Created by: YGO Mod (20517634)

Created On: 12/15/2023

Red-Eyes Reverse

Need 28 UR

UR Rarity
Gearfried the Red-Eyes Iron Knight1 card
UR Rarity
Red-Eyes Black Meteor Dragon3 card
UR Rarity
Archfiend Black Skull Dragon1 card
UR Rarity
Borreload Furious Dragon2 card
UR Rarity
Meteor Black Comet Dragon2 card
UR Rarity
Red-Eyes Slash Dragon1 card
UR Rarity
Red-Eyes Black Dragon3 card
UR Rarity
Summoned Skull1 card
UR Rarity
Effect Veiler2 card
UR Rarity
Red-Eyes Fusion3 card
UR Rarity
Compulsory Evacuation Device3 card
UR Rarity
Fuse Line1 card
UR Rarity
Mirror Force1 card
UR Rarity
Red-Eyes Fang with Chain1 card
UR Rarity
Warning Point3 card

Main: 30 Extra: 8

UR Rarity
Gearfried the Red-Eyes Iron Knight
UR Rarity
Gearfried the Red-Eyes Iron Knight
Gearfried the Red-Eyes Iron Knight
DARK 4
Gearfried the Red-Eyes Iron Knight
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.


UR Rarity
Red-Eyes Black Meteor Dragon
UR Rarity
Red-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


UR Rarity
Red-Eyes Black Meteor Dragon
UR Rarity
Red-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


UR Rarity
Red-Eyes Black Meteor Dragon
UR Rarity
Red-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
Summoned Skull
UR Rarity
Summoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Red-Eyes Fusion
UR Rarity
Red-Eyes Fusion
Red-Eyes Fusion
Spell Normal
Red-Eyes Fusion

    Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


    UR Rarity
    Red-Eyes Fusion
    UR Rarity
    Red-Eyes Fusion
    Red-Eyes Fusion
    Spell Normal
    Red-Eyes Fusion

      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


      UR Rarity
      Red-Eyes Fusion
      UR Rarity
      Red-Eyes Fusion
      Red-Eyes Fusion
      Spell Normal
      Red-Eyes Fusion

        Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


        SR Rarity
        Red-Eyes Insight
        SR Rarity
        Red-Eyes Insight
        Red-Eyes Insight
        Spell Normal
        Red-Eyes Insight

          Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


          SR Rarity
          Red-Eyes Insight
          SR Rarity
          Red-Eyes Insight
          Red-Eyes Insight
          Spell Normal
          Red-Eyes Insight

            Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


            SR Rarity
            Red-Eyes Insight
            SR Rarity
            Red-Eyes Insight
            Red-Eyes Insight
            Spell Normal
            Red-Eyes Insight

              Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


              UR Rarity
              Compulsory Evacuation Device
              UR Rarity
              Compulsory Evacuation Device
              Compulsory Evacuation Device
              Trap Normal
              Compulsory Evacuation Device

                Target 1 monster on the field; return that target to the hand.


                UR Rarity
                Compulsory Evacuation Device
                UR Rarity
                Compulsory Evacuation Device
                Compulsory Evacuation Device
                Trap Normal
                Compulsory Evacuation Device

                  Target 1 monster on the field; return that target to the hand.


                  UR Rarity
                  Compulsory Evacuation Device
                  UR Rarity
                  Compulsory Evacuation Device
                  Compulsory Evacuation Device
                  Trap Normal
                  Compulsory Evacuation Device

                    Target 1 monster on the field; return that target to the hand.


                    UR Rarity
                    Fuse Line
                    UR Rarity
                    Fuse Line
                    Fuse Line
                    Trap Normal
                    Fuse Line

                      While this card is Set: Target 1 card on the field in this card's column; destroy it.


