
        Generaider Boss Stage
        Spell Field
        Generaider Boss Stage

          Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


          1 cardOne for One
          1 cardOne for One
          One for One
          Spell Normal
          One for One

            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


            1 cardPot of Prosperity
            1 cardPot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




              Tag(s):

              2 cardRunick Flashing Fire 2 cardRunick Flashing Fire
              Runick Flashing Fire
              Spell Quick
              Runick Flashing Fire

                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                1 cardTerraforming
                1 cardTerraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.




                  Tag(s):

                  3 cardWorld Legacy Monstrosity 3 cardWorld Legacy Monstrosity
                  World Legacy Monstrosity
                  Spell Quick
                  World Legacy Monstrosity

                    Activate 1 of these effects. ● Special Summon 1 Level 9 monster from your hand. ● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 "World Legacy Monstrosity" per turn.


                    1 cardAssault Mode Activate 1 cardAssault Mode Activate
                    Assault Mode Activate
                    Trap Normal
                    Assault Mode Activate

                      Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.


                      1 cardGeneraider Boss Room 1 cardGeneraider Boss Room
                      Generaider Boss Room
                      Trap Continuous
                      Generaider Boss Room

                        When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.


                        2 cardInfinite Impermanence 2 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          1 cardHugin the Runick Wings 1 cardHugin the Runick Wings
                          Hugin the Runick Wings
                          LIGHT 2
                          Hugin the Runick Wings
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                          1 cardSleipnir the Runick Mane 1 cardSleipnir the Runick Mane
                          Sleipnir the Runick Mane
                          LIGHT 9
                          Sleipnir the Runick Mane
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          2 "Runick" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of "Sleipnir the Runick Mane" once per turn.


                          1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                          1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                          Knightmare Unicorn
                          DARK
                          Knightmare Unicorn
                          • ATK:

                          • 2200

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                          1 cardWorld Gears of Theurlogical Demiurgy 1 cardWorld Gears of Theurlogical Demiurgy
                          World Gears of Theurlogical Demiurgy
                          DARK
                          World Gears of Theurlogical Demiurgy
                          • ATK:

                          • 3500

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.


                          1 cardBaronne de Fleur
                          1 cardBaronne de Fleur
                          Baronne de Fleur
                          WIND 10
                          Baronne de Fleur
                          • ATK:

                          • 3000

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                          1 cardCloudcastle 1 cardCloudcastle
                          Cloudcastle
                          WIND 9
                          Cloudcastle
                          • ATK:

                          • 0

                          • DEF:

                          • 3000


                          1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.


                          1 cardPSY-Framelord Omega
                          1 cardPSY-Framelord Omega
                          PSY-Framelord Omega
                          LIGHT 8
                          PSY-Framelord Omega
                          • ATK:

                          • 2800

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                          1 cardRavenous Crocodragon Archethys 1 cardRavenous Crocodragon Archethys
                          Ravenous Crocodragon Archethys
                          WATER 9
                          Ravenous Crocodragon Archethys
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                          1 cardStellar Wind Wolfrayet 1 cardStellar Wind Wolfrayet
                          Stellar Wind Wolfrayet
                          WIND 9
                          Stellar Wind Wolfrayet
                          • ATK:

                          • 2500

                          • DEF:

                          • 0


                          1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                          1 cardVermillion Dragon Mech 1 cardVermillion Dragon Mech
                          Vermillion Dragon Mech
                          FIRE 9
                          Vermillion Dragon Mech
                          • ATK:

                          • 2700

                          • DEF:

                          • 1800


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                          1 cardVirtual World Kyubi - Shenshen 1 cardVirtual World Kyubi - Shenshen
                          Virtual World Kyubi - Shenshen
                          WIND 9
                          Virtual World Kyubi - Shenshen
                          • ATK:

                          • 2800

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                          2 cardJormungandr, Generaider Boss of Eternity 2 cardJormungandr, Generaider Boss of Eternity
                          Jormungandr, Generaider Boss of Eternity
                          EARTH
                          Jormungandr, Generaider Boss of Eternity
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                          2 cardLaevatein, Generaider Boss of Shadows 2 cardLaevatein, Generaider Boss of Shadows
                          Laevatein, Generaider Boss of Shadows
                          FIRE
                          Laevatein, Generaider Boss of Shadows
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.


                          1 cardMereologic Aggregator 1 cardMereologic Aggregator
                          Mereologic Aggregator
                          DARK
                          Mereologic Aggregator
                          • ATK:

                          • 2600

                          • DEF:

                          • 3000


                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                          1 cardPhantom Fortress Enterblathnir 1 cardPhantom Fortress Enterblathnir
                          Phantom Fortress Enterblathnir
                          WIND
                          Phantom Fortress Enterblathnir
                          • ATK:

                          • 2900

                          • DEF:

                          • 2500


                          2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                          1 cardVirtual World Tiger - Fufu 1 cardVirtual World Tiger - Fufu
                          Virtual World Tiger - Fufu
                          EARTH
                          Virtual World Tiger - Fufu
                          • ATK:

                          • 2600

                          • DEF:

                          • 2800


                          2+ Level 9 monsters Gains the following effects, based on the number of "Virtual World Gate" cards you control. ● 2+: This card can attack directly. ● 4: This card is unaffected by activated card effects, except "Virtual World" cards. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn.




                          More OCG Info

                          Assault Mode Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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