Created by: YGO Mod (20517634)

Created On: 12/23/2023

Main: 41 Extra: 15

3 cardChaos Daedalus 3 cardChaos Daedalus
Chaos Daedalus
DARK 7
Chaos Daedalus
  • ATK:

  • 2600

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.


3 cardIkelos, the Dream Mirror Mara 3 cardIkelos, the Dream Mirror Mara
Ikelos, the Dream Mirror Mara
DARK 1
Ikelos, the Dream Mirror Mara
  • ATK:

  • 500

  • DEF:

  • 0


If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can Special Summon 1 "Dream Mirror" monster from your hand, except "Ikelos, the Dream Mirror Mara". During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Ikelos, the Dream Mirror Sprite" from your Deck. You can only use each effect of "Ikelos, the Dream Mirror Mara" once per turn.


3 cardIkelos, the Dream Mirror Sprite 3 cardIkelos, the Dream Mirror Sprite
Ikelos, the Dream Mirror Sprite
LIGHT 1
Ikelos, the Dream Mirror Sprite
  • ATK:

  • 0

  • DEF:

  • 500


If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can add 1 "Dream Mirror" card from your Deck to your hand, except "Ikelos, the Dream Mirror Sprite". During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Ikelos, the Dream Mirror Mara" from your Deck. You can only use each effect of "Ikelos, the Dream Mirror Sprite" once per turn.


2 cardMorpheus, the Dream Mirror Black Knight 2 cardMorpheus, the Dream Mirror Black Knight
Morpheus, the Dream Mirror Black Knight
DARK 8
Morpheus, the Dream Mirror Black Knight
  • ATK:

  • 2800

  • DEF:

  • 1000


If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 card on the field; destroy it. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror White Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror Black Knight" once per turn.


2 cardMorpheus, the Dream Mirror White Knight 2 cardMorpheus, the Dream Mirror White Knight
Morpheus, the Dream Mirror White Knight
LIGHT 8
Morpheus, the Dream Mirror White Knight
  • ATK:

  • 1000

  • DEF:

  • 2800


If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can activate this effect; this card cannot be destroyed by battle or card effects this turn. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror Black Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror White Knight" once per turn.


3 cardNeiroy, the Dream Mirror Disciple 3 cardNeiroy, the Dream Mirror Disciple
Neiroy, the Dream Mirror Disciple
LIGHT 3
Neiroy, the Dream Mirror Disciple
  • ATK:

  • 1000

  • DEF:

  • 1000


If a "Dream Mirror" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a "Dream Mirror" monster: Activate this effect; if "Dream Mirror of Joy" is on the field, you can return 1 Spell/Trap your opponent controls to the hand, also, after that, if "Dream Mirror of Terror" is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. You can only use each effect of "Neiroy, the Dream Mirror Disciple" once per turn.


3 cardNeiroy, the Dream Mirror Traitor 3 cardNeiroy, the Dream Mirror Traitor
Neiroy, the Dream Mirror Traitor
DARK 3
Neiroy, the Dream Mirror Traitor
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 "Neiroy, the Dream Mirror Disciple" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other "Dream Mirror" monster; choose 1 "Dream Mirror" monster from your Deck with a different Level than the Tributed monster, add 1 "Dream Mirror of Joy" or 1 "Dream Mirror of Terror" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of "Neiroy, the Dream Mirror Traitor" once per turn.


2 cardPhantasos, the Dream Mirror Foe 2 cardPhantasos, the Dream Mirror Foe
Phantasos, the Dream Mirror Foe
DARK 4
Phantasos, the Dream Mirror Foe
  • ATK:

  • 1900

  • DEF:

  • 900


If this card is Special Summoned by the effect of a "Dream Mirror" monster: This card can attack directly this turn. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Friend" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Foe" once per turn.


2 cardPhantasos, the Dream Mirror Friend 2 cardPhantasos, the Dream Mirror Friend
Phantasos, the Dream Mirror Friend
LIGHT 4
Phantasos, the Dream Mirror Friend
  • ATK:

  • 900

  • DEF:

  • 1900


If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 Level 8 or lower "Dream Mirror" monster in your GY, except "Phantasos, the Dream Mirror Friend"; Special Summon it in Defense Position. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Foe" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Friend" once per turn.


3 cardDream Mirror of Chaos 3 cardDream Mirror of Chaos
Dream Mirror of Chaos
Spell Quick
Dream Mirror of Chaos

    Fusion Summon 1 "Dream Mirror" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If "Dream Mirror of Joy" is in a Field Zone, you can also use monsters in your hand as Fusion Material. If "Dream Mirror of Terror" is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 "Dream Mirror of Chaos" per turn.


    3 cardDream Mirror of Joy 3 cardDream Mirror of Joy
    Dream Mirror of Joy
    Spell Field
    Dream Mirror of Joy

      During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. You can only use this effect of "Dream Mirror of Joy" once per turn. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. This effect is only applied while you control a LIGHT "Dream Mirror" monster.


