Created by: YGO Mod (20517634)

Created On: 09/19/2022

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Need 7 UR

UR Rarity
Battlewasp - Hama the Conquering Bow
UR Rarity
Red Wyvern
UR Rarity
Dark Rebellion Xyz Dragon
UR Rarity
Book of Moon
UR Rarity
Book of Moon
UR Rarity
Breakthrough Skill
UR Rarity
Breakthrough Skill

Main: 20 Extra: 7

R Rarity
Speedroid Double Yoyo
R Rarity
Speedroid Double Yoyo
Speedroid Double Yoyo
WIND 4
Speedroid Double Yoyo
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


R Rarity
Speedroid Double Yoyo
R Rarity
Speedroid Double Yoyo
Speedroid Double Yoyo
WIND 4
Speedroid Double Yoyo
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


R Rarity
Speedroid Double Yoyo
R Rarity
Speedroid Double Yoyo
Speedroid Double Yoyo
WIND 4
Speedroid Double Yoyo
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


N Rarity
Speedroid Horse Stilts
N Rarity
Speedroid Horse Stilts
Speedroid Horse Stilts
WIND 4
Speedroid Horse Stilts
  • ATK:

  • 1100

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn.


N Rarity
Speedroid Horse Stilts
N Rarity
Speedroid Horse Stilts
Speedroid Horse Stilts
WIND 4
Speedroid Horse Stilts
  • ATK:

  • 1100

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn.


N Rarity
Speedroid Horse Stilts
N Rarity
Speedroid Horse Stilts
Speedroid Horse Stilts
WIND 4
Speedroid Horse Stilts
  • ATK:

  • 1100

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn.


R Rarity
Speedroid Den-Den Daiko Duke
R Rarity
Speedroid Den-Den Daiko Duke
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


R Rarity
Speedroid Den-Den Daiko Duke
R Rarity
Speedroid Den-Den Daiko Duke
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
Speedroid Red-Eyed Dice
WIND 1
Speedroid Red-Eyed Dice
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.


R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
Speedroid Red-Eyed Dice
WIND 1
Speedroid Red-Eyed Dice
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.


R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
Speedroid Red-Eyed Dice
WIND 1
Speedroid Red-Eyed Dice
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      R Rarity
      Speed Recovery
      R Rarity
      Speed Recovery
      Speed Recovery
      Spell Normal
      Speed Recovery

        Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Speedroid" monster in your Graveyard; add it to your hand.


        R Rarity
        Speed Recovery
        R Rarity
        Speed Recovery
        Speed Recovery
        Spell Normal
        Speed Recovery

          Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Speedroid" monster in your Graveyard; add it to your hand.


          R Rarity
          Speed Recovery
          R Rarity
          Speed Recovery
          Speed Recovery
          Spell Normal
          Speed Recovery

            Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Speedroid" monster in your Graveyard; add it to your hand.


            UR Rarity
            Breakthrough Skill
            UR Rarity
            Breakthrough Skill
            Breakthrough Skill
            Trap Normal
            Breakthrough Skill

              Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


              UR Rarity
              Breakthrough Skill
              UR Rarity
              Breakthrough Skill
              Breakthrough Skill
              Trap Normal
              Breakthrough Skill

                Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                SR Rarity
                Pulse Mines
                SR Rarity
                Pulse Mines
                Pulse Mines
                Trap Normal
                Pulse Mines

                  If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.


                  SR Rarity
                  Pulse Mines
                  SR Rarity
                  Pulse Mines
                  Pulse Mines
                  Trap Normal
                  Pulse Mines

                    If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.


                    UR Rarity
                    Battlewasp - Hama the Conquering Bow
                    UR Rarity
                    Battlewasp - Hama the Conquering Bow
                    Battlewasp - Hama the Conquering Bow
                    WIND 8
                    Battlewasp - Hama the Conquering Bow
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.


                    UR Rarity
                    Red Wyvern
                    UR Rarity
                    Red Wyvern
                    Red Wyvern
                    FIRE 6
                    Red Wyvern
                    • ATK:

                    • 2400

                    • DEF:

                    • 2000


                    1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.


                    R Rarity
                    Samurai Destroyer
                    R Rarity
                    Samurai Destroyer
                    Samurai Destroyer
                    EARTH 7
                    Samurai Destroyer
                    • ATK:

                    • 2600

                    • DEF:

                    • 1400


                    1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.


                    SR Rarity
                    Stardust Charge Warrior
                    SR Rarity
                    Stardust Charge Warrior
                    Stardust Charge Warrior
                    WIND 6
                    Stardust Charge Warrior
                    • ATK:

                    • 2000

                    • DEF:

                    • 1300


                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                    R Rarity
                    Superheavy Samurai Stealth Ninja
                    R Rarity
                    Superheavy Samurai Stealth Ninja
                    Superheavy Samurai Stealth Ninja
                    EARTH 7
                    Superheavy Samurai Stealth Ninja
                    • ATK:

                    • 1200

                    • DEF:

                    • 2800


                    1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card.


                    SR Rarity
                    Geomathmech Magma
                    SR Rarity
                    Geomathmech Magma
                    Geomathmech Magma
                    FIRE 8
                    Geomathmech Magma
                    • ATK:

                    • 2500

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters When this card destroys a monster by battle: You can target up to 2 cards your opponent controls; destroy them. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Geomathmech Magma" once per turn.


                    UR Rarity
                    Dark Rebellion Xyz Dragon
                    UR Rarity
                    Dark Rebellion Xyz Dragon
                    Dark Rebellion Xyz Dragon
                    DARK
                    Dark Rebellion Xyz Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.




                    More Duel Links Info

                    Speedroid Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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