Created by: YGO Mod (20517634)

Created On: 01/06/2024

Main: 40 Extra: 15

1 cardBlaster, Dragon Ruler of Infernos 1 cardBlaster, Dragon Ruler of Infernos
Blaster, Dragon Ruler of Infernos
FIRE 7
Blaster, Dragon Ruler of Infernos
  • ATK:

  • 2800

  • DEF:

  • 1800


If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.


1 cardBlue-Eyes Jet Dragon 1 cardBlue-Eyes Jet Dragon
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


3 cardChamber Dragonmaid 3 cardChamber Dragonmaid
Chamber Dragonmaid
DARK 4
Chamber Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.


1 cardDragonmaid Ernus 1 cardDragonmaid Ernus
Dragonmaid Ernus
EARTH 7
Dragonmaid Ernus
  • ATK:

  • 2600

  • DEF:

  • 1600


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn. ● (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.


1 cardDragonmaid Lorpar 1 cardDragonmaid Lorpar
Dragonmaid Lorpar
WIND 8
Dragonmaid Lorpar
  • ATK:

  • 2700

  • DEF:

  • 1700


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


1 cardDragonmaid Tinkhec 1 cardDragonmaid Tinkhec
Dragonmaid Tinkhec
FIRE 8
Dragonmaid Tinkhec
  • ATK:

  • 2700

  • DEF:

  • 1700


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


1 cardKitchen Dragonmaid 1 cardKitchen Dragonmaid
Kitchen Dragonmaid
FIRE 3
Kitchen Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1700


If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardNurse Dragonmaid 1 cardNurse Dragonmaid
Nurse Dragonmaid
EARTH 2
Nurse Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.


3 cardParlor Dragonmaid 3 cardParlor Dragonmaid
Parlor Dragonmaid
WIND 3
Parlor Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1700


If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.


1 cardRedox, Dragon Ruler of Boulders 1 cardRedox, Dragon Ruler of Boulders
Redox, Dragon Ruler of Boulders
EARTH 7
Redox, Dragon Ruler of Boulders
  • ATK:

  • 1600

  • DEF:

  • 3000


If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn.


1 cardTempest, Dragon Ruler of Storms 1 cardTempest, Dragon Ruler of Storms
Tempest, Dragon Ruler of Storms
WIND 7
Tempest, Dragon Ruler of Storms
  • ATK:

  • 2400

  • DEF:

  • 2200


You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.


1 cardBlue-Eyes White Dragon 1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      3 cardDragon Shrine 3 cardDragon Shrine
      Dragon Shrine
      Spell Normal
      Dragon Shrine

        Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


        1 cardDragonmaid Changeover 1 cardDragonmaid Changeover
        Dragonmaid Changeover
        Spell Normal
        Dragonmaid Changeover

          Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 "Dragonmaid" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of "Dragonmaid Changeover" once per turn.


          2 cardDragonmaid Hospitality 2 cardDragonmaid Hospitality
          Dragonmaid Hospitality
          Spell Normal
          Dragonmaid Hospitality

            Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, then, you can send 1 "Dragonmaid" monster with the same Attribute, but a different Level, from your Deck to the GY. You can only activate 1 "Dragonmaid Hospitality" per turn.


            1 cardGold Sarcophagus
            1 cardGold Sarcophagus
            Gold Sarcophagus
            Spell Normal
            Gold Sarcophagus

              Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


              3 cardPot of Extravagance
              3 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                1 cardPot of Prosperity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  3 cardDragonmaid Tidying 3 cardDragonmaid Tidying
                  Dragonmaid Tidying
                  Trap Normal
                  Dragonmaid Tidying

                    Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.


                    1 cardInfinite Impermanence 1 cardInfinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      3 cardDragonmaid Sheou 3 cardDragonmaid Sheou
                      Dragonmaid Sheou
                      LIGHT 10
                      Dragonmaid Sheou
                      • ATK:

                      • 3500

                      • DEF:

                      • 2000


                      1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.


                      3 cardHouse Dragonmaid 3 cardHouse Dragonmaid
                      House Dragonmaid
                      LIGHT 9
                      House Dragonmaid
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.


                      1 cardAccesscode Talker 1 cardAccesscode Talker
                      Accesscode Talker
                      DARK
                      Accesscode Talker
                      • ATK:

                      • 2300

                      • LINK-4

                      Link Arrow:

                      Top

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                      Tag(s):

                      3 cardHieratic Seal of the Heavenly Spheres 3 cardHieratic Seal of the Heavenly Spheres
                      Hieratic Seal of the Heavenly Spheres
                      LIGHT
                      Hieratic Seal of the Heavenly Spheres
                      • ATK:

                      • 0

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                      1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                      Knightmare Unicorn
                      DARK
                      Knightmare Unicorn
                      • ATK:

                      • 2200

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                      1 cardS:P Little Knight 1 cardS:P Little Knight
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                      3 cardStriker Dragon
                      3 cardStriker Dragon
                      Striker Dragon
                      DARK
                      Striker Dragon
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Left


                      1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.




                      More OCG Info

                      Blue-Eyes Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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