Created by: YGO Mod (20517634)

Created On: 12/16/2023

Main: 40 Extra: 15

3 cardDimension Shifter
3 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


3 cardRitual Beast Tamer Elder 3 cardRitual Beast Tamer Elder
Ritual Beast Tamer Elder
WIND 2
Ritual Beast Tamer Elder
  • ATK:

  • 200

  • DEF:

  • 1000


After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.


1 cardRitual Beast Tamer Lara 1 cardRitual Beast Tamer Lara
Ritual Beast Tamer Lara
WIND 1
Ritual Beast Tamer Lara
  • ATK:

  • 100

  • DEF:

  • 2000


If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.


1 cardRitual Beast Tamer Wen 1 cardRitual Beast Tamer Wen
Ritual Beast Tamer Wen
WIND 3
Ritual Beast Tamer Wen
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.


1 cardSpiritual Beast Apelio 1 cardSpiritual Beast Apelio
Spiritual Beast Apelio
WIND 4
Spiritual Beast Apelio
  • ATK:

  • 1800

  • DEF:

  • 200


Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.


3 cardSpiritual Beast Cannahawk 3 cardSpiritual Beast Cannahawk
Spiritual Beast Cannahawk
WIND 4
Spiritual Beast Cannahawk
  • ATK:

  • 1400

  • DEF:

  • 600


Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.


1 cardSpiritual Beast Pettlephin 1 cardSpiritual Beast Pettlephin
Spiritual Beast Pettlephin
WIND 4
Spiritual Beast Pettlephin
  • ATK:

  • 0

  • DEF:

  • 2000


Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.


3 cardSpiritual Beast Rampengu 3 cardSpiritual Beast Rampengu
Spiritual Beast Rampengu
WIND 4
Spiritual Beast Rampengu
  • ATK:

  • 1600

  • DEF:

  • 400


Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn.


3 cardSpiritual Beast Tamer Lara 3 cardSpiritual Beast Tamer Lara
Spiritual Beast Tamer Lara
LIGHT 1
Spiritual Beast Tamer Lara
  • ATK:

  • 100

  • DEF:

  • 2000


You can only Special Summon "Spiritual Beast Tamer Lara(s)" once per turn. You can discard this card; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. If a "Ritual Beast" card(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. If this card is banished: You can Special Summon 1 "Ritual Beast" monster from your Deck, except "Spiritual Beast Tamer Lara". You can only use each effect of "Spiritual Beast Tamer Lara" once per turn.


3 cardSpiritual Beast Tamer Winda 3 cardSpiritual Beast Tamer Winda
Spiritual Beast Tamer Winda
WIND 4
Spiritual Beast Tamer Winda
  • ATK:

  • 1600

  • DEF:

  • 1800


If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardCrossout Designator
2 cardCrossout Designator
Crossout Designator
Spell Quick
Crossout Designator

    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




    Tag(s):

    2 cardDimensional Fissure 2 cardDimensional Fissure
    Dimensional Fissure
    Spell Continuous
    Dimensional Fissure

      Any monster sent to the Graveyard is banished instead.


      2 cardRitual Beast Inheritance 2 cardRitual Beast Inheritance
      Ritual Beast Inheritance
      Spell Continuous
      Ritual Beast Inheritance

        Monsters your opponent controls lose 200 ATK for each different Type among the "Ritual Beast" monsters you control. You can only use each of the following effects of "Ritual Beast Inheritance" once per turn. You can reveal 1 "Ritual Beast" monster in your hand; add 1 "Ritual Beast" monster with a different Type from your Deck to your hand, then discard 1 card. If 2 or more monsters are Special Summoned to your field at the same time (except during the Damage Step): You can target 1 monster on the field; change its battle position.


        1 cardRitual Beast's Bond 1 cardRitual Beast's Bond
        Ritual Beast's Bond
        Spell Quick
        Ritual Beast's Bond

          Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.


          3 cardInfinite Impermanence 3 cardInfinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


            3 cardRitual Beast Ambush 3 cardRitual Beast Ambush
            Ritual Beast Ambush
            Trap Normal
            Ritual Beast Ambush

              Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn.


              3 cardRitual Beast Steeds 3 cardRitual Beast Steeds
              Ritual Beast Steeds
              Trap Normal
              Ritual Beast Steeds

                If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.


                2 cardRitual Beast Ulti-Apelio 2 cardRitual Beast Ulti-Apelio
                Ritual Beast Ulti-Apelio
                WIND 6
                Ritual Beast Ulti-Apelio
                • ATK:

                • 2600

                • DEF:

                • 400


                1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.


                3 cardRitual Beast Ulti-Cannahawk 3 cardRitual Beast Ulti-Cannahawk
                Ritual Beast Ulti-Cannahawk
                WIND 6
                Ritual Beast Ulti-Cannahawk
                • ATK:

                • 1400

                • DEF:

                • 1600


                1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.


                2 cardRitual Beast Ulti-Gaiapelio 2 cardRitual Beast Ulti-Gaiapelio
                Ritual Beast Ulti-Gaiapelio
                LIGHT 10
                Ritual Beast Ulti-Gaiapelio
                • ATK:

                • 3200

                • DEF:

                • 2100


                1 "Ritual Beast Ulti" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains this effect. ● During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.


                2 cardRitual Beast Ulti-Nochiudrago 2 cardRitual Beast Ulti-Nochiudrago
                Ritual Beast Ulti-Nochiudrago
                LIGHT 7
                Ritual Beast Ulti-Nochiudrago
                • ATK:

                • 2400

                • DEF:

                • 1900


                1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon "Ritual Beast Ulti-Nochiudrago(s)" once per turn. Your opponent cannot target other "Ritual Beast" monsters you control with card effects. (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished "Ritual Beast" monsters; Special Summon it, but it cannot attack directly.


                2 cardRitual Beast Ulti-Pettlephin 2 cardRitual Beast Ulti-Pettlephin
                Ritual Beast Ulti-Pettlephin
                WIND 6
                Ritual Beast Ulti-Pettlephin
                • ATK:

                • 200

                • DEF:

                • 2800


                1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.


                2 cardRitual Beast Ulti-Kimunfalcos 2 cardRitual Beast Ulti-Kimunfalcos
                Ritual Beast Ulti-Kimunfalcos
                WIND
                Ritual Beast Ulti-Kimunfalcos
                • ATK:

                • 1800

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 "Ritual Beast" monsters "Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.


                2 cardRitual Beast Ulti-Reirautari 2 cardRitual Beast Ulti-Reirautari
                Ritual Beast Ulti-Reirautari
                WIND
                Ritual Beast Ulti-Reirautari
                • ATK:

                • 2600

                • LINK-4

                Link Arrow:

                Top

                Bottom-Left

                Bottom

                Bottom-Right


                3+ Effect Monsters Neither player can Tribute cards to activate a card or effect. You can only use each of the following effects of "Ritual Beast Ulti-Reirautari" once per turn. You can target 1 of your banished "Ritual Beast" cards; return it to the hand or Extra Deck, then, immediately after this effect resolves, you can Normal Summon 1 "Ritual Beast" monster from your hand. During your opponent's turn (Quick Effect): You can target 1 "Ritual Beast" card you control and 1 card your opponent controls; banish them.




                More TCG Info

                Ritual Beast Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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