Created by: YGO Mod (20517634)

Created On: 01/01/2024

Main: 55 Extra: 15

2 cardDinowrestler Pankratops 2 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


3 cardGameciel, the Sea Turtle Kaiju 3 cardGameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


1 cardKeldo the Sacred Protector
1 cardKeldo the Sacred Protector
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


1 cardMudora the Sword Oracle
1 cardMudora the Sword Oracle
Mudora the Sword Oracle
EARTH 4
Mudora the Sword Oracle
  • ATK:

  • 1500

  • DEF:

  • 1800


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


3 cardNaturia Antjaw 3 cardNaturia Antjaw
Naturia Antjaw
EARTH 2
Naturia Antjaw
  • ATK:

  • 400

  • DEF:

  • 200


When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.


1 cardNaturia Horneedle 1 cardNaturia Horneedle
Naturia Horneedle
EARTH 4
Naturia Horneedle
  • ATK:

  • 1800

  • DEF:

  • 100


When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.


1 cardNaturia Hydrangea 1 cardNaturia Hydrangea
Naturia Hydrangea
EARTH 5
Naturia Hydrangea
  • ATK:

  • 1900

  • DEF:

  • 2000


If the effect of a "Naturia" monster you control was activated during this turn, you can Special Summon this card from your hand.


1 cardNaturia Ladybug 1 cardNaturia Ladybug
Naturia Ladybug
EARTH 1
Naturia Ladybug
  • ATK:

  • 100

  • DEF:

  • 100


When you Synchro Summon a "Naturia" Synchro Monster, you can Special Summon this card from your Graveyard. During your Main Phase, you can Tribute this card to select 1 face-up "Naturia" monster you control. It gains 1000 ATK until the End Phase.


1 cardNaturia Marron 1 cardNaturia Marron
Naturia Marron
EARTH 3
Naturia Marron
  • ATK:

  • 1200

  • DEF:

  • 700


When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.


3 cardNaturia Mole Cricket 3 cardNaturia Mole Cricket
Naturia Mole Cricket
EARTH 1
Naturia Mole Cricket
  • ATK:

  • 0

  • DEF:

  • 0


During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.


1 cardNaturia Mosquito 1 cardNaturia Mosquito
Naturia Mosquito
EARTH 1
Naturia Mosquito
  • ATK:

  • 200

  • DEF:

  • 300


While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card.


2 cardNaturia Sunflower 2 cardNaturia Sunflower
Naturia Sunflower
EARTH 2
Naturia Sunflower
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute this card and 1 "Naturia" monster to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it.


3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardVernusylph of the Misting Seedlings 3 cardVernusylph of the Misting Seedlings
Vernusylph of the Misting Seedlings
EARTH 3
Vernusylph of the Misting Seedlings
  • ATK:

  • 400

  • DEF:

  • 800


All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardNaturia Butterfly 1 cardNaturia Butterfly
Naturia Butterfly
EARTH 3
Naturia Butterfly
  • ATK:

  • 500

  • DEF:

  • 1200


Once per turn, when your opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard and negate that attack.


3 cardNaturia Camellia 3 cardNaturia Camellia
Naturia Camellia
EARTH 4
Naturia Camellia
  • ATK:

  • 1400

  • DEF:

  • 700


If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.


1 cardNaturia Cosmobeet 1 cardNaturia Cosmobeet
Naturia Cosmobeet
EARTH 2
Naturia Cosmobeet
  • ATK:

  • 1000

  • DEF:

  • 700


When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.


1 cardNaturia Rosewhip
1 cardNaturia Rosewhip
Naturia Rosewhip
EARTH 3
Naturia Rosewhip
  • ATK:

  • 400

  • DEF:

  • 1700


Your opponent can only activate 1 Spell/Trap Card per turn.


1 cardNaturia Stinkbug 1 cardNaturia Stinkbug
Naturia Stinkbug
EARTH 3
Naturia Stinkbug
  • ATK:

  • 200

  • DEF:

  • 500


When a face-up "Naturia" monster you control is selected as an attack target, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.


1 cardNaturia Vein 1 cardNaturia Vein
Naturia Vein
EARTH 1
Naturia Vein
  • ATK:

  • 200

  • DEF:

  • 300


You can Tribute this card and 1 "Naturia" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it.


