Created by: YGO Mod (20517634)

Created On: 01/23/2024

Main: 40 Extra: 15

2 cardGarmr of the Nordic Beasts 2 cardGarmr of the Nordic Beasts
Garmr of the Nordic Beasts
DARK 4
Garmr of the Nordic Beasts
  • ATK:

  • 800

  • DEF:

  • 1900


If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand.


3 cardLjosalf of the Nordic Alfar 3 cardLjosalf of the Nordic Alfar
Ljosalf of the Nordic Alfar
LIGHT 4
Ljosalf of the Nordic Alfar
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level.


2 cardTanngnjostr of the Nordic Beasts 2 cardTanngnjostr of the Nordic Beasts
Tanngnjostr of the Nordic Beasts
EARTH 3
Tanngnjostr of the Nordic Beasts
  • ATK:

  • 800

  • DEF:

  • 1100


When a monster you control is destroyed by battle and sent to your GY: You can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position: You can Special Summon 1 "Nordic Beast" monster from your Deck in Defense Position, except "Tanngnjostr of the Nordic Beasts".


2 cardTanngrisnir of the Nordic Beasts 2 cardTanngrisnir of the Nordic Beasts
Tanngrisnir of the Nordic Beasts
EARTH 3
Tanngrisnir of the Nordic Beasts
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0).


2 cardTyr of the Nordic Champions 2 cardTyr of the Nordic Champions
Tyr of the Nordic Champions
LIGHT 4
Tyr of the Nordic Champions
  • ATK:

  • 2000

  • DEF:

  • 2000


Your opponent's monsters cannot target "Nordic" monsters for attacks, except "Tyr of the Nordic Champions". If there is no other "Nordic" monster on the field, destroy this card.


3 cardGuldfaxe of the Nordic Beasts 3 cardGuldfaxe of the Nordic Beasts
Guldfaxe of the Nordic Beasts
LIGHT 4
Guldfaxe of the Nordic Beasts
  • ATK:

  • 1600

  • DEF:

  • 1000


If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).


3 cardMara of the Nordic Alfar 3 cardMara of the Nordic Alfar
Mara of the Nordic Alfar
DARK 2
Mara of the Nordic Alfar
  • ATK:

  • 1000

  • DEF:

  • 500


When using this card as Synchro Material, the other Synchro Materials must be 2 "Nordic" monsters in your hand.


3 cardValkyrie of the Nordic Ascendant 3 cardValkyrie of the Nordic Ascendant
Valkyrie of the Nordic Ascendant
LIGHT 2
Valkyrie of the Nordic Ascendant
  • ATK:

  • 400

  • DEF:

  • 800


(This card is not treated as a "Valkyrie" card.) When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.


3 cardNordic Relic Draupnir 3 cardNordic Relic Draupnir
Nordic Relic Draupnir
Spell Equip
Nordic Relic Draupnir

    Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card on the field is destroyed by a card effect: You can add 1 "Nordic Relic" card from your Deck to your hand.


    3 cardNordic Relic Hlidskjalf 3 cardNordic Relic Hlidskjalf
    Nordic Relic Hlidskjalf
    Spell Normal
    Nordic Relic Hlidskjalf

      Special Summon 1 "Nordic" monster from your Deck, but you cannot Special Summon monsters from the Extra Deck, except "Aesir" monsters, while that monster is face-up on the field. You can banish this card from your GY; add 1 "Nordic" monster from your Deck to your hand, then shuffle 1 card from your hand into the Deck. You can only use 1 "Nordic Relic Hlidskjalf" effect per turn, and only once that turn.


      2 cardThe Nordic Lights 2 cardThe Nordic Lights
      The Nordic Lights
      Spell Field
      The Nordic Lights

        "Nordic" monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field.


        3 cardGleipnir, the Fetters of Fenrir 3 cardGleipnir, the Fetters of Fenrir
        Gleipnir, the Fetters of Fenrir
        Trap Normal
        Gleipnir, the Fetters of Fenrir

          Add 1 "Nordic" monster from your Deck to your hand.