      3 cardDream Mirror of Terror 3 cardDream Mirror of Terror
      Dream Mirror of Terror
      Spell Field
      Dream Mirror of Terror

        During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. You can only use this effect of "Dream Mirror of Terror" once per turn. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. This effect is only applied while you control a DARK "Dream Mirror" monster.


        3 cardDream Mirror Phantasms 3 cardDream Mirror Phantasms
        Dream Mirror Phantasms
        Spell Continuous
        Dream Mirror Phantasms

          When this card is activated: You can add 1 "Dream Mirror" monster from your Deck to your hand. If "Dream Mirror of Joy" is in a Field Zone, all monsters you control gain 500 ATK/DEF. If "Dream Mirror of Terror" is in a Field Zone, all monsters your opponent controls lose 500 ATK/DEF. You can only activate 1 "Dream Mirror Phantasms" per turn.


          1 cardSet Rotation
          1 cardSet Rotation
          Set Rotation
          Spell Quick
          Set Rotation

            Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.


            2 cardDream Mirror Fantasy 2 cardDream Mirror Fantasy
            Dream Mirror Fantasy
            Trap Normal
            Dream Mirror Fantasy

              If you control a "Dream Mirror" monster: Target 1 each of your banished "Dream Mirror of Joy" and "Dream Mirror of Terror"; shuffle them into the Deck, and if you do, banish 1 card on the field. If a "Dream Mirror" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Dream Mirror Fantasy" per turn.


              3 cardDream Mirror Hypnagogia 3 cardDream Mirror Hypnagogia
              Dream Mirror Hypnagogia
              Trap Normal
              Dream Mirror Hypnagogia

                Choose 1 "Dream Mirror of Joy" and 1 "Dream Mirror of Terror" from your hand and/or Deck, and place 1 in your Field Zone and the other in your opponent's Field Zone, face-up. You can only activate 1 "Dream Mirror Hypnagogia" per turn.


                3 cardOneiros, the Dream Mirror Erlking 3 cardOneiros, the Dream Mirror Erlking
                Oneiros, the Dream Mirror Erlking
                LIGHT 10
                Oneiros, the Dream Mirror Erlking
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 "Dream Mirror" monsters with different Attributes While face-up on the field, this card is also DARK-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Erlking" once per turn. ● If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it. ● If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Dream Mirror" monster from your GY, except "Oneiros, the Dream Mirror Erlking".


                3 cardOneiros, the Dream Mirror Tormentor 3 cardOneiros, the Dream Mirror Tormentor
                Oneiros, the Dream Mirror Tormentor
                DARK 10
                Oneiros, the Dream Mirror Tormentor
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 "Dream Mirror" monsters with different Attributes While face-up on the field, this card is also LIGHT-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Tormentor" once per turn. ● When a monster effect is activated while "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can negate that effect. ● If "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Oneiros, the Dream Mirror Erlking" from your Extra Deck in Defense Position.


                1 cardBarricadeborg Blocker 1 cardBarricadeborg Blocker
                Barricadeborg Blocker
                DARK
                Barricadeborg Blocker
                • ATK:

                • 1000

                • LINK-2

                Link Arrow:

                Left

                Bottom


                2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                1 cardGravity Controller 1 cardGravity Controller
                Gravity Controller
                DARK
                Gravity Controller
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Bottom-Left


                1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.


                1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                Underworld Goddess of the Closed World
                LIGHT
                Underworld Goddess of the Closed World
                • ATK:

                • 3000

                • LINK-5

                Link Arrow:

                Bottom

                Bottom-Right

                Right

                Top-Right

                Top


                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                1 cardAbyss Dweller 1 cardAbyss Dweller
                Abyss Dweller
                WATER
                Abyss Dweller
                • ATK:

                • 1700

                • DEF:

                • 1400


                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                1 cardDrill Driver Vespenato 1 cardDrill Driver Vespenato
                Drill Driver Vespenato
                EARTH
                Drill Driver Vespenato
                • ATK:

                • 2500

                • DEF:

                • 2100


                2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                Number 39: Utopia
                LIGHT
                Number 39: Utopia
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                Number 41: Bagooska the Terribly Tired Tapir
                EARTH
                Number 41: Bagooska the Terribly Tired Tapir
                • ATK:

                • 2100

                • DEF:

                • 2000


                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                1 cardNumber 68: Sanaphond the Sky Prison 1 cardNumber 68: Sanaphond the Sky Prison
                Number 68: Sanaphond the Sky Prison
                DARK
                Number 68: Sanaphond the Sky Prison
                • ATK:

                • 2100

                • DEF:

                • 2700


                2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                1 cardNumber S39: Utopia the Lightning 1 cardNumber S39: Utopia the Lightning
                Number S39: Utopia the Lightning
                LIGHT
                Number S39: Utopia the Lightning
                • ATK:

                • 2500

                • DEF:

                • 2000


                3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.




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