                      UR Rarity
                      Mirror Force
                      UR Rarity
                      Mirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                        SR Rarity
                        Necro Fusion
                        SR Rarity
                        Necro Fusion
                        Necro Fusion
                        Trap Normal
                        Necro Fusion

                          Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                          SR Rarity
                          Necro Fusion
                          SR Rarity
                          Necro Fusion
                          Necro Fusion
                          Trap Normal
                          Necro Fusion

                            Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                            SR Rarity
                            Punch-in-the-Box
                            SR Rarity
                            Punch-in-the-Box
                            Punch-in-the-Box
                            Trap Normal
                            Punch-in-the-Box

                              When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.


                              SR Rarity
                              Punch-in-the-Box
                              SR Rarity
                              Punch-in-the-Box
                              Punch-in-the-Box
                              Trap Normal
                              Punch-in-the-Box

                                When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.


                                UR Rarity
                                Red-Eyes Fang with Chain
                                UR Rarity
                                Red-Eyes Fang with Chain
                                Red-Eyes Fang with Chain
                                Trap Normal
                                Red-Eyes Fang with Chain

                                  Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.


                                  R Rarity
                                  Return of the Red-Eyes
                                  R Rarity
                                  Return of the Red-Eyes
                                  Return of the Red-Eyes
                                  Trap Continuous
                                  Return of the Red-Eyes

                                    If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                                    UR Rarity
                                    Warning Point
                                    UR Rarity
                                    Warning Point
                                    Warning Point
                                    Trap Normal
                                    Warning Point

                                      When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                      UR Rarity
                                      Warning Point
                                      UR Rarity
                                      Warning Point
                                      Warning Point
                                      Trap Normal
                                      Warning Point

                                        When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                        UR Rarity
                                        Warning Point
                                        UR Rarity
                                        Warning Point
                                        Warning Point
                                        Trap Normal
                                        Warning Point

                                          When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                          UR Rarity
                                          Archfiend Black Skull Dragon
                                          UR Rarity
                                          Archfiend Black Skull Dragon
                                          Archfiend Black Skull Dragon
                                          DARK 9
                                          Archfiend Black Skull Dragon
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 2500


                                          1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                          UR Rarity
                                          Borreload Furious Dragon
                                          UR Rarity
                                          Borreload Furious Dragon
                                          Borreload Furious Dragon
                                          DARK 8
                                          Borreload Furious Dragon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but neither player can activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                          UR Rarity
                                          Borreload Furious Dragon
                                          UR Rarity
                                          Borreload Furious Dragon
                                          Borreload Furious Dragon
                                          DARK 8
                                          Borreload Furious Dragon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but neither player can activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                          UR Rarity
                                          Meteor Black Comet Dragon
                                          UR Rarity
                                          Meteor Black Comet Dragon
                                          Meteor Black Comet Dragon
                                          DARK 8
                                          Meteor Black Comet Dragon
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 2000


                                          1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                          UR Rarity
                                          Meteor Black Comet Dragon
                                          UR Rarity
                                          Meteor Black Comet Dragon
                                          Meteor Black Comet Dragon
                                          DARK 8
                                          Meteor Black Comet Dragon
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 2000


                                          1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                          UR Rarity
                                          Red-Eyes Slash Dragon
                                          UR Rarity
                                          Red-Eyes Slash Dragon
                                          Red-Eyes Slash Dragon
                                          DARK 7
                                          Red-Eyes Slash Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2400


                                          "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                          SR Rarity
                                          Red-Eyes Flare Metal Dragon
                                          SR Rarity
                                          Red-Eyes Flare Metal Dragon
                                          Red-Eyes Flare Metal Dragon
                                          DARK
                                          Red-Eyes Flare Metal Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2400


                                          2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                          SR Rarity
                                          Voloferniges, the Darkest Dragon Doomrider
                                          SR Rarity
                                          Voloferniges, the Darkest Dragon Doomrider
                                          Voloferniges, the Darkest Dragon Doomrider
                                          DARK
                                          Voloferniges, the Darkest Dragon Doomrider
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2100


                                          2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.




                                          More Duel Links Info

                                          Red-Eyes Breakdown

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

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