Created by: YGO Mod (20517634)

Created On: 12/19/2023

Main: 40 Extra: 15

1 cardPerformapal Secondonkey 1 cardPerformapal Secondonkey
Performapal Secondonkey
EARTH 4
Performapal Secondonkey
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.


1 cardAstrograph Sorcerer
1 cardAstrograph Sorcerer
Astrograph Sorcerer
DARK 71
Astrograph Sorcerer
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


1 cardChronograph Sorcerer 1 cardChronograph Sorcerer
Chronograph Sorcerer
DARK 68
Chronograph Sorcerer
  • ATK:

  • 2000

  • DEF:

  • 1700


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


1 cardMajesty Pegasus, the Dracoslayer 1 cardMajesty Pegasus, the Dracoslayer
Majesty Pegasus, the Dracoslayer
WIND 42
Majesty Pegasus, the Dracoslayer
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.


3 cardPendulum Witch 3 cardPendulum Witch
Pendulum Witch
EARTH 38
Pendulum Witch
  • ATK:

  • 1500

  • DEF:

  • 800


[ Pendulum Effect ] If a face-up Fusion, Synchro, and/or Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in the Pendulum Zone: You can add 1 Pendulum Monster with the same original Type as 1 of those monsters, from your Deck to your face-up Extra Deck. You can only use this effect of "Pendulum Witch" once per turn. [ Monster Effect ] If this card is Normal or Pendulum Summoned: You can target 1 card in your Pendulum Zone; destroy both that target and this card, and if you do, add 1 Level 4 or lower Pendulum Monster from your Deck to your hand. You can only use this effect of "Pendulum Witch" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


2 cardPerformapal Celestial Magician 2 cardPerformapal Celestial Magician
Performapal Celestial Magician
DARK 48
Performapal Celestial Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.


3 cardPerformapal Gentrude 3 cardPerformapal Gentrude
Performapal Gentrude
DARK 48
Performapal Gentrude
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn. [ Monster Effect ] If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.


3 cardPerformapal Ladyange 3 cardPerformapal Ladyange
Performapal Ladyange
LIGHT 31
Performapal Ladyange
  • ATK:

  • 1000

  • DEF:

  • 1500


[ Pendulum Effect ] Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. [ Monster Effect ] You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.


1 cardPerformapal Lizardraw 1 cardPerformapal Lizardraw
Performapal Lizardraw
EARTH 36
Performapal Lizardraw
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


1 cardPerformapal Monkeyboard 1 cardPerformapal Monkeyboard
Performapal Monkeyboard
EARTH 61
Performapal Monkeyboard
  • ATK:

  • 1000

  • DEF:

  • 2400


[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


3 cardPerformapal Odd-Eyes Butler 3 cardPerformapal Odd-Eyes Butler
Performapal Odd-Eyes Butler
DARK 52
Performapal Odd-Eyes Butler
  • ATK:

  • 1000

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can add 1 "Odd-Eyes" Pendulum Monster from your GY to the Extra Deck face-up, and if you do, negate the attack, then you can gain LP equal to that Pendulum Monster's ATK. [ Monster Effect ] If this card is in your hand or GY: You can target 1 "Performapal" or "Odd-Eyes" Monster Card you control, except "Performapal Odd-Eyes Butler"; Special Summon this card, then destroy that card. You can only use this effect of "Performapal Odd-Eyes Butler" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


1 cardPerformapal Odd-Eyes Dissolver 1 cardPerformapal Odd-Eyes Dissolver
Performapal Odd-Eyes Dissolver
DARK 84
Performapal Odd-Eyes Dissolver
  • ATK:

  • 2000

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


1 cardPerformapal Odd-Eyes Valet 1 cardPerformapal Odd-Eyes Valet
Performapal Odd-Eyes Valet
LIGHT 18
Performapal Odd-Eyes Valet
  • ATK:

  • 100

  • DEF:

  • 200


[ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can make that opponent's monster lose 300 ATK for each face-up Pendulum Monster in your Extra Deck. [ Monster Effect ] If this card is Normal or Special Summoned: You can send 1 "Performapal" or "Odd-Eyes" monster from your Deck to the GY, except "Performapal Odd-Eyes Valet", and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Performapal Odd-Eyes Valet" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


3 cardPerformapal Pendulum Sorcerer 3 cardPerformapal Pendulum Sorcerer
Performapal Pendulum Sorcerer
EARTH 42
Performapal Pendulum Sorcerer
  • ATK:

  • 1500

  • DEF:

  • 800


[ Pendulum Effect ] If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.


1 cardPerformapal Radish Horse 1 cardPerformapal Radish Horse
Performapal Radish Horse
EARTH 43
Performapal Radish Horse
  • ATK:

  • 500

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). [ Monster Effect ] If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.


3 cardPerformapal Seal Eel 3 cardPerformapal Seal Eel
Performapal Seal Eel
WATER 13
Performapal Seal Eel
  • ATK:

  • 100

  • DEF:

  • 100


[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation.


