Created by: YGO Mod (20517634)

Created On: 12/15/2023

Main: 40 Extra: 15

1 cardBlack Luster Soldier - Envoy of the Beginning
1 cardBlack Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


1 cardBreaker the Magical Warrior
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


2 cardChaos Sorcerer 2 cardChaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


1 cardD.D. Warrior Lady
1 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardSinister Serpent
1 cardSinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


1 cardSpirit Reaper 1 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


3 cardThunder Dragon 3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


1 cardTribe-Infecting Virus
1 cardTribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


2 cardDekoichi the Battlechanted Locomotive 2 cardDekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
DARK 4
Dekoichi the Battlechanted Locomotive
  • ATK:

  • 1400

  • DEF:

  • 1000


FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.


3 cardMagician of Faith 3 cardMagician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.


1 cardTsukuyomi 1 cardTsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


2 cardBook of Moon 2 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    1 cardCreature Swap
    1 cardCreature Swap
    Creature Swap
    Spell Normal
    Creature Swap

      Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


      1 cardDelinquent Duo
      1 cardDelinquent Duo
      Delinquent Duo
      Spell Normal
      Delinquent Duo

        Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


        1 cardGraceful Charity
        1 cardGraceful Charity
        Graceful Charity
        Spell Normal
        Graceful Charity

          Draw 3 cards, then discard 2 cards.


          1 cardHeavy Storm
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            3 cardMetamorphosis
            3 cardMetamorphosis
            Metamorphosis
            Spell Normal
            Metamorphosis

              Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


              1 cardMystical Space Typhoon
              1 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                2 cardNobleman of Crossout
                2 cardNobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                  1 cardPot of Greed
                  1 cardPot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.




                    Tag(s):

                    2 cardScapegoat 2 cardScapegoat
                    Scapegoat
                    Spell Quick
                    Scapegoat

                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                      1 cardSnatch Steal
                      1 cardSnatch Steal
                      Snatch Steal
                      Spell Equip
                      Snatch Steal

                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                        1 cardRing of Destruction
                        1 cardRing of Destruction
                        Ring of Destruction
                        Trap Normal
                        Ring of Destruction

                          During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                          2 cardRoyal Decree 2 cardRoyal Decree
                          Royal Decree
                          Trap Continuous
                          Royal Decree

                            Negate all other Trap effects on the field.


                            1 cardTorrential Tribute
                            1 cardTorrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.


                              2 cardDark Balter the Terrible 2 cardDark Balter the Terrible
                              Dark Balter the Terrible
                              DARK 5
                              Dark Balter the Terrible
                              • ATK:

                              • 2000

                              • DEF:

                              • 1200


                              "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                              1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                              Dark Blade the Dragon Knight
                              DARK 6
                              Dark Blade the Dragon Knight
                              • ATK:

                              • 2200

                              • DEF:

                              • 1500


                              "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                              1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                              Fiend Skull Dragon
                              WIND 5
                              Fiend Skull Dragon
                              • ATK:

                              • 2000

                              • DEF:

                              • 1200


                              "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                              2 cardGatling Dragon 2 cardGatling Dragon
                              Gatling Dragon
                              DARK 8
                              Gatling Dragon
                              • ATK:

                              • 2600

                              • DEF:

                              • 1200


                              "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                              1 cardGiltia the D. Knight 1 cardGiltia the D. Knight
                              Giltia the D. Knight
                              LIGHT 5
                              Giltia the D. Knight
                              • ATK:

                              • 1850

                              • DEF:

                              • 1500


                              "Guardian of the Labyrinth" + "Protector of the Throne"


                              1 cardKing Dragun 1 cardKing Dragun
                              King Dragun
                              DARK 7
                              King Dragun
                              • ATK:

                              • 2400

                              • DEF:

                              • 1100


                              "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                              1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                              Reaper on the Nightmare
                              DARK 5
                              Reaper on the Nightmare
                              • ATK:

                              • 800

                              • DEF:

                              • 600


                              "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                              2 cardRyu Senshi 2 cardRyu Senshi
                              Ryu Senshi
                              EARTH 6
                              Ryu Senshi
                              • ATK:

                              • 2000

                              • DEF:

                              • 1200


                              "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                              1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                              The Last Warrior from Another Planet
                              EARTH 7
                              The Last Warrior from Another Planet
                              • ATK:

                              • 2350

                              • DEF:

                              • 2300


                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                              3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                              Thousand-Eyes Restrict
                              DARK 1
                              Thousand-Eyes Restrict
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.




                              More OCG Info

                              Black Luster Soldier Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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