1 cardCalled by the Grave
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    2 cardCosmic Cyclone 2 cardCosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      1 cardFoolish Burial
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        3 cardNaturia Blessing 3 cardNaturia Blessing
        Naturia Blessing
        Spell Quick
        Naturia Blessing

          Activate 1 of these effects; ● Special Summon 1 "Naturia" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Naturia" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as material, including a "Naturia" monster.


          1 cardOne for One
          1 cardOne for One
          One for One
          Spell Normal
          One for One

            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


            3 cardDimensional Barrier
            3 cardDimensional Barrier
            Dimensional Barrier
            Trap Normal
            Dimensional Barrier

              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


              3 cardEvenly Matched 3 cardEvenly Matched
              Evenly Matched
              Trap Normal
              Evenly Matched

                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  1 cardNaturia Sacred Tree
                  1 cardNaturia Sacred Tree
                  Naturia Sacred Tree
                  Trap Continuous
                  Naturia Sacred Tree

                    If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.


                    1 cardNaturia Exterio 1 cardNaturia Exterio
                    Naturia Exterio
                    EARTH 10
                    Naturia Exterio
                    • ATK:

                    • 2800

                    • DEF:

                    • 2400


                    "Naturia Beast" + "Naturia Barkion" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.


                    1 cardNaturia Gaiastrio 1 cardNaturia Gaiastrio
                    Naturia Gaiastrio
                    EARTH 10
                    Naturia Gaiastrio
                    • ATK:

                    • 3200

                    • DEF:

                    • 2100


                    2 EARTH Synchro Monsters During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card.


                    1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                    Knightmare Cerberus
                    EARTH
                    Knightmare Cerberus
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Top

                    Left


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                    1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                    Knightmare Phoenix
                    FIRE
                    Knightmare Phoenix
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Top

                    Right


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                    1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                    Knightmare Unicorn
                    DARK
                    Knightmare Unicorn
                    • ATK:

                    • 2200

                    • LINK-3

                    Link Arrow:

                    Left

                    Right

                    Bottom


                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                    1 cardBaronne de Fleur
                    1 cardBaronne de Fleur
                    Baronne de Fleur
                    WIND 10
                    Baronne de Fleur
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                    1 cardMorphtronic Earfon 1 cardMorphtronic Earfon
                    Morphtronic Earfon
                    EARTH 4
                    Morphtronic Earfon
                    • ATK:

                    • 1200

                    • DEF:

                    • 1800


                    1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.


                    1 cardNaturia Barkion 1 cardNaturia Barkion
                    Naturia Barkion
                    EARTH 6
                    Naturia Barkion
                    • ATK:

                    • 2500

                    • DEF:

                    • 1800


                    1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                    1 cardNaturia Beast 1 cardNaturia Beast
                    Naturia Beast
                    EARTH 5
                    Naturia Beast
                    • ATK:

                    • 2200

                    • DEF:

                    • 1700


                    1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                    1 cardNaturia Landoise 1 cardNaturia Landoise
                    Naturia Landoise
                    EARTH 7
                    Naturia Landoise
                    • ATK:

                    • 2350

                    • DEF:

                    • 1600


                    1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect and destroy it.


                    1 cardAbyss Dweller
                    1 cardAbyss Dweller
                    Abyss Dweller
                    WATER
                    Abyss Dweller
                    • ATK:

                    • 1700

                    • DEF:

                    • 1400


                    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                    Tag(s):

                    1 cardNumber 27: Dreadnought Dreadnoid 1 cardNumber 27: Dreadnought Dreadnoid
                    Number 27: Dreadnought Dreadnoid
                    WATER
                    Number 27: Dreadnought Dreadnoid
                    • ATK:

                    • 2200

                    • DEF:

                    • 1000


                    2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                    Number 41: Bagooska the Terribly Tired Tapir
                    EARTH
                    Number 41: Bagooska the Terribly Tired Tapir
                    • ATK:

                    • 2100

                    • DEF:

                    • 2000


                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                    1 cardSuperdreadnought Rail Cannon Gustav Max
                    1 cardSuperdreadnought Rail Cannon Gustav Max
                    Superdreadnought Rail Cannon Gustav Max
                    EARTH
                    Superdreadnought Rail Cannon Gustav Max
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.




                    More OCG Info

                    Naturia Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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