Created by: test (054123)

Created On: 09/06/2022

Need 10 UR

UR Rarity
Baronne de Fleur1 card
UR Rarity
Clear Wing Synchro Dragon1 card
UR Rarity
Crystal Clear Wing Synchro Dragon1 card
UR Rarity
Crystal Wing Synchro Dragon1 card
UR Rarity
Junk Speeder1 card
UR Rarity
Power Tool Dragon1 card
UR Rarity
Satellite Warrior1 card
UR Rarity
Shooting Majestic Star Dragon1 card
UR Rarity
Shooting Quasar Dragon1 card
UR Rarity
Stellar Wind Wolfrayet1 card

Main: 1 Extra: 15

N Rarity
Turbo Booster
N Rarity
Turbo Booster
Turbo Booster
EARTH 1
Turbo Booster
  • ATK:

  • 0

  • DEF:

  • 0


If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.


R Rarity
Assault Blackwing - Sohaya the Rain Storm
R Rarity
Assault Blackwing - Sohaya the Rain Storm
Assault Blackwing - Sohaya the Rain Storm
DARK 5
Assault Blackwing - Sohaya the Rain Storm
  • ATK:

  • 1500

  • DEF:

  • 2000


1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. You can only use each of these effects of "Assault Blackwing - Sohaya the Rain Storm" once per turn. ● When this card is Synchro Summoned: You can target 1 "Assault Blackwing" monster in your Graveyard; Special Summon it. ● During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish 1 other "Assault Blackwing - Sohaya the Rain Storm" from your Graveyard; Special Summon this card.


UR Rarity
Baronne de Fleur
UR Rarity
Baronne de Fleur
Baronne de Fleur
WIND 10
Baronne de Fleur
  • ATK:

  • 3000

  • DEF:

  • 2400


1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


UR Rarity
Clear Wing Synchro Dragon
UR Rarity
Clear Wing Synchro Dragon
Clear Wing Synchro Dragon
WIND 7
Clear Wing Synchro Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


UR Rarity
Crystal Clear Wing Synchro Dragon
UR Rarity
Crystal Clear Wing Synchro Dragon
Crystal Clear Wing Synchro Dragon
WIND 10
Crystal Clear Wing Synchro Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


UR Rarity
Crystal Wing Synchro Dragon
UR Rarity
Crystal Wing Synchro Dragon
Crystal Wing Synchro Dragon
WIND 8
Crystal Wing Synchro Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


SR Rarity
Garden Rose Maiden
SR Rarity
Garden Rose Maiden
Garden Rose Maiden
DARK 5
Garden Rose Maiden
  • ATK:

  • 1600

  • DEF:

  • 2400


1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


UR Rarity
Junk Speeder
UR Rarity
Junk Speeder
Junk Speeder
WIND 5
Junk Speeder
  • ATK:

  • 1800

  • DEF:

  • 1000


1 "Synchron" Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck, in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.


UR Rarity
Power Tool Dragon
UR Rarity
Power Tool Dragon
Power Tool Dragon
EARTH 7
Power Tool Dragon
  • ATK:

  • 2300

  • DEF:

  • 2500


1 Tuner + 1 or more non-Tuner monsters Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.


UR Rarity
Satellite Warrior
UR Rarity
Satellite Warrior
Satellite Warrior
DARK 10
Satellite Warrior
  • ATK:

  • 2500

  • DEF:

  • 2000


1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.


UR Rarity
Shooting Majestic Star Dragon
UR Rarity
Shooting Majestic Star Dragon
Shooting Majestic Star Dragon
WIND 11
Shooting Majestic Star Dragon
  • ATK:

  • 4000

  • DEF:

  • 3300


"Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro Monster with "Stardust Dragon" in its text. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.


UR Rarity
Shooting Quasar Dragon
UR Rarity
Shooting Quasar Dragon
Shooting Quasar Dragon
LIGHT 12
Shooting Quasar Dragon
  • ATK:

  • 4000

  • DEF:

  • 4000


1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


R Rarity
Stardust Charge Warrior
R Rarity
Stardust Charge Warrior
Stardust Charge Warrior
WIND 6
Stardust Charge Warrior
  • ATK:

  • 2000

  • DEF:

  • 1300


1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


UR Rarity
Stellar Wind Wolfrayet
UR Rarity
Stellar Wind Wolfrayet
Stellar Wind Wolfrayet
WIND 9
Stellar Wind Wolfrayet
  • ATK:

  • 2500

  • DEF:

  • 0


1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


SR Rarity
Celestial Double Star Shaman
SR Rarity
Celestial Double Star Shaman
Celestial Double Star Shaman
LIGHT 2
Celestial Double Star Shaman
  • ATK:

  • 100

  • DEF:

  • 800


1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or Graveyard in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Celestial Double Star Shaman" once per turn.


SR Rarity
Martial Metal Marcher
SR Rarity
Martial Metal Marcher
Martial Metal Marcher
WIND 3
Martial Metal Marcher
  • ATK:

  • 500

  • DEF:

  • 2200


1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.




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