3 cardPerformapal Skullcrobat Joker 3 cardPerformapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


1 cardLuster Pendulum, the Dracoslayer 1 cardLuster Pendulum, the Dracoslayer
Luster Pendulum, the Dracoslayer
LIGHT 45
Luster Pendulum, the Dracoslayer
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. [ Monster Effect ] Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.


3 cardPerformapal Odd-Eyes Synchron 3 cardPerformapal Odd-Eyes Synchron
Performapal Odd-Eyes Synchron
DARK 26
Performapal Odd-Eyes Synchron
  • ATK:

  • 200

  • DEF:

  • 600


[ Pendulum Effect ] Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). [ Monster Effect ] If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.


3 cardDuelist Alliance 3 cardDuelist Alliance
Duelist Alliance
Spell Normal
Duelist Alliance

    If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


    1 cardSky Iris 1 cardSky Iris
    Sky Iris
    Spell Field
    Sky Iris

      Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


      1 cardOdd-Eyes Vortex Dragon 1 cardOdd-Eyes Vortex Dragon
      Odd-Eyes Vortex Dragon
      WIND 7
      Odd-Eyes Vortex Dragon
      • ATK:

      • 2500

      • DEF:

      • 3000


      1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


      1 cardPerformapal Gatlinghoul 1 cardPerformapal Gatlinghoul
      Performapal Gatlinghoul
      DARK 8
      Performapal Gatlinghoul
      • ATK:

      • 2900

      • DEF:

      • 900


      1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn.


      1 cardSupreme King Dragon Starving Venom
      1 cardSupreme King Dragon Starving Venom
      Supreme King Dragon Starving Venom
      DARK 8
      Supreme King Dragon Starving Venom
      • ATK:

      • 2800

      • DEF:

      • 2000


      2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


      1 cardAmphibious Swarmship Amblowhale 1 cardAmphibious Swarmship Amblowhale
      Amphibious Swarmship Amblowhale
      FIRE
      Amphibious Swarmship Amblowhale
      • ATK:

      • 2600

      • LINK-4

      Link Arrow:

      Left

      Right

      Bottom

      Bottom-Right


      2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


      1 cardBeyond the Pendulum 1 cardBeyond the Pendulum
      Beyond the Pendulum
      DARK
      Beyond the Pendulum
      • ATK:

      • 1200

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


      1 cardCross-Sheep 1 cardCross-Sheep
      Cross-Sheep
      EARTH
      Cross-Sheep
      • ATK:

      • 700

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


      1 cardExceed the Pendulum 1 cardExceed the Pendulum
      Exceed the Pendulum
      LIGHT
      Exceed the Pendulum
      • ATK:

      • 2000

      • LINK-3

      Link Arrow:

      Bottom-Left

      Bottom

      Bottom-Right


      2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


      1 cardHeavymetalfoes Electrumite
      1 cardHeavymetalfoes Electrumite
      Heavymetalfoes Electrumite
      FIRE
      Heavymetalfoes Electrumite
      • ATK:

      • 1800

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


      1 cardPitknight Earlie 1 cardPitknight Earlie
      Pitknight Earlie
      FIRE
      Pitknight Earlie
      • ATK:

      • 1500

      • LINK-2

      Link Arrow:

      Top-Right

      Right


      2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


      1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
      Promethean Princess, Bestower of Flames
      FIRE
      Promethean Princess, Bestower of Flames
      • ATK:

      • 2700

      • LINK-3

      Link Arrow:

      Left

      Right

      Bottom


      2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


      1 cardRelinquished Anima 1 cardRelinquished Anima
      Relinquished Anima
      DARK
      Relinquished Anima
      • ATK:

      • 0

      • LINK-1

      Link Arrow:

      Top


      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


      1 cardBaronne de Fleur
      1 cardBaronne de Fleur
      Baronne de Fleur
      WIND 10
      Baronne de Fleur
      • ATK:

      • 3000

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


      1 cardIgnister Prominence, the Blasting Dracoslayer 1 cardIgnister Prominence, the Blasting Dracoslayer
      Ignister Prominence, the Blasting Dracoslayer
      FIRE 8
      Ignister Prominence, the Blasting Dracoslayer
      • ATK:

      • 2850

      • DEF:

      • 0


      1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


      1 cardInfernity Doom Archfiend 1 cardInfernity Doom Archfiend
      Infernity Doom Archfiend
      DARK 6
      Infernity Doom Archfiend
      • ATK:

      • 2200

      • DEF:

      • 1600


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.


      1 cardNirvana High Paladin 1 cardNirvana High Paladin
      Nirvana High Paladin
      DARK 108
      Nirvana High Paladin
      • ATK:

      • 3300

      • DEF:

      • 2500


      [ Pendulum Effect ] If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.




      More OCG Info

      Performage Breakdown

       

       

       

       

       

       

       

       

       

       

      https://metaduelist.com/
      Toparrow_upward