Magistus Deck #174352 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Endymion, the Magistus of Mastery x3, Rilliona, the Magistus of Verre x3, Ash Blossom & Joyous Spring x3. Created Jan 20, 2024 by YGO Mod.

Deck Magistus Master Duel

Created by: YGO Mod (20517634)

Created On: 01/20/2024

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Jul 30, 2026
38± 8/ 100
Power Score
Structural 52
Reliability 40
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 38/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 52
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Control the board with hand traps and Magistus equip engine, then close with a high‑ATK Magistus monster; Toolbox tech cards (searchers, extra‑deck options) to adapt to matchups
  • Turn 1 (going first): Set hand traps, search for Magistus Vritra or Spell Power Mastery, equip a Magistus monster to start the engine
  • Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence) to disrupt opponent, then summon Magistus engine and equip a boss monster
  • Recovery: Trismagistus protection and Magistus Vritra recursion to regain board after disruption
  • After siding: No side deck; rely on remaining hand traps and flexible extra‑deck summons

Why it scores here

The deck opens reliably thanks to a 78 % chance of drawing at least one core Magistus piece and a very high hand‑trap density for going second. It can convert that starter into a modest board using equip‑engine cards, but the lack of strong beatsticks limits closing power. Interaction is solid with many negations and protection effects, yet the illegal copy limits and low archetype purity create brick risk and reduce overall consistency. No side deck further hurts adaptability, so the final contextual power is capped low despite decent control tools.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core starter in 5) ≈ 0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 11 hand‑traps + 2 illegal copies raise brick risk; copy histogram shows many 2‑ and 3‑copies (Inferred)
D3 Combo Conversion & Ceiling 60 Potential engine can equip and summon multiple monsters, but no recorded FTK boards (Inferred)
D4 Combo Floor & Median Output 40 Without combo data, median output likely around half of ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand‑traps and Trismagistus protection give alternate routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Spell Power Mastery counters and Vritra recursion provide resource loops (Inferred)
D7 End-Board & Interaction Quality 65 14 cards flagged with negation/removal, plus equip protection, give moderate interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap group P(at least one in 6) = 0.8762, strong board‑breaking potential (Inferred)
D9 Offensive Pressure & Closing Power 45 Main‑deck monsters top at 1800 ATK; no high‑ATK beatsticks (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Archetype purity only 49 %; many off‑archetype tech cards dilute focus (Inferred)
D11 Extra Deck Efficiency & Coverage 55 Extra deck fills all slots with diverse types but includes filler links (Inferred)
D12 Side Deck Adaptability 10 Side deck count is 0, no post‑side plan (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament context; meta fit unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Complex equip engine and many decision points lower pilotability (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 52, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy limit penalty (-8); High brick risk penalty (-4); No side deck penalty (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high hand‑trap density for going‑second disruption
  • Multiple equip and recursion options (Vritra, Trismagistus) give engine resilience
  • Broad extra‑deck coverage across Link, Synchro, Xyz, Fusion

Weaknesses

  • Illegal copy limits on Maxx C and Called by the Grave
  • Low archetype purity; many off‑archetype tech cards dilute focus
  • No side deck limits adaptability after opponent’s side changes
  • Limited closing power; lacks strong beatsticks

Critical choke points

  • Reliance on Magistus Vritra as the primary recursion engine
  • Over‑copy of limited hand‑traps creates illegal status and potential dead draws
Priority Remove Add Reason
1 Extra copy of Maxx "C" 1 more core Magistus monster (e.g., Magistus Vritra) or legal copy of Maxx "C" Eliminate illegal status and reduce brick risk
2 Extra copy of Called by the Grave 1 additional Magistus core card (e.g., Magistus Theurgy) or legal copy of Called by the Grave Bring deck within copy limits and improve consistency
3 Some off‑archetype tech cards More Magistus‑themed monsters to raise archetype purity Increase engine cohesion and reduce filler

Evidence & confidence

  • Verified: legality status and copy limits; side deck count = 0
  • Inferred: engine accessibility probability; brick risk from copy histogram; combo ceiling/floor without board data; resource loops from Spell Power Mastery and Vritra; interaction density from role tags; going‑second hand‑trap probability; closing power based on ATK values; archetype purity from composition; extra‑deck coverage from breakdown; pilotability from number of tech cards
  • Provisional: matchup coverage without tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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