          2 cardNordic Relic Gungnir 2 cardNordic Relic Gungnir
          Nordic Relic Gungnir
          Trap Normal
          Nordic Relic Gungnir

            Banish 1 "Aesir" or "Nordic" monster you control, then target 1 card on the field; destroy it, also during your 2nd End Phase after activation, return the monster you banished to activate this card to the field in face-up Attack Position.


            3 cardNordic Relic Laevateinn 3 cardNordic Relic Laevateinn
            Nordic Relic Laevateinn
            Trap Normal
            Nordic Relic Laevateinn

              Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.


              1 cardNordic Relic Megingjord 1 cardNordic Relic Megingjord
              Nordic Relic Megingjord
              Trap Normal
              Nordic Relic Megingjord

                Target 1 "Aesir" or "Nordic" monster you control; its ATK/DEF become double its original ATK/DEF, until the end of this turn, but it cannot attack your opponent directly this turn.


                3 cardNordic Relic Svalinn 3 cardNordic Relic Svalinn
                Nordic Relic Svalinn
                Trap Continuous
                Nordic Relic Svalinn

                  If you control an "Aesir" monster: You can negate the effects of all face-up cards your opponent currently controls, until the end of this turn. You can Tribute 1 "Nordic" monster, then target 1 "Aesir" monster in your GY; Special Summon it. You can only use 1 "Nordic Relic Svalinn" effect per turn, and only once that turn.


                  1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                  Ally of Justice Catastor
                  DARK 5
                  Ally of Justice Catastor
                  • ATK:

                  • 2200

                  • DEF:

                  • 1200


                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                  2 cardBeelze of the Diabolic Dragons 2 cardBeelze of the Diabolic Dragons
                  Beelze of the Diabolic Dragons
                  DARK 8
                  Beelze of the Diabolic Dragons
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.


                  2 cardBeelzeus of the Diabolic Dragons 2 cardBeelzeus of the Diabolic Dragons
                  Beelzeus of the Diabolic Dragons
                  DARK 10
                  Beelzeus of the Diabolic Dragons
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.


                  1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                  Black Rose Dragon
                  FIRE 7
                  Black Rose Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                  1 cardCelestial Wolf Lord, Blue Sirius 1 cardCelestial Wolf Lord, Blue Sirius
                  Celestial Wolf Lord, Blue Sirius
                  DARK 6
                  Celestial Wolf Lord, Blue Sirius
                  • ATK:

                  • 2400

                  • DEF:

                  • 1500


                  1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.


                  1 cardGravity Warrior 1 cardGravity Warrior
                  Gravity Warrior
                  EARTH 6
                  Gravity Warrior
                  • ATK:

                  • 2100

                  • DEF:

                  • 1000


                  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.


                  2 cardLoki, Lord of the Aesir 2 cardLoki, Lord of the Aesir
                  Loki, Lord of the Aesir
                  DARK 10
                  Loki, Lord of the Aesir
                  • ATK:

                  • 3300

                  • DEF:

                  • 3000


                  1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand.


                  2 cardOdin, Father of the Aesir 2 cardOdin, Father of the Aesir
                  Odin, Father of the Aesir
                  LIGHT 10
                  Odin, Father of the Aesir
                  • ATK:

                  • 4000

                  • DEF:

                  • 3500


                  1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card.


                  1 cardShiranui Swordsaga 1 cardShiranui Swordsaga
                  Shiranui Swordsaga
                  FIRE 5
                  Shiranui Swordsaga
                  • ATK:

                  • 1900

                  • DEF:

                  • 0


                  1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Swordsaga(s)" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 "Shiranui Token" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Shiranui Swordsaga" once per turn.


                  2 cardThor, Lord of the Aesir 2 cardThor, Lord of the Aesir
                  Thor, Lord of the Aesir
                  EARTH 10
                  Thor, Lord of the Aesir
                  • ATK:

                  • 3500

                  • DEF:

                  • 2800


                  1 "Nordic Beast" Tuner + 2+ non-Tuner monsters Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Beast" Tuner from your GY; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent.




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